void RemoveWater() { WaterBase.waterDown(waterMap, -.01f); waterDisplay display = FindObjectOfType <waterDisplay>(); display.DrawMesh(MeshGenerator.GenerateTerrainMesh(waterMap, multiplier, waterCurve)); if (waterMap[50, 50] <= 0) { remove = 0; CancelInvoke(); simulation.isStarted = false; infos.text = "Simulation is finish"; InvokeRepeating("HideText", 5f, 10f); TextScenes.SetActive(true); } }
public void DrawMapInEditor() { if (processus == 2) { if (heightLinear == 0) { waterMap = new float[101, 101]; WaterBase.Params(); } } if (witch == 1) { if (processus == 2) { Rain.SetActive(true); Cloud.SetActive(true); Sun.intensity = .5f; RenderSettings.skybox = Rainning; } waterMap = RainSimulate(); } if (witch == 4) { if (processus == 2) { waterMap = Wave.initWave(waterMap, 0.5f, 8); } waterMap = WaterBase.waterMove(waterMap, processus, 0.5f); } if (witch == 2) { if (processus == 2) { heightLinear += .05f; if (heightLinear <= 1) { waterMap = Wave.initUniformWave(waterMap, heightLinear, 3); } } if (heightLinear <= 1) { waterMap = WaterBase.waterMove(waterMap, processus, heightLinear); } if (processus >= 102) { processus = 1; } } processus++; waterDisplay display = FindObjectOfType <waterDisplay>(); display.DrawMesh(MeshGenerator.GenerateTerrainMesh(waterMap, multiplier, waterCurve)); if ((waterMap[1, 1] >= 1 && witch == 1) || (processus >= 100 && witch == 4) || (heightLinear >= 1.05 && witch == 2)) { instance.CancelInvoke(); if (Rain.activeSelf) { Rain.SetActive(false); Cloud.SetActive(false); Sun.intensity = 1f; RenderSettings.skybox = Sunning; } infos.text = "PrevSimulation is finish, remove water in 20 s"; TextScenes.SetActive(true); remove = 1; InvokeRepeating("HideText", 5f, 10f); } }