static int _g_get_score(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DungeonDeadSpaceScore __cl_gen_to_be_invoked = (xc.DungeonDeadSpaceScore)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushuint(L, __cl_gen_to_be_invoked.score); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_exp(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DungeonDeadSpaceScore __cl_gen_to_be_invoked = (xc.DungeonDeadSpaceScore)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.exp = LuaAPI.lua_touint64(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) || LuaAPI.lua_isuint64(L, 4))) { uint lv = LuaAPI.xlua_touint(L, 2); uint score = LuaAPI.xlua_touint(L, 3); ulong exp = LuaAPI.lua_touint64(L, 4); xc.DungeonDeadSpaceScore __cl_gen_ret = new xc.DungeonDeadSpaceScore(lv, score, exp); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.DungeonDeadSpaceScore constructor!")); }