Esempio n. 1
0
File: Part.cs Progetto: ovevans/STAN
        // ================================ UPDATE PROPERTIES ============================================

        /// <summary>
        /// Update Part Cell or Point scalars
        /// <list>
        /// <item><c>DB</c></item>
        /// <description> - Database with results (e.g. Nodal displacements, Element stress, etc.)</description>
        /// <item><c>inc</c></item>
        /// <description> - increment number for which you want to plot results</description>
        /// <item><c>Result</c></item>
        /// <description> - type of result (Stress XX, Displacement Z, etc.)</description>
        /// <item><c>Style</c></item>
        /// <description> - style of result (Element Max, Element Average, Contour Map)</description>
        /// </list>
        /// </summary>
        public void UpdateScalar(int inc, string Result, string Style)
        {
            // Update Scalars
            if (Result == "None")
            {
                Grid.GetCellData().SetActiveScalars("");
                Grid.GetPointData().SetActiveScalars("");
                Mapper.ScalarVisibilityOff();
            }
            else
            {
                if (Style.Contains("Element"))
                {
                    Grid.GetCellData().SetActiveScalars(
                        Style.Replace("Element ", "") + " " + Result + " INC " + inc.ToString());
                    Mapper.SetScalarModeToUseCellData();
                }
                else
                {
                    Grid.GetPointData().SetActiveScalars(Result + " INC " + inc.ToString());
                    Mapper.SetScalarModeToUsePointData();
                }
                Mapper.ScalarVisibilityOn();
            }
            Mapper.Update();
        }
Esempio n. 2
0
File: Part.cs Progetto: ovevans/STAN
        /// <summary>
        /// Create new VTK structure of Part:
        /// <br> Points -> Grid -> Mapper -> Actor </br>
        /// </summary>
        public void CreatePart(Dictionary <int, Node> NodeLib, Dictionary <int, Element> ElemLib)
        {
            // Catch nodes - only used by Part
            Nodes = DetectPartNodes(ElemLib);

            // Initialize Elements - to connect vtkCells with Element IDs (and therefore scalar/result value)
            Elements = new List <int>();

            // Initialize VTK data
            Points = vtkPoints.New();
            Grid   = vtkUnstructuredGrid.New();
            Mapper = vtkDataSetMapper.New();
            Actor  = vtkActor.New();
            Edges  = vtkActor.New();
            Faces  = vtkPolyData.New();
            Filter = vtkDataSetSurfaceFilter.New();

            // Insert Points
            foreach (int n in Nodes.Keys)
            {
                Points.InsertNextPoint(NodeLib[n].X, NodeLib[n].Y, NodeLib[n].Z);
            }

            Grid.SetPoints(Points);      // Add points to Grid
            CreateMesh(ElemLib);         // Create Mesh grid

            // Add Grid to Mapper
            Mapper.SetInput(Grid);
            Mapper.SetScalarModeToUseCellData();
            Mapper.ScalarVisibilityOff();
            Mapper.InterpolateScalarsBeforeMappingOn();
            Mapper.Update();

            Actor.SetMapper(Mapper);                        // Add Mapper to Actor
            Actor.GetProperty().SetEdgeVisibility(1);       // Enable wireframe display mode
            Actor.GetProperty().SetLineWidth((float)0.5);   // Set wireframe line thickness
            // Set Actor default color
            ColorID = ID % 13;
            SetColor(ColorID);

            // Outer features
            ExtractFeatures();
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVfieldToUGrid(String [] argv)
    {
        //Prefix Content is: ""

          // Read a field representing unstructured grid and display it (similar to blow.tcl)[]
          // create a reader and write out field daya[]
          reader = new vtkUnstructuredGridReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/blow.vtk");
          reader.SetScalarsName((string)"thickness9");
          reader.SetVectorsName((string)"displacement9");
          ds2do = new vtkDataSetToDataObjectFilter();
          ds2do.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          // we must be able to write here[]
          try
          {
         channel = new StreamWriter("UGridField.vtk");
          tryCatchError = "NOERROR";
          }
          catch(Exception)
          {tryCatchError = "ERROR";}

          if (tryCatchError.Equals("NOERROR"))
          {
          channel.Close();
          write = new vtkDataObjectWriter();
          write.SetInputConnection((vtkAlgorithmOutput)ds2do.GetOutputPort());
          write.SetFileName((string)"UGridField.vtk");
          write.Write();
          // Read the field and convert to unstructured grid.[]
          dor = new vtkDataObjectReader();
          dor.SetFileName((string)"UGridField.vtk");
          do2ds = new vtkDataObjectToDataSetFilter();
          do2ds.SetInputConnection((vtkAlgorithmOutput)dor.GetOutputPort());
          do2ds.SetDataSetTypeToUnstructuredGrid();
          do2ds.SetPointComponent((int)0,(string)"Points",(int)0);
          do2ds.SetPointComponent((int)1,(string)"Points",(int)1);
          do2ds.SetPointComponent((int)2,(string)"Points",(int)2);
          do2ds.SetCellTypeComponent((string)"CellTypes",(int)0);
          do2ds.SetCellConnectivityComponent((string)"Cells",(int)0);
          fd2ad = new vtkFieldDataToAttributeDataFilter();
          fd2ad.SetInput((vtkDataObject)do2ds.GetUnstructuredGridOutput());
          fd2ad.SetInputFieldToDataObjectField();
          fd2ad.SetOutputAttributeDataToPointData();
          fd2ad.SetVectorComponent((int)0,(string)"displacement9",(int)0);
          fd2ad.SetVectorComponent((int)1,(string)"displacement9",(int)1);
          fd2ad.SetVectorComponent((int)2,(string)"displacement9",(int)2);
          fd2ad.SetScalarComponent((int)0,(string)"thickness9",(int)0);
          // Now start visualizing[]
          warp = new vtkWarpVector();
          warp.SetInput((vtkDataObject)fd2ad.GetUnstructuredGridOutput());
          // extract mold from mesh using connectivity[]
          connect = new vtkConnectivityFilter();
          connect.SetInputConnection((vtkAlgorithmOutput)warp.GetOutputPort());
          connect.SetExtractionModeToSpecifiedRegions();
          connect.AddSpecifiedRegion((int)0);
          connect.AddSpecifiedRegion((int)1);
          moldMapper = new vtkDataSetMapper();
          moldMapper.SetInputConnection((vtkAlgorithmOutput)connect.GetOutputPort());
          moldMapper.ScalarVisibilityOff();
          moldActor = new vtkActor();
          moldActor.SetMapper((vtkMapper)moldMapper);
          moldActor.GetProperty().SetColor((double).2,(double).2,(double).2);
          moldActor.GetProperty().SetRepresentationToWireframe();
          // extract parison from mesh using connectivity[]
          connect2 = new vtkConnectivityFilter();
          connect2.SetInputConnection((vtkAlgorithmOutput)warp.GetOutputPort());
          connect2.SetExtractionModeToSpecifiedRegions();
          connect2.AddSpecifiedRegion((int)2);
          parison = new vtkGeometryFilter();
          parison.SetInputConnection((vtkAlgorithmOutput)connect2.GetOutputPort());
          normals2 = new vtkPolyDataNormals();
          normals2.SetInputConnection((vtkAlgorithmOutput)parison.GetOutputPort());
          normals2.SetFeatureAngle((double)60);
          lut = new vtkLookupTable();
          lut.SetHueRange((double)0.0,(double)0.66667);
          parisonMapper = vtkPolyDataMapper.New();
          parisonMapper.SetInputConnection((vtkAlgorithmOutput)normals2.GetOutputPort());
          parisonMapper.SetLookupTable((vtkScalarsToColors)lut);
          parisonMapper.SetScalarRange((double)0.12,(double)1.0);
          parisonActor = new vtkActor();
          parisonActor.SetMapper((vtkMapper)parisonMapper);
          cf = new vtkContourFilter();
          cf.SetInputConnection((vtkAlgorithmOutput)connect2.GetOutputPort());
          cf.SetValue((int)0,(double).5);
          contourMapper = vtkPolyDataMapper.New();
          contourMapper.SetInputConnection((vtkAlgorithmOutput)cf.GetOutputPort());
          contours = new vtkActor();
          contours.SetMapper((vtkMapper)contourMapper);
          // Create graphics stuff[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // Add the actors to the renderer, set the background and size[]
          ren1.AddActor((vtkProp)moldActor);
          ren1.AddActor((vtkProp)parisonActor);
          ren1.AddActor((vtkProp)contours);
          ren1.ResetCamera();
          ren1.GetActiveCamera().Azimuth((double)60);
          ren1.GetActiveCamera().Roll((double)-90);
          ren1.GetActiveCamera().Dolly((double)2);
          ren1.ResetCameraClippingRange();
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)375,(int)200);
          iren.Initialize();
        }

          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
Esempio n. 4
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVfieldToUGrid(String [] argv)
    {
        //Prefix Content is: ""

        // Read a field representing unstructured grid and display it (similar to blow.tcl)[]
        // create a reader and write out field daya[]
        reader = new vtkUnstructuredGridReader();
        reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/blow.vtk");
        reader.SetScalarsName((string)"thickness9");
        reader.SetVectorsName((string)"displacement9");
        ds2do = new vtkDataSetToDataObjectFilter();
        ds2do.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
        // we must be able to write here[]
        try
        {
            channel       = new StreamWriter("UGridField.vtk");
            tryCatchError = "NOERROR";
        }
        catch (Exception)
        { tryCatchError = "ERROR"; }

        if (tryCatchError.Equals("NOERROR"))
        {
            channel.Close();
            write = new vtkDataObjectWriter();
            write.SetInputConnection((vtkAlgorithmOutput)ds2do.GetOutputPort());
            write.SetFileName((string)"UGridField.vtk");
            write.Write();
            // Read the field and convert to unstructured grid.[]
            dor = new vtkDataObjectReader();
            dor.SetFileName((string)"UGridField.vtk");
            do2ds = new vtkDataObjectToDataSetFilter();
            do2ds.SetInputConnection((vtkAlgorithmOutput)dor.GetOutputPort());
            do2ds.SetDataSetTypeToUnstructuredGrid();
            do2ds.SetPointComponent((int)0, (string)"Points", (int)0);
            do2ds.SetPointComponent((int)1, (string)"Points", (int)1);
            do2ds.SetPointComponent((int)2, (string)"Points", (int)2);
            do2ds.SetCellTypeComponent((string)"CellTypes", (int)0);
            do2ds.SetCellConnectivityComponent((string)"Cells", (int)0);
            do2ds.Update();

            fd2ad = new vtkFieldDataToAttributeDataFilter();
            fd2ad.SetInputData((vtkDataObject)do2ds.GetUnstructuredGridOutput());
            fd2ad.SetInputFieldToDataObjectField();
            fd2ad.SetOutputAttributeDataToPointData();
            fd2ad.SetVectorComponent((int)0, (string)"displacement9", (int)0);
            fd2ad.SetVectorComponent((int)1, (string)"displacement9", (int)1);
            fd2ad.SetVectorComponent((int)2, (string)"displacement9", (int)2);
            fd2ad.SetScalarComponent((int)0, (string)"thickness9", (int)0);
            fd2ad.Update();

            // Now start visualizing[]
            warp = new vtkWarpVector();
            warp.SetInputData((vtkDataObject)fd2ad.GetUnstructuredGridOutput());
            // extract mold from mesh using connectivity[]
            connect = new vtkConnectivityFilter();
            connect.SetInputConnection((vtkAlgorithmOutput)warp.GetOutputPort());
            connect.SetExtractionModeToSpecifiedRegions();
            connect.AddSpecifiedRegion((int)0);
            connect.AddSpecifiedRegion((int)1);
            moldMapper = new vtkDataSetMapper();
            moldMapper.SetInputConnection((vtkAlgorithmOutput)connect.GetOutputPort());
            moldMapper.ScalarVisibilityOff();
            moldActor = new vtkActor();
            moldActor.SetMapper((vtkMapper)moldMapper);
            moldActor.GetProperty().SetColor((double).2, (double).2, (double).2);
            moldActor.GetProperty().SetRepresentationToWireframe();
            // extract parison from mesh using connectivity[]
            connect2 = new vtkConnectivityFilter();
            connect2.SetInputConnection((vtkAlgorithmOutput)warp.GetOutputPort());
            connect2.SetExtractionModeToSpecifiedRegions();
            connect2.AddSpecifiedRegion((int)2);
            parison = new vtkGeometryFilter();
            parison.SetInputConnection((vtkAlgorithmOutput)connect2.GetOutputPort());
            normals2 = new vtkPolyDataNormals();
            normals2.SetInputConnection((vtkAlgorithmOutput)parison.GetOutputPort());
            normals2.SetFeatureAngle((double)60);
            lut = new vtkLookupTable();
            lut.SetHueRange((double)0.0, (double)0.66667);
            parisonMapper = vtkPolyDataMapper.New();
            parisonMapper.SetInputConnection((vtkAlgorithmOutput)normals2.GetOutputPort());
            parisonMapper.SetLookupTable((vtkScalarsToColors)lut);
            parisonMapper.SetScalarRange((double)0.12, (double)1.0);
            parisonActor = new vtkActor();
            parisonActor.SetMapper((vtkMapper)parisonMapper);
            cf = new vtkContourFilter();
            cf.SetInputConnection((vtkAlgorithmOutput)connect2.GetOutputPort());
            cf.SetValue((int)0, (double).5);
            contourMapper = vtkPolyDataMapper.New();
            contourMapper.SetInputConnection((vtkAlgorithmOutput)cf.GetOutputPort());
            contours = new vtkActor();
            contours.SetMapper((vtkMapper)contourMapper);
            // Create graphics stuff[]
            ren1   = vtkRenderer.New();
            renWin = vtkRenderWindow.New();
            renWin.AddRenderer((vtkRenderer)ren1);
            iren = new vtkRenderWindowInteractor();
            iren.SetRenderWindow((vtkRenderWindow)renWin);
            // Add the actors to the renderer, set the background and size[]
            ren1.AddActor((vtkProp)moldActor);
            ren1.AddActor((vtkProp)parisonActor);
            ren1.AddActor((vtkProp)contours);
            ren1.ResetCamera();
            ren1.GetActiveCamera().Azimuth((double)60);
            ren1.GetActiveCamera().Roll((double)-90);
            ren1.GetActiveCamera().Dolly((double)2);
            ren1.ResetCameraClippingRange();
            ren1.SetBackground((double)1, (double)1, (double)1);
            renWin.SetSize((int)375, (int)200);
            iren.Initialize();
        }


        // prevent the tk window from showing up then start the event loop[]

//deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVLineIntersectQuadraticCells(String [] argv)
    {
        //Prefix Content is: ""

          // Contour every quadratic cell type[]
          // Create a scene with one of each cell type.[]
          // QuadraticEdge[]
          edgePoints = new vtkPoints();
          edgePoints.SetNumberOfPoints((int)3);
          edgePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          edgePoints.InsertPoint((int)1,(double)1.0,(double)0,(double)0);
          edgePoints.InsertPoint((int)2,(double)0.5,(double)0.25,(double)0);
          edgeScalars = new vtkFloatArray();
          edgeScalars.SetNumberOfTuples((int)3);
          edgeScalars.InsertValue((int)0,(float)0.0);
          edgeScalars.InsertValue((int)1,(float)0.0);
          edgeScalars.InsertValue((int)2,(float)0.9);
          aEdge = new vtkQuadraticEdge();
          aEdge.GetPointIds().SetId((int)0,(int)0);
          aEdge.GetPointIds().SetId((int)1,(int)1);
          aEdge.GetPointIds().SetId((int)2,(int)2);
          aEdgeGrid = new vtkUnstructuredGrid();
          aEdgeGrid.Allocate((int)1,(int)1);
          aEdgeGrid.InsertNextCell((int)aEdge.GetCellType(),(vtkIdList)aEdge.GetPointIds());
          aEdgeGrid.SetPoints((vtkPoints)edgePoints);
          aEdgeGrid.GetPointData().SetScalars((vtkDataArray)edgeScalars);
          aEdgeMapper = new vtkDataSetMapper();
          aEdgeMapper.SetInputData((vtkDataSet)aEdgeGrid);
          aEdgeMapper.ScalarVisibilityOff();
          aEdgeActor = new vtkActor();
          aEdgeActor.SetMapper((vtkMapper)aEdgeMapper);
          aEdgeActor.GetProperty().SetRepresentationToWireframe();
          aEdgeActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic triangle[]
          triPoints = new vtkPoints();
          triPoints.SetNumberOfPoints((int)6);
          triPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0);
          triPoints.InsertPoint((int)1,(double)1.0,(double)0.0,(double)0.0);
          triPoints.InsertPoint((int)2,(double)0.5,(double)0.8,(double)0.0);
          triPoints.InsertPoint((int)3,(double)0.5,(double)0.0,(double)0.0);
          triPoints.InsertPoint((int)4,(double)0.75,(double)0.4,(double)0.0);
          triPoints.InsertPoint((int)5,(double)0.25,(double)0.4,(double)0.0);
          triScalars = new vtkFloatArray();
          triScalars.SetNumberOfTuples((int)6);
          triScalars.InsertValue((int)0,(float)0.0);
          triScalars.InsertValue((int)1,(float)0.0);
          triScalars.InsertValue((int)2,(float)0.0);
          triScalars.InsertValue((int)3,(float)1.0);
          triScalars.InsertValue((int)4,(float)0.0);
          triScalars.InsertValue((int)5,(float)0.0);
          aTri = new vtkQuadraticTriangle();
          aTri.GetPointIds().SetId((int)0,(int)0);
          aTri.GetPointIds().SetId((int)1,(int)1);
          aTri.GetPointIds().SetId((int)2,(int)2);
          aTri.GetPointIds().SetId((int)3,(int)3);
          aTri.GetPointIds().SetId((int)4,(int)4);
          aTri.GetPointIds().SetId((int)5,(int)5);
          aTriGrid = new vtkUnstructuredGrid();
          aTriGrid.Allocate((int)1,(int)1);
          aTriGrid.InsertNextCell((int)aTri.GetCellType(),(vtkIdList)aTri.GetPointIds());
          aTriGrid.SetPoints((vtkPoints)triPoints);
          aTriGrid.GetPointData().SetScalars((vtkDataArray)triScalars);
          aTriMapper = new vtkDataSetMapper();
          aTriMapper.SetInputData((vtkDataSet)aTriGrid);
          aTriMapper.ScalarVisibilityOff();
          aTriActor = new vtkActor();
          aTriActor.SetMapper((vtkMapper)aTriMapper);
          aTriActor.GetProperty().SetRepresentationToWireframe();
          aTriActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic quadrilateral[]
          quadPoints = new vtkPoints();
          quadPoints.SetNumberOfPoints((int)8);
          quadPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0);
          quadPoints.InsertPoint((int)1,(double)1.0,(double)0.0,(double)0.0);
          quadPoints.InsertPoint((int)2,(double)1.0,(double)1.0,(double)0.0);
          quadPoints.InsertPoint((int)3,(double)0.0,(double)1.0,(double)0.0);
          quadPoints.InsertPoint((int)4,(double)0.5,(double)0.0,(double)0.0);
          quadPoints.InsertPoint((int)5,(double)1.0,(double)0.5,(double)0.0);
          quadPoints.InsertPoint((int)6,(double)0.5,(double)1.0,(double)0.0);
          quadPoints.InsertPoint((int)7,(double)0.0,(double)0.5,(double)0.0);
          quadScalars = new vtkFloatArray();
          quadScalars.SetNumberOfTuples((int)8);
          quadScalars.InsertValue((int)0,(float)0.0);
          quadScalars.InsertValue((int)1,(float)0.0);
          quadScalars.InsertValue((int)2,(float)1.0);
          quadScalars.InsertValue((int)3,(float)1.0);
          quadScalars.InsertValue((int)4,(float)1.0);
          quadScalars.InsertValue((int)5,(float)0.0);
          quadScalars.InsertValue((int)6,(float)0.0);
          quadScalars.InsertValue((int)7,(float)0.0);
          aQuad = new vtkQuadraticQuad();
          aQuad.GetPointIds().SetId((int)0,(int)0);
          aQuad.GetPointIds().SetId((int)1,(int)1);
          aQuad.GetPointIds().SetId((int)2,(int)2);
          aQuad.GetPointIds().SetId((int)3,(int)3);
          aQuad.GetPointIds().SetId((int)4,(int)4);
          aQuad.GetPointIds().SetId((int)5,(int)5);
          aQuad.GetPointIds().SetId((int)6,(int)6);
          aQuad.GetPointIds().SetId((int)7,(int)7);
          aQuadGrid = new vtkUnstructuredGrid();
          aQuadGrid.Allocate((int)1,(int)1);
          aQuadGrid.InsertNextCell((int)aQuad.GetCellType(),(vtkIdList)aQuad.GetPointIds());
          aQuadGrid.SetPoints((vtkPoints)quadPoints);
          aQuadGrid.GetPointData().SetScalars((vtkDataArray)quadScalars);
          aQuadMapper = new vtkDataSetMapper();
          aQuadMapper.SetInputData((vtkDataSet)aQuadGrid);
          aQuadMapper.ScalarVisibilityOff();
          aQuadActor = new vtkActor();
          aQuadActor.SetMapper((vtkMapper)aQuadMapper);
          aQuadActor.GetProperty().SetRepresentationToWireframe();
          aQuadActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic tetrahedron[]
          tetPoints = new vtkPoints();
          tetPoints.SetNumberOfPoints((int)10);
          tetPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0);
          tetPoints.InsertPoint((int)1,(double)1.0,(double)0.0,(double)0.0);
          tetPoints.InsertPoint((int)2,(double)0.5,(double)0.8,(double)0.0);
          tetPoints.InsertPoint((int)3,(double)0.5,(double)0.4,(double)1.0);
          tetPoints.InsertPoint((int)4,(double)0.5,(double)0.0,(double)0.0);
          tetPoints.InsertPoint((int)5,(double)0.75,(double)0.4,(double)0.0);
          tetPoints.InsertPoint((int)6,(double)0.25,(double)0.4,(double)0.0);
          tetPoints.InsertPoint((int)7,(double)0.25,(double)0.2,(double)0.5);
          tetPoints.InsertPoint((int)8,(double)0.75,(double)0.2,(double)0.5);
          tetPoints.InsertPoint((int)9,(double)0.50,(double)0.6,(double)0.5);
          tetScalars = new vtkFloatArray();
          tetScalars.SetNumberOfTuples((int)10);
          tetScalars.InsertValue((int)0,(float)1.0);
          tetScalars.InsertValue((int)1,(float)1.0);
          tetScalars.InsertValue((int)2,(float)1.0);
          tetScalars.InsertValue((int)3,(float)1.0);
          tetScalars.InsertValue((int)4,(float)0.0);
          tetScalars.InsertValue((int)5,(float)0.0);
          tetScalars.InsertValue((int)6,(float)0.0);
          tetScalars.InsertValue((int)7,(float)0.0);
          tetScalars.InsertValue((int)8,(float)0.0);
          tetScalars.InsertValue((int)9,(float)0.0);
          aTet = new vtkQuadraticTetra();
          aTet.GetPointIds().SetId((int)0,(int)0);
          aTet.GetPointIds().SetId((int)1,(int)1);
          aTet.GetPointIds().SetId((int)2,(int)2);
          aTet.GetPointIds().SetId((int)3,(int)3);
          aTet.GetPointIds().SetId((int)4,(int)4);
          aTet.GetPointIds().SetId((int)5,(int)5);
          aTet.GetPointIds().SetId((int)6,(int)6);
          aTet.GetPointIds().SetId((int)7,(int)7);
          aTet.GetPointIds().SetId((int)8,(int)8);
          aTet.GetPointIds().SetId((int)9,(int)9);
          aTetGrid = new vtkUnstructuredGrid();
          aTetGrid.Allocate((int)1,(int)1);
          aTetGrid.InsertNextCell((int)aTet.GetCellType(),(vtkIdList)aTet.GetPointIds());
          aTetGrid.SetPoints((vtkPoints)tetPoints);
          aTetGrid.GetPointData().SetScalars((vtkDataArray)tetScalars);
          aTetMapper = new vtkDataSetMapper();
          aTetMapper.SetInputData((vtkDataSet)aTetGrid);
          aTetMapper.ScalarVisibilityOff();
          aTetActor = new vtkActor();
          aTetActor.SetMapper((vtkMapper)aTetMapper);
          aTetActor.GetProperty().SetRepresentationToWireframe();
          aTetActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic hexahedron[]
          hexPoints = new vtkPoints();
          hexPoints.SetNumberOfPoints((int)20);
          hexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          hexPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          hexPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          hexPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          hexPoints.InsertPoint((int)4,(double)0,(double)0,(double)1);
          hexPoints.InsertPoint((int)5,(double)1,(double)0,(double)1);
          hexPoints.InsertPoint((int)6,(double)1,(double)1,(double)1);
          hexPoints.InsertPoint((int)7,(double)0,(double)1,(double)1);
          hexPoints.InsertPoint((int)8,(double)0.5,(double)0,(double)0);
          hexPoints.InsertPoint((int)9,(double)1,(double)0.5,(double)0);
          hexPoints.InsertPoint((int)10,(double)0.5,(double)1,(double)0);
          hexPoints.InsertPoint((int)11,(double)0,(double)0.5,(double)0);
          hexPoints.InsertPoint((int)12,(double)0.5,(double)0,(double)1);
          hexPoints.InsertPoint((int)13,(double)1,(double)0.5,(double)1);
          hexPoints.InsertPoint((int)14,(double)0.5,(double)1,(double)1);
          hexPoints.InsertPoint((int)15,(double)0,(double)0.5,(double)1);
          hexPoints.InsertPoint((int)16,(double)0,(double)0,(double)0.5);
          hexPoints.InsertPoint((int)17,(double)1,(double)0,(double)0.5);
          hexPoints.InsertPoint((int)18,(double)1,(double)1,(double)0.5);
          hexPoints.InsertPoint((int)19,(double)0,(double)1,(double)0.5);
          hexScalars = new vtkFloatArray();
          hexScalars.SetNumberOfTuples((int)20);
          hexScalars.InsertValue((int)0,(float)1.0);
          hexScalars.InsertValue((int)1,(float)1.0);
          hexScalars.InsertValue((int)2,(float)1.0);
          hexScalars.InsertValue((int)3,(float)1.0);
          hexScalars.InsertValue((int)4,(float)1.0);
          hexScalars.InsertValue((int)5,(float)1.0);
          hexScalars.InsertValue((int)6,(float)1.0);
          hexScalars.InsertValue((int)7,(float)1.0);
          hexScalars.InsertValue((int)8,(float)0.0);
          hexScalars.InsertValue((int)9,(float)0.0);
          hexScalars.InsertValue((int)10,(float)0.0);
          hexScalars.InsertValue((int)11,(float)0.0);
          hexScalars.InsertValue((int)12,(float)0.0);
          hexScalars.InsertValue((int)13,(float)0.0);
          hexScalars.InsertValue((int)14,(float)0.0);
          hexScalars.InsertValue((int)15,(float)0.0);
          hexScalars.InsertValue((int)16,(float)0.0);
          hexScalars.InsertValue((int)17,(float)0.0);
          hexScalars.InsertValue((int)18,(float)0.0);
          hexScalars.InsertValue((int)19,(float)0.0);
          aHex = new vtkQuadraticHexahedron();
          aHex.GetPointIds().SetId((int)0,(int)0);
          aHex.GetPointIds().SetId((int)1,(int)1);
          aHex.GetPointIds().SetId((int)2,(int)2);
          aHex.GetPointIds().SetId((int)3,(int)3);
          aHex.GetPointIds().SetId((int)4,(int)4);
          aHex.GetPointIds().SetId((int)5,(int)5);
          aHex.GetPointIds().SetId((int)6,(int)6);
          aHex.GetPointIds().SetId((int)7,(int)7);
          aHex.GetPointIds().SetId((int)8,(int)8);
          aHex.GetPointIds().SetId((int)9,(int)9);
          aHex.GetPointIds().SetId((int)10,(int)10);
          aHex.GetPointIds().SetId((int)11,(int)11);
          aHex.GetPointIds().SetId((int)12,(int)12);
          aHex.GetPointIds().SetId((int)13,(int)13);
          aHex.GetPointIds().SetId((int)14,(int)14);
          aHex.GetPointIds().SetId((int)15,(int)15);
          aHex.GetPointIds().SetId((int)16,(int)16);
          aHex.GetPointIds().SetId((int)17,(int)17);
          aHex.GetPointIds().SetId((int)18,(int)18);
          aHex.GetPointIds().SetId((int)19,(int)19);
          aHexGrid = new vtkUnstructuredGrid();
          aHexGrid.Allocate((int)1,(int)1);
          aHexGrid.InsertNextCell((int)aHex.GetCellType(),(vtkIdList)aHex.GetPointIds());
          aHexGrid.SetPoints((vtkPoints)hexPoints);
          aHexGrid.GetPointData().SetScalars((vtkDataArray)hexScalars);
          aHexMapper = new vtkDataSetMapper();
          aHexMapper.SetInputData((vtkDataSet)aHexGrid);
          aHexMapper.ScalarVisibilityOff();
          aHexActor = new vtkActor();
          aHexActor.SetMapper((vtkMapper)aHexMapper);
          aHexActor.GetProperty().SetRepresentationToWireframe();
          aHexActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic wedge[]
          wedgePoints = new vtkPoints();
          wedgePoints.SetNumberOfPoints((int)15);
          wedgePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          wedgePoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          wedgePoints.InsertPoint((int)2,(double)0,(double)1,(double)0);
          wedgePoints.InsertPoint((int)3,(double)0,(double)0,(double)1);
          wedgePoints.InsertPoint((int)4,(double)1,(double)0,(double)1);
          wedgePoints.InsertPoint((int)5,(double)0,(double)1,(double)1);
          wedgePoints.InsertPoint((int)6,(double)0.5,(double)0,(double)0);
          wedgePoints.InsertPoint((int)7,(double)0.5,(double)0.5,(double)0);
          wedgePoints.InsertPoint((int)8,(double)0,(double)0.5,(double)0);
          wedgePoints.InsertPoint((int)9,(double)0.5,(double)0,(double)1);
          wedgePoints.InsertPoint((int)10,(double)0.5,(double)0.5,(double)1);
          wedgePoints.InsertPoint((int)11,(double)0,(double)0.5,(double)1);
          wedgePoints.InsertPoint((int)12,(double)0,(double)0,(double)0.5);
          wedgePoints.InsertPoint((int)13,(double)1,(double)0,(double)0.5);
          wedgePoints.InsertPoint((int)14,(double)0,(double)1,(double)0.5);
          wedgeScalars = new vtkFloatArray();
          wedgeScalars.SetNumberOfTuples((int)15);
          wedgeScalars.InsertValue((int)0,(float)1.0);
          wedgeScalars.InsertValue((int)1,(float)1.0);
          wedgeScalars.InsertValue((int)2,(float)1.0);
          wedgeScalars.InsertValue((int)3,(float)1.0);
          wedgeScalars.InsertValue((int)4,(float)1.0);
          wedgeScalars.InsertValue((int)5,(float)1.0);
          wedgeScalars.InsertValue((int)6,(float)1.0);
          wedgeScalars.InsertValue((int)7,(float)1.0);
          wedgeScalars.InsertValue((int)8,(float)0.0);
          wedgeScalars.InsertValue((int)9,(float)0.0);
          wedgeScalars.InsertValue((int)10,(float)0.0);
          wedgeScalars.InsertValue((int)11,(float)0.0);
          wedgeScalars.InsertValue((int)12,(float)0.0);
          wedgeScalars.InsertValue((int)13,(float)0.0);
          wedgeScalars.InsertValue((int)14,(float)0.0);
          aWedge = new vtkQuadraticWedge();
          aWedge.GetPointIds().SetId((int)0,(int)0);
          aWedge.GetPointIds().SetId((int)1,(int)1);
          aWedge.GetPointIds().SetId((int)2,(int)2);
          aWedge.GetPointIds().SetId((int)3,(int)3);
          aWedge.GetPointIds().SetId((int)4,(int)4);
          aWedge.GetPointIds().SetId((int)5,(int)5);
          aWedge.GetPointIds().SetId((int)6,(int)6);
          aWedge.GetPointIds().SetId((int)7,(int)7);
          aWedge.GetPointIds().SetId((int)8,(int)8);
          aWedge.GetPointIds().SetId((int)9,(int)9);
          aWedge.GetPointIds().SetId((int)10,(int)10);
          aWedge.GetPointIds().SetId((int)11,(int)11);
          aWedge.GetPointIds().SetId((int)12,(int)12);
          aWedge.GetPointIds().SetId((int)13,(int)13);
          aWedge.GetPointIds().SetId((int)14,(int)14);
          aWedgeGrid = new vtkUnstructuredGrid();
          aWedgeGrid.Allocate((int)1,(int)1);
          aWedgeGrid.InsertNextCell((int)aWedge.GetCellType(),(vtkIdList)aWedge.GetPointIds());
          aWedgeGrid.SetPoints((vtkPoints)wedgePoints);
          aWedgeGrid.GetPointData().SetScalars((vtkDataArray)wedgeScalars);
          wedgeContours = new vtkClipDataSet();
          wedgeContours.SetInputData((vtkDataObject)aWedgeGrid);
          wedgeContours.SetValue((double)0.5);
          aWedgeContourMapper = new vtkDataSetMapper();
          aWedgeContourMapper.SetInputConnection((vtkAlgorithmOutput)wedgeContours.GetOutputPort());
          aWedgeContourMapper.ScalarVisibilityOff();
          aWedgeMapper = new vtkDataSetMapper();
          aWedgeMapper.SetInputData((vtkDataSet)aWedgeGrid);
          aWedgeMapper.ScalarVisibilityOff();
          aWedgeActor = new vtkActor();
          aWedgeActor.SetMapper((vtkMapper)aWedgeMapper);
          aWedgeActor.GetProperty().SetRepresentationToWireframe();
          aWedgeActor.GetProperty().SetAmbient((double)1.0);
          aWedgeContourActor = new vtkActor();
          aWedgeContourActor.SetMapper((vtkMapper)aWedgeContourMapper);
          aWedgeContourActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic pyramid[]
          pyraPoints = new vtkPoints();
          pyraPoints.SetNumberOfPoints((int)13);
          pyraPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          pyraPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          pyraPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          pyraPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          pyraPoints.InsertPoint((int)4,(double)0,(double)0,(double)1);
          pyraPoints.InsertPoint((int)5,(double)0.5,(double)0,(double)0);
          pyraPoints.InsertPoint((int)6,(double)1,(double)0.5,(double)0);
          pyraPoints.InsertPoint((int)7,(double)0.5,(double)1,(double)0);
          pyraPoints.InsertPoint((int)8,(double)0,(double)0.5,(double)0);
          pyraPoints.InsertPoint((int)9,(double)0,(double)0,(double)0.5);
          pyraPoints.InsertPoint((int)10,(double)0.5,(double)0,(double)0.5);
          pyraPoints.InsertPoint((int)11,(double)0.5,(double)0.5,(double)0.5);
          pyraPoints.InsertPoint((int)12,(double)0,(double)0.5,(double)0.5);
          pyraScalars = new vtkFloatArray();
          pyraScalars.SetNumberOfTuples((int)13);
          pyraScalars.InsertValue((int)0,(float)1.0);
          pyraScalars.InsertValue((int)1,(float)1.0);
          pyraScalars.InsertValue((int)2,(float)1.0);
          pyraScalars.InsertValue((int)3,(float)1.0);
          pyraScalars.InsertValue((int)4,(float)1.0);
          pyraScalars.InsertValue((int)5,(float)1.0);
          pyraScalars.InsertValue((int)6,(float)1.0);
          pyraScalars.InsertValue((int)7,(float)1.0);
          pyraScalars.InsertValue((int)8,(float)0.0);
          pyraScalars.InsertValue((int)9,(float)0.0);
          pyraScalars.InsertValue((int)10,(float)0.0);
          pyraScalars.InsertValue((int)11,(float)0.0);
          pyraScalars.InsertValue((int)12,(float)0.0);
          aPyramid = new vtkQuadraticPyramid();
          aPyramid.GetPointIds().SetId((int)0,(int)0);
          aPyramid.GetPointIds().SetId((int)1,(int)1);
          aPyramid.GetPointIds().SetId((int)2,(int)2);
          aPyramid.GetPointIds().SetId((int)3,(int)3);
          aPyramid.GetPointIds().SetId((int)4,(int)4);
          aPyramid.GetPointIds().SetId((int)5,(int)5);
          aPyramid.GetPointIds().SetId((int)6,(int)6);
          aPyramid.GetPointIds().SetId((int)7,(int)7);
          aPyramid.GetPointIds().SetId((int)8,(int)8);
          aPyramid.GetPointIds().SetId((int)9,(int)9);
          aPyramid.GetPointIds().SetId((int)10,(int)10);
          aPyramid.GetPointIds().SetId((int)11,(int)11);
          aPyramid.GetPointIds().SetId((int)12,(int)12);
          aPyramidGrid = new vtkUnstructuredGrid();
          aPyramidGrid.Allocate((int)1,(int)1);
          aPyramidGrid.InsertNextCell((int)aPyramid.GetCellType(),(vtkIdList)aPyramid.GetPointIds());
          aPyramidGrid.SetPoints((vtkPoints)pyraPoints);
          aPyramidGrid.GetPointData().SetScalars((vtkDataArray)pyraScalars);
          pyraContours = new vtkClipDataSet();
          pyraContours.SetInputData((vtkDataObject)aPyramidGrid);
          pyraContours.SetValue((double)0.5);
          aPyramidContourMapper = new vtkDataSetMapper();
          aPyramidContourMapper.SetInputConnection((vtkAlgorithmOutput)pyraContours.GetOutputPort());
          aPyramidContourMapper.ScalarVisibilityOff();
          aPyramidMapper = new vtkDataSetMapper();
          aPyramidMapper.SetInputData((vtkDataSet)aPyramidGrid);
          aPyramidMapper.ScalarVisibilityOff();
          aPyramidActor = new vtkActor();
          aPyramidActor.SetMapper((vtkMapper)aPyramidMapper);
          aPyramidActor.GetProperty().SetRepresentationToWireframe();
          aPyramidActor.GetProperty().SetAmbient((double)1.0);
          aPyramidContourActor = new vtkActor();
          aPyramidContourActor.SetMapper((vtkMapper)aPyramidContourMapper);
          aPyramidContourActor.GetProperty().SetAmbient((double)1.0);
          // Create the rendering related stuff.[]
          // Since some of our actors are a single vertex, we need to remove all[]
          // cullers so the single vertex actors will render[]
          ren1 = vtkRenderer.New();
          ren1.GetCullers().RemoveAllItems();
          renWin = vtkRenderWindow.New();
          renWin.SetMultiSamples(0);
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          ren1.SetBackground((double).1,(double).2,(double).3);
          renWin.SetSize((int)400,(int)200);
          // specify properties[]
          ren1.AddActor((vtkProp)aEdgeActor);
          ren1.AddActor((vtkProp)aTriActor);
          ren1.AddActor((vtkProp)aQuadActor);
          ren1.AddActor((vtkProp)aTetActor);
          ren1.AddActor((vtkProp)aHexActor);
          ren1.AddActor((vtkProp)aWedgeActor);
          ren1.AddActor((vtkProp)aPyramidActor);
          // places everyone!![]
          aTriActor.AddPosition((double)2,(double)0,(double)0);
          aQuadActor.AddPosition((double)4,(double)0,(double)0);
          aTetActor.AddPosition((double)6,(double)0,(double)0);
          aHexActor.AddPosition((double)8,(double)0,(double)0);
          aWedgeActor.AddPosition((double)10,(double)0,(double)0);
          aPyramidActor.AddPosition((double)12,(double)0,(double)0);
          BuildBackdrop(-1, 15, -1, 4, -1, 2, .1);
          ren1.AddActor((vtkProp)base1);
          base1.GetProperty().SetDiffuseColor((double).2,(double).2,(double).2);
          ren1.AddActor((vtkProp)left);
          left.GetProperty().SetDiffuseColor((double).2,(double).2,(double).2);
          ren1.AddActor((vtkProp)back);
          back.GetProperty().SetDiffuseColor((double).2,(double).2,(double).2);
          ren1.ResetCamera();
          ren1.GetActiveCamera().Dolly((double)2.5);
          ren1.ResetCameraClippingRange();
          renWin.Render();
          // create a little scorecard above each of the cells. These are displayed[]
          // if a ray cast hits the cell, otherwise they are not shown.[]
          pm = new vtkPlaneSource();
          pm.SetXResolution((int)1);
          pm.SetYResolution((int)1);
          pmapper = vtkPolyDataMapper.New();
          pmapper.SetInputConnection((vtkAlgorithmOutput)pm.GetOutputPort());
          // now try intersecting rays with the cell[]
          cellPicker = new vtkCellPicker();
          edgeCheck = new vtkActor();
          edgeCheck.SetMapper((vtkMapper)pmapper);
          edgeCheck.AddPosition((double)0.5,(double)2.5,(double)0);
          cellPicker.Pick((double)87,(double)71,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)edgeCheck);
        }

          triCheck = new vtkActor();
          triCheck.SetMapper((vtkMapper)pmapper);
          triCheck.AddPosition((double)2.5,(double)2.5,(double)0);
          cellPicker.Pick((double)139,(double)72,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)triCheck);
        }

          quadCheck = new vtkActor();
          quadCheck.SetMapper((vtkMapper)pmapper);
          quadCheck.AddPosition((double)4.5,(double)2.5,(double)0);
          cellPicker.Pick((double)192,(double)78,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)quadCheck);
        }

          tetCheck = new vtkActor();
          tetCheck.SetMapper((vtkMapper)pmapper);
          tetCheck.AddPosition((double)6.5,(double)2.5,(double)0);
          cellPicker.Pick((double)233,(double)70,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)tetCheck);
        }

          hexCheck = new vtkActor();
          hexCheck.SetMapper((vtkMapper)pmapper);
          hexCheck.AddPosition((double)8.5,(double)2.5,(double)0);
          cellPicker.Pick((double)287,(double)80,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)hexCheck);
        }

          wedgeCheck = new vtkActor();
          wedgeCheck.SetMapper((vtkMapper)pmapper);
          wedgeCheck.AddPosition((double)10.5,(double)2.5,(double)0);
          cellPicker.Pick((double)287,(double)80,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)wedgeCheck);
        }

          pyraCheck = new vtkActor();
          pyraCheck.SetMapper((vtkMapper)pmapper);
          pyraCheck.AddPosition((double)12.5,(double)2.5,(double)0);
          cellPicker.Pick((double)287,(double)80,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)pyraCheck);
        }

          // render the image[]
          //[]
          iren.Initialize();

        //deleteAllVTKObjects();
    }