public VersusGameState(Game1 game) : base()
 {
     this.Game1  = game;
     player1     = new Player1_vs(game);
     player2     = new Player2_vs(game);
     projectiles = new Projectiles_vs(game);
 }
 public Player1_vs(Game1 game)
 {
     game1    = game;
     instance = this;
 }