public ModNetworkGroupContent(Guid id, string packageName, Guid gameId, string version) : base(packageName, gameId) { Id = id; Version = version; _source = SystemExtensions.CreateLazy(() => new ContentPublisher(Publisher.withSIX, PackageName)); }
// TODO: technically this is supposed to be withSIXGroup publisher, as it does not exist on the Synq network, but separate. protected ModNetworkGroupContent() { _source = SystemExtensions.CreateLazy(() => new ContentPublisher(Publisher.withSIX, PackageName)); }