Esempio n. 1
0
        public override void OnDraw()
        {
#if SourceDepth24
            pixfmt_alpha_blend_rgb pf = new pixfmt_alpha_blend_rgb(rbuf_window(), new blender_bgr());
#else
            FormatRGBA pf = new FormatRGBA(rbuf_window(), new BlenderBGRA());
#endif
            FormatClippingProxy clippingProxy = new FormatClippingProxy(pf);
            clippingProxy.Clear(new RGBA_Doubles(0, 0, 0));

            RasterizerScanlineAA <T> ras = new RasterizerScanlineAA <T>();
            ScanlineUnpacked8        sl  = new ScanlineUnpacked8();
            ScanlineBin sl_bin           = new ScanlineBin();

            RasterizerCompoundAA <T> rasc  = new RasterizerCompoundAA <T>();
            SpanAllocator            alloc = new SpanAllocator();

            uint           i;
            styles_gouraud styles = new styles_gouraud(m_mesh, m_gamma);
            start_timer();
            rasc.Reset();
            //rasc.clip_box(40, 40, width() - 40, height() - 40);
            for (i = 0; i < m_mesh.num_edges(); i++)
            {
                mesh_edge  e  = m_mesh.edge(i);
                mesh_point p1 = m_mesh.vertex(e.p1);
                mesh_point p2 = m_mesh.vertex(e.p2);
                rasc.Styles(e.tl, e.tr);
                rasc.MoveToDbl(p1.x, p1.y);
                rasc.LineToDbl(p2.x, p2.y);
            }

            Renderer <T> .RenderCompound(rasc, sl, sl_bin, clippingProxy, alloc, styles);

            double tm = elapsed_time();

            GsvText <T> t = new GsvText <T>();
            t.SetFontSize(10.0);

            ConvStroke <T> pt = new ConvStroke <T>(t);
            pt.Width    = M.New <T>(1.5);
            pt.LineCap  = LineCap.Round;
            pt.LineJoin = LineJoin.RoundJoin;

            string buf = string.Format("{0:F2} ms, {1} triangles, {2:F0} tri/sec",
                                       tm,
                                       m_mesh.num_triangles(),
                                       m_mesh.num_triangles() / tm * 1000.0);
            t.StartPoint(10.0, 10.0);
            t.Text = buf;

            ras.AddPath(pt);
            Renderer <T> .RenderSolid(clippingProxy, ras, sl, new RGBA_Bytes(1, 1, 1).GetAsRGBA_Bytes());


            if (m_gamma.Gamma() != 1.0)
            {
                pf.ApplyGammaInv(m_gamma);
            }
        }
Esempio n. 2
0
        public override void OnDraw()
        {
            if (m_gamma.value().NotEqual(m_old_gamma))
            {
                m_gamma_lut.Gamma(m_gamma.value().ToDouble());
                load_img(0, "spheres");
                FormatRGB pixf_change_gamma = new FormatRGB(rbuf_img(0), new BlenderBGR());
                //pixf_change_gamma.apply_gamma_dir(m_gamma_lut);
                m_old_gamma = m_gamma.value();
            }

#if SourceDepth24
            pixfmt_alpha_blend_rgb pixf     = new pixfmt_alpha_blend_rgb(rbuf_window(), new blender_bgr());
            pixfmt_alpha_blend_rgb pixf_pre = new pixfmt_alpha_blend_rgb(rbuf_window(), new blender_bgr_pre());
#else
            FormatRGBA pixf     = new FormatRGBA(rbuf_window(), new BlenderBGRA());
            FormatRGBA pixf_pre = new FormatRGBA(rbuf_window(), new BlenderPreMultBGRA());
#endif
            FormatClippingProxy clippingProxy     = new FormatClippingProxy(pixf);
            FormatClippingProxy clippingProxy_pre = new FormatClippingProxy(pixf_pre);

            clippingProxy.Clear(new RGBA_Doubles(1, 1, 1));

            if (m_trans_type.cur_item() < 2)
            {
                // For the IAffineTransformMatrix<T> parallelogram transformations we
                // calculate the 4-th (implicit) point of the parallelogram
                m_quad.SetXN(3, m_quad.xn(0).Add(m_quad.xn(2).Subtract(m_quad.xn(1))));
                m_quad.SetYN(3, m_quad.yn(0).Add(m_quad.yn(2).Subtract(m_quad.yn(1))));
            }

            //--------------------------
            // Render the "quad" tool and controls
            g_rasterizer.AddPath(m_quad);
            Renderer <T> .RenderSolid(clippingProxy, g_rasterizer, g_scanline, new RGBA_Bytes(0, 0.3, 0.5, 0.1));

            // Prepare the polygon to rasterize. Here we need to fill
            // the destination (transformed) polygon.
            g_rasterizer.SetVectorClipBox(0, 0, width().ToDouble(), height().ToDouble());
            g_rasterizer.Reset();
            int b = 0;
            g_rasterizer.MoveToDbl(m_quad.xn(0).Subtract(b), m_quad.yn(0).Subtract(b));
            g_rasterizer.LineToDbl(m_quad.xn(1).Add(b), m_quad.yn(1).Subtract(b));
            g_rasterizer.LineToDbl(m_quad.xn(2).Add(b), m_quad.yn(2).Add(b));
            g_rasterizer.LineToDbl(m_quad.xn(3).Subtract(b), m_quad.yn(3).Add(b));

            //typedef agg::span_allocator<color_type> span_alloc_type;
            SpanAllocator              sa            = new SpanAllocator();
            ImageFilterBilinear <T>    filter_kernel = new ImageFilterBilinear <T>();
            ImageFilterLookUpTable <T> filter        = new ImageFilterLookUpTable <T>(filter_kernel, true);

#if SourceDepth24
            pixfmt_alpha_blend_rgb pixf_img = new pixfmt_alpha_blend_rgb(rbuf_img(0), new blender_bgr());
#else
            FormatRGBA pixf_img = new FormatRGBA(rbuf_img(0), new BlenderBGRA());
#endif
            RasterBufferAccessorClamp source = new RasterBufferAccessorClamp(pixf_img);

            start_timer();

            switch (m_trans_type.cur_item())
            {
            case 0:
            {
                /*
                 *      agg::trans_affine tr(m_quad.polygon(), g_x1, g_y1, g_x2, g_y2);
                 *
                 *      typedef agg::span_interpolator_linear<agg::trans_affine> interpolator_type;
                 *      interpolator_type interpolator(tr);
                 *
                 *      typedef image_filter_2x2_type<source_type,
                 *                                    interpolator_type> span_gen_type;
                 *      span_gen_type sg(source, interpolator, filter);
                 *      agg::render_scanlines_aa(g_rasterizer, g_scanline, rb_pre, sa, sg);
                 */
                break;
            }

            case 1:
            {
                /*
                 *      agg::trans_affine tr(m_quad.polygon(), g_x1, g_y1, g_x2, g_y2);
                 *
                 *      typedef agg::span_interpolator_linear<agg::trans_affine> interpolator_type;
                 *      typedef image_resample_affine_type<source_type> span_gen_type;
                 *
                 *      interpolator_type interpolator(tr);
                 *      span_gen_type sg(source, interpolator, filter);
                 *      sg.blur(m_blur.Value());
                 *      agg::render_scanlines_aa(g_rasterizer, g_scanline, rb_pre, sa, sg);
                 */
                break;
            }

            case 2:
            {
                /*
                 *      agg::trans_perspective tr(m_quad.polygon(), g_x1, g_y1, g_x2, g_y2);
                 *      if(tr.is_valid())
                 *      {
                 *          typedef agg::span_interpolator_linear_subdiv<agg::trans_perspective> interpolator_type;
                 *          interpolator_type interpolator(tr);
                 *
                 *          typedef image_filter_2x2_type<source_type,
                 *                                        interpolator_type> span_gen_type;
                 *          span_gen_type sg(source, interpolator, filter);
                 *          agg::render_scanlines_aa(g_rasterizer, g_scanline, rb_pre, sa, sg);
                 *      }
                 */
                break;
            }

            case 3:
            {
                /*
                 *      agg::trans_perspective tr(m_quad.polygon(), g_x1, g_y1, g_x2, g_y2);
                 *      if(tr.is_valid())
                 *      {
                 *          typedef agg::span_interpolator_trans<agg::trans_perspective> interpolator_type;
                 *          interpolator_type interpolator(tr);
                 *
                 *          typedef image_filter_2x2_type<source_type,
                 *                                        interpolator_type> span_gen_type;
                 *          span_gen_type sg(source, interpolator, filter);
                 *          agg::render_scanlines_aa(g_rasterizer, g_scanline, rb_pre, sa, sg);
                 *      }
                 */
                break;
            }

            case 4:
            {
                //typedef agg::span_interpolator_persp_lerp<> interpolator_type;
                //typedef agg::span_subdiv_adaptor<interpolator_type> subdiv_adaptor_type;

                SpanInterpolatorPerspLerp <T> interpolator   = new SpanInterpolatorPerspLerp <T>(m_quad.polygon(), g_x1, g_y1, g_x2, g_y2);
                SpanSubDivAdaptor <T>         subdiv_adaptor = new SpanSubDivAdaptor <T>(interpolator);

                if (interpolator.IsValid())
                {
#if SourceDepth24
                    span_image_resample_rgb sg = new span_image_resample_rgb(source, subdiv_adaptor, filter);
#else
                    span_image_resample_rgba <T> sg = new span_image_resample_rgba <T>(source, subdiv_adaptor, filter);
#endif
                    sg.Blur = m_blur.value().ToDouble();
                    Renderer <T> .GenerateAndRender(g_rasterizer, g_scanline, clippingProxy_pre, sa, sg);
                }
                break;
            }

            case 5:
            {
                /*
                 *      typedef agg::span_interpolator_persp_exact<> interpolator_type;
                 *      typedef agg::span_subdiv_adaptor<interpolator_type> subdiv_adaptor_type;
                 *
                 *      interpolator_type interpolator(m_quad.polygon(), g_x1, g_y1, g_x2, g_y2);
                 *      subdiv_adaptor_type subdiv_adaptor(interpolator);
                 *
                 *      if(interpolator.is_valid())
                 *      {
                 *          typedef image_resample_type<source_type,
                 *                                      subdiv_adaptor_type> span_gen_type;
                 *          span_gen_type sg(source, subdiv_adaptor, filter);
                 *          sg.blur(m_blur.Value());
                 *          agg::render_scanlines_aa(g_rasterizer, g_scanline, rb_pre, sa, sg);
                 *      }
                 */
                break;
            }
            }

            double tm = elapsed_time();
            //pixf.apply_gamma_inv(m_gamma_lut);

            GsvText <T> t = new GsvText <T>();
            t.SetFontSize(10.0);

            ConvStroke <T> pt = new ConvStroke <T>(t);
            pt.Width = M.New <T>(1.5);

            string buf = string.Format("{0:F2} ms", tm);
            t.StartPoint(10.0, 70.0);
            t.Text = buf;

            g_rasterizer.AddPath(pt);
            Renderer <T> .RenderSolid(clippingProxy, g_rasterizer, g_scanline, new RGBA_Bytes(0, 0, 0));

            //--------------------------
            //m_trans_type.Render(g_rasterizer, g_scanline, clippingProxy);
            //m_gamma.Render(g_rasterizer, g_scanline, clippingProxy);
            //m_blur.Render(g_rasterizer, g_scanline, clippingProxy);
            base.OnDraw();
        }
Esempio n. 3
0
        image_filters_application(PixelFormats format, ERenderOrigin RenderOrigin)
            : base(format, RenderOrigin)
        {
            m_step      = new SliderWidget <T>(115, 5, 400, 11);
            m_radius    = new SliderWidget <T>(115, 5 + 15, 400, 11 + 15);
            m_filters   = new rbox_ctrl <T>(0.0, 0.0, 110.0, 210.0);
            m_normalize = new cbox_ctrl <T>(8.0, 215.0, "Normalize Filter");

            m_refresh              = new ButtonWidget <T>(8.0, 273.0, "Refresh", 8, 1, 1, 3);
            m_refresh.ButtonClick += RefreshImage;
            m_run                      = new ButtonWidget <T>(8.0, 253.0, "RUN Test!", 8, 1, 1, 3);
            m_run.ButtonClick         += RunTest;
            m_single_step              = new ButtonWidget <T>(8.0, 233.0, "Single Step", 8, 1, 1, 3);
            m_single_step.ButtonClick += SingleStep;

            m_cur_angle        = (0.0);
            m_cur_filter       = (1);
            m_num_steps        = (0);
            m_num_pix          = (0.0);
            m_time1            = (0);
            m_time2            = (0);
            m_ScanlinePacked   = new ScanlinePacked8();
            m_Rasterizer       = new RasterizerScanlineAA <T>();
            m_ScanlineUnpacked = new ScanlineUnpacked8();
            m_SpanAllocator    = new SpanAllocator();

            AddChild(m_radius);
            AddChild(m_step);
            AddChild(m_filters);
            AddChild(m_run);
            AddChild(m_single_step);
            AddChild(m_normalize);
            AddChild(m_refresh);
            //m_single_step.text_size(7.5);
            m_normalize.SetFontSize(7.5);
            m_normalize.status(true);

            m_radius.label("Filter Radius={0:F2}");
            m_step.label("Step={0:F2}");
            m_radius.range(2.0, 8.0);
            m_radius.value(4.0);
            m_step.range(1.0, 10.0);
            m_step.value(5.0);

            m_filters.add_item("simple (NN)");
            m_filters.add_item("bilinear");
            m_filters.add_item("bicubic");
            m_filters.add_item("spline16");
            m_filters.add_item("spline36");
            m_filters.add_item("hanning");
            m_filters.add_item("hamming");
            m_filters.add_item("hermite");
            m_filters.add_item("kaiser");
            m_filters.add_item("quadric");
            m_filters.add_item("catrom");
            m_filters.add_item("gaussian");
            m_filters.add_item("bessel");
            m_filters.add_item("mitchell");
            m_filters.add_item("sinc");
            m_filters.add_item("lanczos");
            m_filters.add_item("blackman");
            m_filters.cur_item(1);

            m_filters.border_width(0, 0);
            m_filters.background_color(new RGBA_Doubles(0.0, 0.0, 0.0, 0.1));
            m_filters.text_size(6.0);
            m_filters.text_thickness(0.85);
        }
Esempio n. 4
0
        public override void OnDraw()
        {
            RasterizerScanlineAA <T> ras = new RasterizerScanlineAA <T>();
            ScanlineUnpacked8        sl  = new ScanlineUnpacked8();

#if SourceDepth24
            FormatRGB pixf = new FormatRGB(rbuf_window(), new BlenderBGR());
#else
            FormatRGBA pixf = new FormatRGBA(rbuf_window(), new blender_bgra32());
#endif
            FormatClippingProxy clippingProxy = new FormatClippingProxy(pixf);
            clippingProxy.Clear(new RGBA_Doubles(0, 0, 0));

            m_profile.text_size(8.0);

            //m_profile.Render(ras, sl, clippingProxy);
            //m_spline_r.Render(ras, sl, clippingProxy);
            //m_spline_g.Render(ras, sl, clippingProxy);
            //m_spline_b.Render(ras, sl, clippingProxy);
            //m_spline_a.Render(ras, sl, clippingProxy);
            //m_GradTypeRBox.Render(ras, sl, clippingProxy);
            //m_GradWrapRBox.Render(ras, sl, clippingProxy);

            // draw a background to show how the alpha is working
            int RectWidth = 32;
            int xoffset   = 238;
            int yoffset   = 171;
            for (int i = 0; i < 7; i++)
            {
                for (int j = 0; j < 7; j++)
                {
                    if ((i + j) % 2 != 0)
                    {
                        VertexSource.RoundedRect <T> rect = new VertexSource.RoundedRect <T>(i * RectWidth + xoffset, j * RectWidth + yoffset,
                                                                                             (i + 1) * RectWidth + xoffset, (j + 1) * RectWidth + yoffset, 2);
                        rect.NormalizeRadius();

                        // Drawing as an outline
                        ras.AddPath(rect);
                        Renderer <T> .RenderSolid(clippingProxy, ras, sl, new RGBA_Bytes(.9, .9, .9));
                    }
                }
            }

            double ini_scale = 1.0;

            IAffineTransformMatrix <T> mtx1 = MatrixFactory <T> .NewIdentity(VectorDimension.Two);

            mtx1.Scale(MatrixFactory <T> .CreateVector2D(ini_scale, ini_scale));
            mtx1.Translate(MatrixFactory <T> .CreateVector2D(center_x, center_y));
            mtx1.Add(trans_affine_resizing());

            VertexSource.Ellipse <T> e1 = new AGG.VertexSource.Ellipse <T>();
            e1.Init(0.0, 0.0, 110.0, 110.0, 64);

            IAffineTransformMatrix <T> mtx_g1 = MatrixFactory <T> .NewIdentity(VectorDimension.Two);

            mtx_g1.Scale(MatrixFactory <T> .CreateVector2D(ini_scale, ini_scale));
            mtx_g1.Scale(MatrixFactory <T> .CreateVector2D(m_SaveData.m_scale, m_SaveData.m_scale));
            mtx_g1.Scale(MatrixFactory <T> .CreateVector2D(m_scale_x, m_scale_y));
            mtx_g1.RotateAlong(MatrixFactory <T> .CreateVector2D(0, 0), m_SaveData.m_angle.ToDouble());
            mtx_g1.Translate(MatrixFactory <T> .CreateVector2D(m_SaveData.m_center_x, m_SaveData.m_center_y));
            mtx_g1.Add(trans_affine_resizing());
            mtx_g1 = mtx_g1.Inverse;


            RGBA_Bytes[] color_profile = new RGBA_Bytes[256]; // color_type is defined in pixel_formats.h
            for (int i = 0; i < 256; i++)
            {
                color_profile[i] = new RGBA_Bytes(m_spline_r.spline()[i].ToInt(),
                                                  m_spline_g.spline()[i].ToInt(),
                                                  m_spline_b.spline()[i].ToInt(),
                                                  m_spline_a.spline()[i].ToInt());
            }

            ConvTransform <T> t1 = new ConvTransform <T>(e1, mtx1);

            IGradient innerGradient = null;
            switch (m_GradTypeRBox.cur_item())
            {
            case 0:
                innerGradient = new GradientRadial();
                break;

            case 1:
                innerGradient = new GradientDiamond();
                break;

            case 2:
                innerGradient = new GradientX();
                break;

            case 3:
                innerGradient = new GradientXY();
                break;

            case 4:
                innerGradient = new GradientSqrtXY();
                break;

            case 5:
                innerGradient = new GradientConic();
                break;
            }

            IGradient outerGradient = null;
            switch (m_GradWrapRBox.cur_item())
            {
            case 0:
                outerGradient = new GradientReflectAdaptor(innerGradient);
                break;

            case 1:
                outerGradient = new GradientRepeatAdaptor(innerGradient);
                break;

            case 2:
                outerGradient = new GradientClampAdaptor(innerGradient);
                break;
            }

            SpanAllocator              span_alloc = new SpanAllocator();
            ColorFunctionProfile       colors     = new ColorFunctionProfile(color_profile, m_profile.gamma());
            SpanInterpolatorLinear <T> inter      = new SpanInterpolatorLinear <T>(mtx_g1);
            SpanGradient <T>           span_gen   = new SpanGradient <T>(inter, outerGradient, colors, 0, 150);

            ras.AddPath(t1);
            Renderer <T> .GenerateAndRender(ras, sl, clippingProxy, span_alloc, span_gen);

            base.OnDraw();
        }
Esempio n. 5
0
        //template<class Scanline, class Ras>
        public void render_gouraud(IScanlineCache sl, IRasterizer <T> ras)
        {
            T alpha = m_alpha.value();
            T brc   = M.One <T>();

#if SourceDepth24
            pixfmt_alpha_blend_rgb pf = new pixfmt_alpha_blend_rgb(rbuf_window(), new blender_bgr());
#else
            FormatRGBA pf = new FormatRGBA(rbuf_window(), new BlenderBGRA());
#endif
            FormatClippingProxy ren_base = new FormatClippingProxy(pf);

            AGG.SpanAllocator   span_alloc = new SpanAllocator();
            SpanGouraudRgba <T> span_gen   = new SpanGouraudRgba <T>();

            ras.Gamma(new GammaLinear(0.0, m_gamma.value().ToDouble()));

            T d = m_dilation.value();

            // Six triangles
            T xc = m_x[0].Add(m_x[1]).Add(m_x[2]).Divide(3.0);
            T yc = m_y[0].Add(m_y[1]).Add(m_y[2]).Divide(3.0);

            T x1 = m_x[1].Add(m_x[0]).Divide(2).Subtract(xc.Subtract(m_x[1].Add(m_x[0]).Divide(2)));
            T y1 = m_y[1].Add(m_y[0]).Divide(2).Subtract(yc.Subtract(m_y[1].Add(m_y[0]).Divide(2)));

            T x2 = m_x[2].Add(m_x[1]).Divide(2).Subtract(xc.Subtract(m_x[2].Add(m_x[1]).Divide(2)));
            T y2 = m_y[2].Add(m_y[1]).Divide(2).Subtract(yc.Subtract(m_y[2].Add(m_y[1]).Divide(2)));

            T x3 = m_x[0].Add(m_x[2]).Divide(2).Subtract(xc.Subtract(m_x[0].Add(m_x[2]).Divide(2)));
            T y3 = m_y[0].Add(m_y[2]).Divide(2).Subtract(yc.Subtract(m_y[0].Add(m_y[2]).Divide(2)));

            span_gen.Colors(new RGBA_Doubles(1, 0, 0, alpha.ToDouble()),
                            new RGBA_Doubles(0, 1, 0, alpha.ToDouble()),
                            new RGBA_Doubles(brc.ToDouble(), brc.ToDouble(), brc.ToDouble(), alpha.ToDouble()));
            span_gen.Triangle(m_x[0], m_y[0], m_x[1], m_y[1], xc, yc, d);
            ras.AddPath(span_gen);
            Renderer <T> .GenerateAndRender(ras, sl, ren_base, span_alloc, span_gen);


            span_gen.Colors(new RGBA_Doubles(0, 1, 0, alpha.ToDouble()),
                            new RGBA_Doubles(0, 0, 1, alpha.ToDouble()),
                            new RGBA_Doubles(brc.ToDouble(), brc.ToDouble(), brc.ToDouble(), alpha.ToDouble()));
            span_gen.Triangle(m_x[1], m_y[1], m_x[2], m_y[2], xc, yc, d);
            ras.AddPath(span_gen);
            Renderer <T> .GenerateAndRender(ras, sl, ren_base, span_alloc, span_gen);


            span_gen.Colors(new RGBA_Doubles(0, 0, 1, alpha.ToDouble()),
                            new RGBA_Doubles(1, 0, 0, alpha.ToDouble()),
                            new RGBA_Doubles(brc.ToDouble(), brc.ToDouble(), brc.ToDouble(), alpha.ToDouble()));
            span_gen.Triangle(m_x[2], m_y[2], m_x[0], m_y[0], xc, yc, d);
            ras.AddPath(span_gen);
            Renderer <T> .GenerateAndRender(ras, sl, ren_base, span_alloc, span_gen);


            brc = M.One <T>().Subtract(brc);
            span_gen.Colors(new RGBA_Doubles(1, 0, 0, alpha.ToDouble()),
                            new RGBA_Doubles(0, 1, 0, alpha.ToDouble()),
                            new RGBA_Doubles(brc.ToDouble(), brc.ToDouble(), brc.ToDouble(), alpha.ToDouble()));
            span_gen.Triangle(m_x[0], m_y[0], m_x[1], m_y[1], x1, y1, d);
            ras.AddPath(span_gen);
            Renderer <T> .GenerateAndRender(ras, sl, ren_base, span_alloc, span_gen);


            span_gen.Colors(new RGBA_Doubles(0, 1, 0, alpha.ToDouble()),
                            new RGBA_Doubles(0, 0, 1, alpha.ToDouble()),
                            new RGBA_Doubles(brc.ToDouble(), brc.ToDouble(), brc.ToDouble(), alpha.ToDouble()));
            span_gen.Triangle(m_x[1], m_y[1], m_x[2], m_y[2], x2, y2, d);
            ras.AddPath(span_gen);
            Renderer <T> .GenerateAndRender(ras, sl, ren_base, span_alloc, span_gen);


            span_gen.Colors(new RGBA_Doubles(0, 0, 1, alpha.ToDouble()),
                            new RGBA_Doubles(1, 0, 0, alpha.ToDouble()),
                            new RGBA_Doubles(brc.ToDouble(), brc.ToDouble(), brc.ToDouble(), alpha.ToDouble()));
            span_gen.Triangle(m_x[2], m_y[2], m_x[0], m_y[0], x3, y3, d);
            ras.AddPath(span_gen);
            Renderer <T> .GenerateAndRender(ras, sl, ren_base, span_alloc, span_gen);
        }
Esempio n. 6
0
        public override void OnDraw()
        {
            //typedef agg::renderer_base<pixfmt>     renderer_base;
            //typedef agg::renderer_base<pixfmt_pre> renderer_base_pre;

#if SourceDepth24
            pixfmt_alpha_blend_rgb pixf     = new pixfmt_alpha_blend_rgb(rbuf_window(), new blender_bgr());
            pixfmt_alpha_blend_rgb pixf_pre = new pixfmt_alpha_blend_rgb(rbuf_window(), new blender_bgr_pre());
#else
            FormatRGBA pixf     = new FormatRGBA(rbuf_window(), new BlenderBGRA());
            FormatRGBA pixf_pre = new FormatRGBA(rbuf_window(), new BlenderPreMultBGRA());
#endif
            FormatClippingProxy clippingProxy     = new FormatClippingProxy(pixf);
            FormatClippingProxy clippingProxy_pre = new FormatClippingProxy(pixf_pre);

            clippingProxy.Clear(new RGBA_Doubles(1.0, 1.0, 1.0));

            IAffineTransformMatrix <T> src_mtx = MatrixFactory <T> .NewIdentity(VectorDimension.Two);

            src_mtx.Translate(MatrixFactory <T> .CreateVector2D(initial_width().Negative().Divide(2).Subtract(10), initial_height().Negative().Divide(2).Subtract(30)));
            src_mtx.RotateAlong(MatrixFactory <T> .CreateVector2D(0, 0), m_angle.value().Multiply(Math.PI / 180.0).ToDouble());
            src_mtx.Scale(m_scale.value());
            src_mtx.Translate(MatrixFactory <T> .CreateVector2D(initial_width().Divide(2), initial_height().Divide(2).Add(20)));
            src_mtx.Multiply(trans_affine_resizing());

            IAffineTransformMatrix <T> img_mtx = MatrixFactory <T> .NewIdentity(VectorDimension.Two);

            img_mtx.Translate(MatrixFactory <T> .CreateVector2D(initial_width().Negative().Divide(2).Add(10), initial_height().Negative().Divide(2).Add(30)));
            img_mtx.RotateAlong(MatrixFactory <T> .CreateVector2D(0, 0), m_angle.value().Multiply(Math.PI / 180.0).ToDouble());
            img_mtx.Scale(m_scale.value());
            img_mtx.Translate(MatrixFactory <T> .CreateVector2D(initial_width().Divide(2), initial_height().Divide(2).Add(20)));
            img_mtx.Multiply(trans_affine_resizing());
            img_mtx = img_mtx.Inverse;

            AGG.SpanAllocator sa = new SpanAllocator();

            SpanInterpolatorLinear <T> interpolator = new SpanInterpolatorLinear <T>(img_mtx);

#if SourceDepth24
            pixfmt_alpha_blend_rgb img_pixf = new pixfmt_alpha_blend_rgb(rbuf_img(0), new blender_bgr());
#else
            FormatRGBA img_pixf = new FormatRGBA(rbuf_img(0), new BlenderBGRA());
#endif

#if SourceDepth24
            span_image_filter_rgb_bilinear_clip sg;
            sg = new span_image_filter_rgb_bilinear_clip(img_pixf, rgba.rgba_pre(0, 0.4, 0, 0.5), interpolator);
#else
            SpanImageFilterRgbaBilinearClip <T> sg;
            RasterBufferAccessorClip            source = new RasterBufferAccessorClip(img_pixf, RGBA_Doubles.RgbaPre(0, 0, 0, 0));
            sg = new SpanImageFilterRgbaBilinearClip <T>(source, RGBA_Doubles.RgbaPre(0, 0.4, 0, 0.5), interpolator);
#endif

            RasterizerScanlineAA <T> ras = new RasterizerScanlineAA <T>();
            ras.SetVectorClipBox(M.Zero <T>(), M.Zero <T>(), width(), height());
            //agg.scanline_packed_8 sl = new scanline_packed_8();
            ScanlineUnpacked8 sl = new ScanlineUnpacked8();

            T r = initial_width();
            if (initial_height().Subtract(60).LessThan(r))
            {
                r = initial_height().Subtract(60);
            }

            Ellipse <T> ell = new Ellipse <T>(initial_width().Divide(2.0).Add(10),
                                              initial_height().Divide(2.0).Add(30),
                                              r.Divide(2.0).Add(16.0),
                                              r.Divide(2.0).Add(16.0), 200);

            ConvTransform <T> tr = new ConvTransform <T>(ell, src_mtx);

            ras.AddPath(tr);
#if use_timers
            for (uint j = 0; j < 10; j++)
            {
                Renderer.GenerateAndRender(ras, sl, clippingProxy_pre, sa, sg);
            }
            AllTimer.Start();
            image1_100_Times.Start();
            for (uint i = 0; i < 500; i++)
            {
#endif
            //clippingProxy_pre.SetClippingBox(30, 0, (int)width(), (int)height());
            //clippingProxy.SetClippingBox(30, 0, (int)width(), (int)height());
            Renderer <T> .GenerateAndRender(ras, sl, clippingProxy_pre, sa, sg);

#if use_timers
        }

        image1_100_Times.Stop();
#endif

            //m_angle.SetTransform(trans_affine_resizing());
            //m_scale.SetTransform(trans_affine_resizing());
#if use_timers
            AllTimer.Stop();
            CExecutionTimer.Instance.AppendResultsToFile("TimingTest.txt", AllTimer.GetTotalSeconds());
            CExecutionTimer.Instance.Reset();
#endif
            base.OnDraw();
        }