void Awake() { gameoverAnim = GameObject.Find("Main Camera").GetComponent <Animator>(); Vidas = GetComponent <vidahero>(); playSound = GetComponent <playsound> (); gm = GameObject.FindGameObjectWithTag("GM").GetComponent <GameManager>(); //transform.position = gm.lastCheckPointPos; rb2d = GetComponent <Rigidbody2D>(); anim = GetComponent <Animator>(); render = GetComponent <SpriteRenderer>(); DashOffset = new Vector3(0, 0.2f, 0); }
void Start() { vidas = GetComponentInParent <vidahero>(); }