Esempio n. 1
0
        public wm2f ReadEntry(uint index)
        {
            wm2f _wm2f = new wm2f();
            uint localIndex = index*ENTRY_SIZE;
            //why anyway bitconverter accepts int instead of uint? Index is never negative...
            //I'm also unsure about XYZ axis space... FF8 everywhere else uses X-ZY...
            _wm2f.FieldX = BitConverter.ToInt16(buffer, (int)localIndex); //movsx   ecx, wm2field_FieldX
            _wm2f.FieldY = BitConverter.ToInt16(buffer, (int)localIndex+2); //movsx   ecx, wm2field_FieldY
            _wm2f.FieldZ = BitConverter.ToUInt16(buffer, (int)localIndex+4); //mov     cx, wm2field_FieldZ

            /*int fieldX = preFieldX << 0xC; //shl     ecx, 0Ch
            int fieldY = preFieldX << 0xC; //shl     ecx, 0Ch*/

            _wm2f.FieldID = BitConverter.ToUInt16(buffer, (int)localIndex+6);
            _wm2f.UnknownPointer = buffer[localIndex + 8];
            byte[] unknown2 = new byte[12];
            unknown2[0] = _wm2f.UnknownPointer;
            unknown2[1] = _wm2f.UnknownPointer;
            unknown2[2] = _wm2f.UnknownPointer;
            _wm2f.Unknown2 = unknown2;
            return _wm2f;
        }
Esempio n. 2
0
        public wm2f ReadEntry(uint index)
        {
            wm2f _wm2f      = new wm2f();
            uint localIndex = index * ENTRY_SIZE;

            //why anyway bitconverter accepts int instead of uint? Index is never negative...
            //I'm also unsure about XYZ axis space... FF8 everywhere else uses X-ZY...
            _wm2f.FieldX = BitConverter.ToInt16(buffer, (int)localIndex);      //movsx   ecx, wm2field_FieldX
            _wm2f.FieldY = BitConverter.ToInt16(buffer, (int)localIndex + 2);  //movsx   ecx, wm2field_FieldY
            _wm2f.FieldZ = BitConverter.ToUInt16(buffer, (int)localIndex + 4); //mov     cx, wm2field_FieldZ

            /*int fieldX = preFieldX << 0xC; //shl     ecx, 0Ch
            *  int fieldY = preFieldX << 0xC; //shl     ecx, 0Ch*/

            _wm2f.FieldID        = BitConverter.ToUInt16(buffer, (int)localIndex + 6);
            _wm2f.UnknownPointer = buffer[localIndex + 8];
            byte[] unknown2 = new byte[12];
            unknown2[0]    = _wm2f.UnknownPointer;
            unknown2[1]    = _wm2f.UnknownPointer;
            unknown2[2]    = _wm2f.UnknownPointer;
            _wm2f.Unknown2 = unknown2;
            return(_wm2f);
        }