/// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVEnSightOfficeBin(String [] argv)
    {
        //Prefix Content is: ""

          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // read data[]
          //[]
          reader = new vtkGenericEnSightReader();
          // Make sure all algorithms use the composite data pipeline[]
          cdp = new vtkCompositeDataPipeline();
          vtkGenericEnSightReader.SetDefaultExecutivePrototype((vtkExecutive)cdp);
          reader.SetCaseFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/EnSight/office_bin.case");
          reader.Update();
          // to add coverage for vtkOnePieceExtentTranslator[]
          translator = new vtkOnePieceExtentTranslator();
          reader.GetOutput().SetExtentTranslator((vtkExtentTranslator)translator);
          outline = new vtkStructuredGridOutlineFilter();
          //    outline SetInputConnection [reader GetOutputPort][]
          outline.SetInput((vtkDataObject)reader.GetOutput().GetBlock((uint)0));
          mapOutline = vtkPolyDataMapper.New();
          mapOutline.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)mapOutline);
          outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          // Create source for streamtubes[]
          streamer = new vtkStreamPoints();
          //    streamer SetInputConnection [reader GetOutputPort][]
          streamer.SetInput((vtkDataObject)reader.GetOutput().GetBlock((uint)0));
          streamer.SetStartPosition((double)0.1,(double)2.1,(double)0.5);
          streamer.SetMaximumPropagationTime((double)500);
          streamer.SetTimeIncrement((double)0.5);
          streamer.SetIntegrationDirectionToForward();
          cone = new vtkConeSource();
          cone.SetResolution((int)8);
          cones = new vtkGlyph3D();
          cones.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
          cones.SetSource((vtkPolyData)cone.GetOutput());
          cones.SetScaleFactor((double)0.9);
          cones.SetScaleModeToScaleByVector();
          mapCones = vtkPolyDataMapper.New();
          mapCones.SetInputConnection((vtkAlgorithmOutput)cones.GetOutputPort());
          //    eval mapCones SetScalarRange [[reader GetOutput] GetScalarRange][]
          mapCones.SetScalarRange((double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetScalarRange()[0],
          (double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetScalarRange()[1]);
          conesActor = new vtkActor();
          conesActor.SetMapper((vtkMapper)mapCones);
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)conesActor);
          ren1.SetBackground((double)0.4,(double)0.4,(double)0.5);
          renWin.SetSize((int)300,(int)300);
          iren.Initialize();
          // interact with data[]
          vtkGenericEnSightReader.SetDefaultExecutivePrototype(null);

        //deleteAllVTKObjects();
    }
Esempio n. 2
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        static void Main(string[] args)
        {
            // create a sphere source, mapper, and actor
            vtkSphereSource sphere = new vtkSphereSource();
            vtkPolyDataMapper sphereMapper = new vtkPolyDataMapper();
            sphereMapper.SetInputConnection(sphere.GetOutputPort());
            vtkPolyDataMapper.GlobalImmediateModeRenderingOn();
            vtkLODActor sphereActor = new vtkLODActor();
            sphereActor.SetMapper(sphereMapper);

            // create the spikes by glyphing the sphere with a cone.  Create the
            // mapper and actor for the glyphs.
            vtkConeSource cone = new vtkConeSource();
            vtkGlyph3D glyph = new vtkGlyph3D();
            glyph.SetInputConnection(sphere.GetOutputPort());
            glyph.SetSource(cone.GetOutput());
            glyph.SetVectorModeToUseNormal();
            glyph.SetScaleModeToScaleByVector();
            glyph.SetScaleFactor(0.25);
            vtkPolyDataMapper spikeMapper = new vtkPolyDataMapper();
            spikeMapper.SetInputConnection(glyph.GetOutputPort());
            vtkLODActor spikeActor = new vtkLODActor();
            spikeActor.SetMapper(spikeMapper);

            // Create a text mapper and actor to display the results of picking.
            vtkTextMapper textMapper = new vtkTextMapper();
            vtkTextProperty tprop = textMapper.GetTextProperty();
            tprop.SetFontFamilyToArial();
            tprop.SetFontSize(10);
            tprop.BoldOn();
            tprop.ShadowOn();
            tprop.SetColor(1, 0, 0);
            vtkActor2D textActor = new vtkActor2D();
            textActor.VisibilityOff();
            textActor.SetMapper(textMapper);

            // Create a cell picker.
            vtkCellPicker picker = new vtkCellPicker();

            PickData pd = new PickData();
            pd.textActor = textActor;
            pd.textMapper = textMapper;
            vtkDotNetCallback cb = new vtkDotNetCallback(pd.annotatePickCallback);
            // Now at the end of the pick event call the above function.
            picker.AddObserver((uint) EventIds.EndPickEvent, cb);

            // Create the Renderer, RenderWindow, etc. and set the Picker.
            vtkRenderer ren = new vtkRenderer();
            vtkRenderWindow renWin = new vtkRenderWindow();
            renWin.AddRenderer(ren);
            vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
            iren.SetRenderWindow(renWin);
            iren.SetPicker(picker);

            // Add the actors to the renderer, set the background and size
            ren.AddActor2D(textActor);
            ren.AddActor(sphereActor);
            ren.AddActor(spikeActor);
            ren.SetBackground(1, 1, 1);
            renWin.SetSize(300, 300);

            // Get the camera and zoom in closer to the image.
            ren.ResetCamera();
            vtkCamera cam1 = ren.GetActiveCamera();
            cam1.Zoom(1.4);

            iren.Initialize();
            // Initially pick the cell at this location.
            picker.Pick(85, 126, 0, ren);
            renWin.Render();

            iren.Start();

            vtkWin32OpenGLRenderWindow win32win =
                vtkWin32OpenGLRenderWindow.SafeDownCast(renWin);
            if (null != win32win) win32win.Clean();
        }
Esempio n. 3
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        static void Main(string[] args)
        {
            //
            // Next we create an instance of vtkConeSource and set some of its
            // properties. The instance of vtkConeSource "cone" is part of a visualization
            // pipeline (it is a source process object); it produces data (output type is
            // vtkPolyData) which other filters may process.
            //
            vtkConeSource cone = new vtkConeSource();
            cone.SetHeight( 3.0f );
            cone.SetRadius( 1.0f );
            cone.SetResolution( 10 );

            //
            // In this example we terminate the pipeline with a mapper process object.
            // (Intermediate filters such as vtkShrinkPolyData could be inserted in
            // between the source and the mapper.)  We create an instance of
            // vtkPolyDataMapper to map the polygonal data into graphics primitives. We
            // connect the output of the cone souece to the input of this mapper.
            //
            vtkPolyDataMapper coneMapper = new vtkPolyDataMapper();
            coneMapper.SetInput( cone.GetOutput() );

            //
            // Create an actor to represent the cone. The actor orchestrates rendering of
            // the mapper's graphics primitives. An actor also refers to properties via a
            // vtkProperty instance, and includes an internal transformation matrix. We
            // set this actor's mapper to be coneMapper which we created above.
            //
            vtkActor coneActor = new vtkActor();
            coneActor.SetMapper( coneMapper );

            //
            // Create the Renderer and assign actors to it. A renderer is like a
            // viewport. It is part or all of a window on the screen and it is
            // responsible for drawing the actors it has.  We also set the background
            // color here
            //
            vtkRenderer ren1 = new vtkRenderer();
            ren1.AddActor( coneActor );
            ren1.SetBackground( 0.1f, 0.2f, 0.4f );

            //
            // Finally we create the render window which will show up on the screen
            // We put our renderer into the render window using AddRenderer. We also
            // set the size to be 300 pixels by 300
            //
            vtkRenderWindow renWin = new vtkRenderWindow();
            renWin.AddRenderer( ren1 );
            renWin.SetSize( 300, 300 );

            vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
            iren.SetRenderWindow(renWin);

            vtkInteractorStyleTrackballCamera style =
                new vtkInteractorStyleTrackballCamera();
            iren.SetInteractorStyle(style);

            vtkBoxWidget boxWidget = new vtkBoxWidget();
            boxWidget.SetInteractor(iren);
            boxWidget.SetPlaceFactor(1.25f);

            boxWidget.SetProp3D(coneActor);
            boxWidget.PlaceWidget();

            boxWidget.AddObserver((uint) EventIds.InteractionEvent,
                new vtkDotNetCallback(myCallback));

            boxWidget.On();

            iren.Initialize();
            iren.Start();

            vtkWin32OpenGLRenderWindow win32win =
                vtkWin32OpenGLRenderWindow.SafeDownCast(renWin);
            if ( null != win32win ) win32win.Clean();
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVofficeStreamPoints(String [] argv)
    {
        //Prefix Content is: ""

          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // read data[]
          //[]
          reader = new vtkStructuredGridReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/office.binary.vtk");
          reader.Update();
          //force a read to occur[]
          // to add coverage for vtkOnePieceExtentTranslator[]
          translator = new vtkOnePieceExtentTranslator();
          reader.GetOutput().SetExtentTranslator((vtkExtentTranslator)translator);
          length = reader.GetOutput().GetLength();
          maxVelocity = reader.GetOutput().GetPointData().GetVectors().GetMaxNorm();
          maxTime = 35.0*length/maxVelocity;
          table1 = new vtkStructuredGridGeometryFilter();
          table1.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          table1.SetExtent((int)11,(int)15,(int)7,(int)9,(int)8,(int)8);
          mapTable1 = vtkPolyDataMapper.New();
          mapTable1.SetInputConnection((vtkAlgorithmOutput)table1.GetOutputPort());
          mapTable1.ScalarVisibilityOff();
          table1Actor = new vtkActor();
          table1Actor.SetMapper((vtkMapper)mapTable1);
          table1Actor.GetProperty().SetColor((double).59,(double).427,(double).392);
          table2 = new vtkStructuredGridGeometryFilter();
          table2.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          table2.SetExtent((int)11,(int)15,(int)10,(int)12,(int)8,(int)8);
          mapTable2 = vtkPolyDataMapper.New();
          mapTable2.SetInputConnection((vtkAlgorithmOutput)table2.GetOutputPort());
          mapTable2.ScalarVisibilityOff();
          table2Actor = new vtkActor();
          table2Actor.SetMapper((vtkMapper)mapTable2);
          table2Actor.GetProperty().SetColor((double).59,(double).427,(double).392);
          FilingCabinet1 = new vtkStructuredGridGeometryFilter();
          FilingCabinet1.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          FilingCabinet1.SetExtent((int)15,(int)15,(int)7,(int)9,(int)0,(int)8);
          mapFilingCabinet1 = vtkPolyDataMapper.New();
          mapFilingCabinet1.SetInputConnection((vtkAlgorithmOutput)FilingCabinet1.GetOutputPort());
          mapFilingCabinet1.ScalarVisibilityOff();
          FilingCabinet1Actor = new vtkActor();
          FilingCabinet1Actor.SetMapper((vtkMapper)mapFilingCabinet1);
          FilingCabinet1Actor.GetProperty().SetColor((double).8,(double).8,(double).6);
          FilingCabinet2 = new vtkStructuredGridGeometryFilter();
          FilingCabinet2.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          FilingCabinet2.SetExtent((int)15,(int)15,(int)10,(int)12,(int)0,(int)8);
          mapFilingCabinet2 = vtkPolyDataMapper.New();
          mapFilingCabinet2.SetInputConnection((vtkAlgorithmOutput)FilingCabinet2.GetOutputPort());
          mapFilingCabinet2.ScalarVisibilityOff();
          FilingCabinet2Actor = new vtkActor();
          FilingCabinet2Actor.SetMapper((vtkMapper)mapFilingCabinet2);
          FilingCabinet2Actor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1Top = new vtkStructuredGridGeometryFilter();
          bookshelf1Top.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1Top.SetExtent((int)13,(int)13,(int)0,(int)4,(int)0,(int)11);
          mapBookshelf1Top = vtkPolyDataMapper.New();
          mapBookshelf1Top.SetInputConnection((vtkAlgorithmOutput)bookshelf1Top.GetOutputPort());
          mapBookshelf1Top.ScalarVisibilityOff();
          bookshelf1TopActor = new vtkActor();
          bookshelf1TopActor.SetMapper((vtkMapper)mapBookshelf1Top);
          bookshelf1TopActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1Bottom = new vtkStructuredGridGeometryFilter();
          bookshelf1Bottom.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1Bottom.SetExtent((int)20,(int)20,(int)0,(int)4,(int)0,(int)11);
          mapBookshelf1Bottom = vtkPolyDataMapper.New();
          mapBookshelf1Bottom.SetInputConnection((vtkAlgorithmOutput)bookshelf1Bottom.GetOutputPort());
          mapBookshelf1Bottom.ScalarVisibilityOff();
          bookshelf1BottomActor = new vtkActor();
          bookshelf1BottomActor.SetMapper((vtkMapper)mapBookshelf1Bottom);
          bookshelf1BottomActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1Front = new vtkStructuredGridGeometryFilter();
          bookshelf1Front.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1Front.SetExtent((int)13,(int)20,(int)0,(int)0,(int)0,(int)11);
          mapBookshelf1Front = vtkPolyDataMapper.New();
          mapBookshelf1Front.SetInputConnection((vtkAlgorithmOutput)bookshelf1Front.GetOutputPort());
          mapBookshelf1Front.ScalarVisibilityOff();
          bookshelf1FrontActor = new vtkActor();
          bookshelf1FrontActor.SetMapper((vtkMapper)mapBookshelf1Front);
          bookshelf1FrontActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1Back = new vtkStructuredGridGeometryFilter();
          bookshelf1Back.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1Back.SetExtent((int)13,(int)20,(int)4,(int)4,(int)0,(int)11);
          mapBookshelf1Back = vtkPolyDataMapper.New();
          mapBookshelf1Back.SetInputConnection((vtkAlgorithmOutput)bookshelf1Back.GetOutputPort());
          mapBookshelf1Back.ScalarVisibilityOff();
          bookshelf1BackActor = new vtkActor();
          bookshelf1BackActor.SetMapper((vtkMapper)mapBookshelf1Back);
          bookshelf1BackActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1LHS = new vtkStructuredGridGeometryFilter();
          bookshelf1LHS.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1LHS.SetExtent((int)13,(int)20,(int)0,(int)4,(int)0,(int)0);
          mapBookshelf1LHS = vtkPolyDataMapper.New();
          mapBookshelf1LHS.SetInputConnection((vtkAlgorithmOutput)bookshelf1LHS.GetOutputPort());
          mapBookshelf1LHS.ScalarVisibilityOff();
          bookshelf1LHSActor = new vtkActor();
          bookshelf1LHSActor.SetMapper((vtkMapper)mapBookshelf1LHS);
          bookshelf1LHSActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1RHS = new vtkStructuredGridGeometryFilter();
          bookshelf1RHS.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1RHS.SetExtent((int)13,(int)20,(int)0,(int)4,(int)11,(int)11);
          mapBookshelf1RHS = vtkPolyDataMapper.New();
          mapBookshelf1RHS.SetInputConnection((vtkAlgorithmOutput)bookshelf1RHS.GetOutputPort());
          mapBookshelf1RHS.ScalarVisibilityOff();
          bookshelf1RHSActor = new vtkActor();
          bookshelf1RHSActor.SetMapper((vtkMapper)mapBookshelf1RHS);
          bookshelf1RHSActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2Top = new vtkStructuredGridGeometryFilter();
          bookshelf2Top.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2Top.SetExtent((int)13,(int)13,(int)15,(int)19,(int)0,(int)11);
          mapBookshelf2Top = vtkPolyDataMapper.New();
          mapBookshelf2Top.SetInputConnection((vtkAlgorithmOutput)bookshelf2Top.GetOutputPort());
          mapBookshelf2Top.ScalarVisibilityOff();
          bookshelf2TopActor = new vtkActor();
          bookshelf2TopActor.SetMapper((vtkMapper)mapBookshelf2Top);
          bookshelf2TopActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2Bottom = new vtkStructuredGridGeometryFilter();
          bookshelf2Bottom.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2Bottom.SetExtent((int)20,(int)20,(int)15,(int)19,(int)0,(int)11);
          mapBookshelf2Bottom = vtkPolyDataMapper.New();
          mapBookshelf2Bottom.SetInputConnection((vtkAlgorithmOutput)bookshelf2Bottom.GetOutputPort());
          mapBookshelf2Bottom.ScalarVisibilityOff();
          bookshelf2BottomActor = new vtkActor();
          bookshelf2BottomActor.SetMapper((vtkMapper)mapBookshelf2Bottom);
          bookshelf2BottomActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2Front = new vtkStructuredGridGeometryFilter();
          bookshelf2Front.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2Front.SetExtent((int)13,(int)20,(int)15,(int)15,(int)0,(int)11);
          mapBookshelf2Front = vtkPolyDataMapper.New();
          mapBookshelf2Front.SetInputConnection((vtkAlgorithmOutput)bookshelf2Front.GetOutputPort());
          mapBookshelf2Front.ScalarVisibilityOff();
          bookshelf2FrontActor = new vtkActor();
          bookshelf2FrontActor.SetMapper((vtkMapper)mapBookshelf2Front);
          bookshelf2FrontActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2Back = new vtkStructuredGridGeometryFilter();
          bookshelf2Back.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2Back.SetExtent((int)13,(int)20,(int)19,(int)19,(int)0,(int)11);
          mapBookshelf2Back = vtkPolyDataMapper.New();
          mapBookshelf2Back.SetInputConnection((vtkAlgorithmOutput)bookshelf2Back.GetOutputPort());
          mapBookshelf2Back.ScalarVisibilityOff();
          bookshelf2BackActor = new vtkActor();
          bookshelf2BackActor.SetMapper((vtkMapper)mapBookshelf2Back);
          bookshelf2BackActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2LHS = new vtkStructuredGridGeometryFilter();
          bookshelf2LHS.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2LHS.SetExtent((int)13,(int)20,(int)15,(int)19,(int)0,(int)0);
          mapBookshelf2LHS = vtkPolyDataMapper.New();
          mapBookshelf2LHS.SetInputConnection((vtkAlgorithmOutput)bookshelf2LHS.GetOutputPort());
          mapBookshelf2LHS.ScalarVisibilityOff();
          bookshelf2LHSActor = new vtkActor();
          bookshelf2LHSActor.SetMapper((vtkMapper)mapBookshelf2LHS);
          bookshelf2LHSActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2RHS = new vtkStructuredGridGeometryFilter();
          bookshelf2RHS.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2RHS.SetExtent((int)13,(int)20,(int)15,(int)19,(int)11,(int)11);
          mapBookshelf2RHS = vtkPolyDataMapper.New();
          mapBookshelf2RHS.SetInputConnection((vtkAlgorithmOutput)bookshelf2RHS.GetOutputPort());
          mapBookshelf2RHS.ScalarVisibilityOff();
          bookshelf2RHSActor = new vtkActor();
          bookshelf2RHSActor.SetMapper((vtkMapper)mapBookshelf2RHS);
          bookshelf2RHSActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          window = new vtkStructuredGridGeometryFilter();
          window.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          window.SetExtent((int)20,(int)20,(int)6,(int)13,(int)10,(int)13);
          mapWindow = vtkPolyDataMapper.New();
          mapWindow.SetInputConnection((vtkAlgorithmOutput)window.GetOutputPort());
          mapWindow.ScalarVisibilityOff();
          windowActor = new vtkActor();
          windowActor.SetMapper((vtkMapper)mapWindow);
          windowActor.GetProperty().SetColor((double).3,(double).3,(double).5);
          outlet = new vtkStructuredGridGeometryFilter();
          outlet.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          outlet.SetExtent((int)0,(int)0,(int)9,(int)10,(int)14,(int)16);
          mapOutlet = vtkPolyDataMapper.New();
          mapOutlet.SetInputConnection((vtkAlgorithmOutput)outlet.GetOutputPort());
          mapOutlet.ScalarVisibilityOff();
          outletActor = new vtkActor();
          outletActor.SetMapper((vtkMapper)mapOutlet);
          outletActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          inlet = new vtkStructuredGridGeometryFilter();
          inlet.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          inlet.SetExtent((int)0,(int)0,(int)9,(int)10,(int)0,(int)6);
          mapInlet = vtkPolyDataMapper.New();
          mapInlet.SetInputConnection((vtkAlgorithmOutput)inlet.GetOutputPort());
          mapInlet.ScalarVisibilityOff();
          inletActor = new vtkActor();
          inletActor.SetMapper((vtkMapper)mapInlet);
          inletActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          outline = new vtkStructuredGridOutlineFilter();
          outline.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          mapOutline = vtkPolyDataMapper.New();
          mapOutline.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)mapOutline);
          outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          // Create source for streamtubes[]
          streamer = new vtkStreamPoints();
          streamer.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          streamer.SetStartPosition((double)0.1,(double)2.1,(double)0.5);
          streamer.SetMaximumPropagationTime((double)500);
          streamer.SetTimeIncrement((double)0.5);
          streamer.SetIntegrationDirectionToForward();
          cone = new vtkConeSource();
          cone.SetResolution((int)8);
          cones = new vtkGlyph3D();
          cones.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
          cones.SetSource((vtkPolyData)cone.GetOutput());
          cones.SetScaleFactor((double)0.5);
          cones.SetScaleModeToScaleByVector();
          mapCones = vtkPolyDataMapper.New();
          mapCones.SetInputConnection((vtkAlgorithmOutput)cones.GetOutputPort());
          mapCones.SetScalarRange((double)((vtkDataSet)reader.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)reader.GetOutput()).GetScalarRange()[1]);
          conesActor = new vtkActor();
          conesActor.SetMapper((vtkMapper)mapCones);
          ren1.AddActor((vtkProp)table1Actor);
          ren1.AddActor((vtkProp)table2Actor);
          ren1.AddActor((vtkProp)FilingCabinet1Actor);
          ren1.AddActor((vtkProp)FilingCabinet2Actor);
          ren1.AddActor((vtkProp)bookshelf1TopActor);
          ren1.AddActor((vtkProp)bookshelf1BottomActor);
          ren1.AddActor((vtkProp)bookshelf1FrontActor);
          ren1.AddActor((vtkProp)bookshelf1BackActor);
          ren1.AddActor((vtkProp)bookshelf1LHSActor);
          ren1.AddActor((vtkProp)bookshelf1RHSActor);
          ren1.AddActor((vtkProp)bookshelf2TopActor);
          ren1.AddActor((vtkProp)bookshelf2BottomActor);
          ren1.AddActor((vtkProp)bookshelf2FrontActor);
          ren1.AddActor((vtkProp)bookshelf2BackActor);
          ren1.AddActor((vtkProp)bookshelf2LHSActor);
          ren1.AddActor((vtkProp)bookshelf2RHSActor);
          ren1.AddActor((vtkProp)windowActor);
          ren1.AddActor((vtkProp)outletActor);
          ren1.AddActor((vtkProp)inletActor);
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)conesActor);
          ren1.SetBackground((double)0.4,(double)0.4,(double)0.5);
          aCamera = new vtkCamera();
          aCamera.SetClippingRange((double)0.7724,(double)39);
          aCamera.SetFocalPoint((double)1.14798,(double)3.08416,(double)2.47187);
          aCamera.SetPosition((double)-2.64683,(double)-3.55525,(double)3.55848);
          aCamera.SetViewUp((double)0.0511273,(double)0.132773,(double)0.989827);
          aCamera.SetViewAngle((double)15.5033);
          ren1.SetActiveCamera((vtkCamera)aCamera);
          renWin.SetSize((int)500,(int)300);
          iren.Initialize();
          // interact with data[]

        //deleteAllVTKObjects();
    }
Esempio n. 5
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    /// <summary>
    /// A console application that creates a 
    /// vtkRenderWindow without a Windows Form
    /// </summary>
    /// <param name="argv"></param>
    public static void Main(String[] argv)
    {
        // Demonstrate how to use the vtkBoxWidget 3D widget,
        // This script uses a 3D box widget to define a "clipping box" to clip some
        // simple geometry (a mace). Make sure that you hit the "W" key to activate the widget.
        // Create a mace out of filters.
        sphere = vtkSphereSource.New();
        cone = vtkConeSource.New();
        glyph = vtkGlyph3D.New();

        glyph.SetInputConnection(sphere.GetOutputPort());
        glyph.SetSource(cone.GetOutput());
        glyph.SetVectorModeToUseNormal();
        glyph.SetScaleModeToScaleByVector();
        glyph.SetScaleFactor(0.25);

        // The sphere and spikes are appended into a single polydata. This just makes things
        // simpler to manage.
        apd = vtkAppendPolyData.New();
        apd.AddInput(glyph.GetOutput());
        apd.AddInput(sphere.GetOutput());

        maceMapper = vtkPolyDataMapper.New();
        maceMapper.SetInputConnection(apd.GetOutputPort());

        maceActor = vtkLODActor.New();
        maceActor.SetMapper(maceMapper);
        maceActor.VisibilityOn();

        // This portion of the code clips the mace with the vtkPlanes implicit function.
        // The clipped region is colored green.
        planes = vtkPlanes.New();
        clipper = vtkClipPolyData.New();

        clipper.SetInputConnection(apd.GetOutputPort());
        clipper.SetClipFunction(planes);
        clipper.InsideOutOn();

        selectMapper = vtkPolyDataMapper.New();
        selectMapper.SetInputConnection(clipper.GetOutputPort());

        selectActor = vtkLODActor.New();
        selectActor.SetMapper(selectMapper);
        selectActor.GetProperty().SetColor(0, 1, 0);
        selectActor.VisibilityOff();
        selectActor.SetScale(1.01, 1.01, 1.01);

        // Create the RenderWindow, Renderer and both Actors
        ren1 = vtkRenderer.New();
        renWin = vtkRenderWindow.New();
        renWin.AddRenderer(ren1);
        iren = vtkRenderWindowInteractor.New();
        iren.SetRenderWindow(renWin);

        // The SetInteractor method is how 3D widgets are associated with the render
        // window interactor. Internally, SetInteractor sets up a bunch of callbacks
        // using the Command/Observer mechanism (AddObserver()).
        boxWidget = vtkBoxWidget.New();
        boxWidget.SetInteractor(iren);
        boxWidget.SetPlaceFactor(1.25);
        ren1.AddActor(maceActor);
        ren1.AddActor(selectActor);

        // Add the actors to the renderer, set the background and size
        ren1.SetBackground(0.1, 0.2, 0.4);
        renWin.SetSize(300, 300);

        // Place the interactor initially. The input to a 3D widget is used to
        // initially position and scale the widget. The EndInteractionEvent is
        // observed which invokes the SelectPolygons callback.
        boxWidget.SetInput(glyph.GetOutput());
        boxWidget.PlaceWidget();
        boxWidget.EndInteractionEvt += new vtkObject.vtkObjectEventHandler(SelectPolygons);

        // render the image
        iren.Initialize();
        iren.Start();
        //Clean up
        deleteAllVTKObjects();
    }