static int _s_set_OnTouched(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.GuideManager __cl_gen_to_be_invoked = (xc.GuideManager)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.OnTouched = translator.GetDelegate <xc.GuideManager.OnTouchedDelegate>(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_IsPlayingForcibleStep(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.GuideManager __cl_gen_to_be_invoked = (xc.GuideManager)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, __cl_gen_to_be_invoked.IsPlayingForcibleStep); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_TestGuide(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.GuideManager __cl_gen_to_be_invoked = (xc.GuideManager)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.TestGuide = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_IgnoreRaycastGameObjects(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.GuideManager __cl_gen_to_be_invoked = (xc.GuideManager)translator.FastGetCSObj(L, 1); translator.Push(L, __cl_gen_to_be_invoked.IgnoreRaycastGameObjects); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { xc.GuideManager __cl_gen_ret = new xc.GuideManager(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.GuideManager constructor!")); }
static int _m_GetInstance_xlua_st_(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { { xc.GuideManager __cl_gen_ret = xc.Singleton <xc.GuideManager> .GetInstance( ); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_Update(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.GuideManager __cl_gen_to_be_invoked = (xc.GuideManager)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.Update( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_GetPlayingGuides(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.GuideManager __cl_gen_to_be_invoked = (xc.GuideManager)translator.FastGetCSObj(L, 1); try { { System.Collections.Generic.List <uint> __cl_gen_ret = __cl_gen_to_be_invoked.GetPlayingGuides( ); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_IsSysOpenPlaying(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.GuideManager __cl_gen_to_be_invoked = (xc.GuideManager)translator.FastGetCSObj(L, 1); try { { bool __cl_gen_ret = __cl_gen_to_be_invoked.IsSysOpenPlaying( ); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_TryToResetGuideStep(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.GuideManager __cl_gen_to_be_invoked = (xc.GuideManager)translator.FastGetCSObj(L, 1); try { { Guide.Step guideStep = (Guide.Step)translator.GetObject(L, 2, typeof(Guide.Step)); __cl_gen_to_be_invoked.TryToResetGuideStep(guideStep); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_ForceReStartGuide(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.GuideManager __cl_gen_to_be_invoked = (xc.GuideManager)translator.FastGetCSObj(L, 1); try { { uint guide_id = LuaAPI.xlua_touint(L, 2); __cl_gen_to_be_invoked.ForceReStartGuide(guide_id); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_IsWidgetTouched(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.GuideManager __cl_gen_to_be_invoked = (xc.GuideManager)translator.FastGetCSObj(L, 1); try { { UnityEngine.GameObject widget = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); bool __cl_gen_ret = __cl_gen_to_be_invoked.IsWidgetTouched(widget); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_GetWidgetByPath(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.GuideManager __cl_gen_to_be_invoked = (xc.GuideManager)translator.FastGetCSObj(L, 1); try { { string path = LuaAPI.lua_tostring(L, 2); UnityEngine.GameObject __cl_gen_ret = __cl_gen_to_be_invoked.GetWidgetByPath(path); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_IsTimelineFinish(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.GuideManager __cl_gen_to_be_invoked = (xc.GuideManager)translator.FastGetCSObj(L, 1); try { { uint timeline_id = LuaAPI.xlua_touint(L, 2); bool __cl_gen_ret = __cl_gen_to_be_invoked.IsTimelineFinish(timeline_id); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_StartGuide(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.GuideManager __cl_gen_to_be_invoked = (xc.GuideManager)translator.FastGetCSObj(L, 1); try { { uint guide_id = LuaAPI.xlua_touint(L, 2); xc.GuideManager.WaitGuideFinishDelegate finish_cb = translator.GetDelegate <xc.GuideManager.WaitGuideFinishDelegate>(L, 3); __cl_gen_to_be_invoked.StartGuide(guide_id, finish_cb); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }