void OnDestroy() { if (_instance == this) { _instance = null; } }
void Start() { _instance = this; txt_header.text = header_text; btn_resume.gameObject.SetActive(show_btn_resume); btn_next.gameObject.SetActive(show_btn_next); btn_retry.gameObject.SetActive(show_btn_retry); btn_main_menu.gameObject.SetActive(show_btn_main_menu); txt_score.text = BattleManager.score.ToString(); }