private AudioClip[] StringToSounds(string dataString)
        {
            if (string.IsNullOrEmpty(dataString))
            {
                return(null);
            }

            List <AudioClip> soundsList = new List <AudioClip>();

            string[] valuesArray = dataString.Split(SaveSystem.pipe[0]);
            for (int i = 0; i < valuesArray.Length; i++)
            {
                string    audioClipName = valuesArray[i];
                AudioClip audioClip     = AssetLoader.RetrieveAudioClip(audioClipName);
                if (audioClip != null)
                {
                    soundsList.Add(audioClip);
                }
            }

            return(soundsList.ToArray());
        }