public Distortion() { this.effect_name = "Distortion"; DistortionParams dp = new DistortionParams(); this.parameters = dp; Form_Distortion form = new Form_Distortion(); form.effect = this; controler = form; dp.enable = true; dp.sat = 0.7f; dp.level = .6f; dp.drive = 10; dp.lowpass = 350; dp.noisegate = 1000; RCFilter.RC_setup(1, 1, dp.fd); RCFilter.RC_set_freq(dp.lowpass, dp.fd); RCFilter.RC_setup(1, 1, dp.noise); RCFilter.RC_set_freq(dp.noisegate, dp.noise); }