private void Update() { if (KickStarter.settingsManager != null && KickStarter.settingsManager.IsInLoadingScene()) { return; } if (gameState != GameState.Paused) { lastNonPausedState = gameState; } KickStarter.dialog._Update(); if (!inputIsOff) { KickStarter.playerInput.UpdateInput(); if (gameState == GameState.Normal) { KickStarter.playerInput.UpdateDirectInput(); } if (gameState != GameState.Paused) { KickStarter.playerQTE.UpdateQTE(); //KickStarter.dialog.UpdateSkipDialogue (); } } if (!cursorIsOff) { KickStarter.playerCursor.UpdateCursor(); } if (!menuIsOff) { KickStarter.playerMenus.UpdateAllMenus(); } if (!interactionIsOff) { KickStarter.playerInteraction.UpdateInteraction(); foreach (Highlight highlight in highlights) { highlight._Update(); } if (KickStarter.settingsManager.hotspotDetection == HotspotDetection.MouseOver && KickStarter.settingsManager.scaleHighlightWithMouseProximity) { if (gameState == GameState.Normal) { foreach (Hotspot hotspot in hotspots) { hotspot.SetProximity(true); } } else { foreach (Hotspot hotspot in hotspots) { hotspot.SetProximity(false); } } } } KickStarter.actionListManager.UpdateActionListManager(); if (!movementIsOff) { foreach (DragBase dragBase in dragBases) { dragBase.UpdateMovement(); } if (gameState == GameState.Normal && KickStarter.settingsManager && KickStarter.settingsManager.movementMethod != MovementMethod.None) { KickStarter.playerMovement.UpdatePlayerMovement(); } KickStarter.playerMovement.UpdateFPCamera(); } if (!interactionIsOff) { KickStarter.playerInteraction.UpdateInventory(); } if (!cameraIsOff) { foreach (GameCamera2D gameCamera2D in gameCamera2Ds) { gameCamera2D._Update(); } } foreach (Sound sound in sounds) { sound._Update(); } if (HasGameStateChanged()) { if (KickStarter.settingsManager.movementMethod == MovementMethod.UltimateFPS) { UltimateFPSIntegration._Update(gameState); } else if (KickStarter.settingsManager.movementMethod == MovementMethod.FirstPerson) { if (gameState == GameState.DialogOptions || gameState == GameState.Normal) { KickStarter.mainCamera.SetFirstPerson(); } } if (gameState != GameState.Paused) { AudioListener.pause = false; } } previousUpdateState = gameState; }
public void SetGameCamera(_Camera newCamera) { if (newCamera == null) { return; } if (attachedCamera != null && attachedCamera is GameCamera25D) { if (newCamera is GameCamera25D) { } else { RemoveBackground(); } } if (_camera == null && GetComponent <Camera>()) { _camera = GetComponent <Camera>(); } _camera.ResetProjectionMatrix(); attachedCamera = newCamera; attachedCamera.SetCameraComponent(); if (attachedCamera && attachedCamera._camera) { _camera.farClipPlane = attachedCamera._camera.farClipPlane; _camera.nearClipPlane = attachedCamera._camera.nearClipPlane; _camera.orthographic = attachedCamera._camera.orthographic; } // Set LookAt if (attachedCamera is GameCamera) { GameCamera gameCam = (GameCamera)attachedCamera; cursorAffectsRotation = gameCam.followCursor; lookAtAmount = gameCam.cursorInfluence; } else if (attachedCamera is GameCameraAnimated) { GameCameraAnimated gameCam = (GameCameraAnimated)attachedCamera; if (gameCam.animatedCameraType == AnimatedCameraType.SyncWithTargetMovement) { cursorAffectsRotation = gameCam.followCursor; lookAtAmount = gameCam.cursorInfluence; } else { cursorAffectsRotation = false; } } else { cursorAffectsRotation = false; } // Set background if (attachedCamera is GameCamera25D) { GameCamera25D cam25D = (GameCamera25D)attachedCamera; cam25D.SetActiveBackground(); } // TransparencySortMode if (attachedCamera is GameCamera2D) { _camera.transparencySortMode = TransparencySortMode.Orthographic; } else if (attachedCamera) { if (attachedCamera._camera.orthographic) { _camera.transparencySortMode = TransparencySortMode.Orthographic; } else { _camera.transparencySortMode = TransparencySortMode.Perspective; } } // UFPS if (KickStarter.settingsManager.movementMethod == MovementMethod.UltimateFPS) { UltimateFPSIntegration._Update(KickStarter.stateHandler.gameState); } }