Esempio n. 1
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        private void toolStripButtonVideoRec_Click(object sender, EventArgs e)
        {
            uEye.Defines.Status statusRet = uEye.Defines.Status.SUCCESS;

            if (toolStripButtonVideoRec.Checked)
            {
                SaveFileDialog fileDialog = new SaveFileDialog();
                fileDialog.Filter     = "Video file (*.avi)|*.avi";
                fileDialog.DefaultExt = "avi";
                if (fileDialog.ShowDialog() == DialogResult.OK)
                {
                    statusRet = m_Camera.Video.Start(fileDialog.FileName);
                    if (statusRet != uEye.Defines.Status.SUCCESS)
                    {
                        MessageBox.Show("Could not start video recording");
                        toolStripButtonVideoRec.Checked = false;
                    }
                }
                else
                {
                    toolStripButtonVideoRec.Checked = false;
                }
            }
            else
            {
                statusRet = m_Camera.Video.Stop();
            }
        }
Esempio n. 2
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        /// <summary>
        /// 初始化相机
        /// </summary>
        /// <returns></returns>
        public override bool Init()
        {
            camera = new uEye.Camera();

            // Open Camera
            statusRet = camera.Init();
            if (statusRet != uEye.Defines.Status.Success)
            {
                SetError("Camera initializing failed");
                return(false);
            }

            // Allocate Memory
            statusRet = camera.Memory.Allocate();
            if (statusRet != uEye.Defines.Status.Success)
            {
                SetError("Allocate Memory failed");
                return(false);
            }

            // start capture
            if (uEye.Defines.Status.Success == camera.Acquisition.Capture())
            {
                return(true);
            }
            else
            {
                SetError("Capture live show from camera failed!");
                return(false);
            }
        }
        public void LoadParameters(string parameters_file)
        {
            uEye.Defines.Status statusRet = 0;

            Int32[] memList;
            statusRet = Camera.Memory.GetList(out memList);
            if (statusRet != uEye.Defines.Status.Success)
            {
                throw new Exception("Get memory list failed: " + statusRet);
            }

            statusRet = Camera.Memory.Free(memList);
            if (statusRet != uEye.Defines.Status.Success)
            {
                throw new Exception("Free memory list failed: " + statusRet);
            }

            statusRet = Camera.Parameter.Load(parameters_file);
            if (statusRet != uEye.Defines.Status.Success)
            {
                throw new Exception("Loading parameter failed: " + statusRet);
            }

            uEye.Types.Size <int> t = new uEye.Types.Size <int>();


            statusRet = Camera.Memory.Allocate();
            if (statusRet != uEye.Defines.Status.SUCCESS)
            {
                throw new Exception("Allocate Memory failed");
            }
        }
Esempio n. 4
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        public void OnExit()
        {
            //close display window
            if (display)
            {
                imVis.Unload();
                vis.Dispose();
            }
            m_IsLive = false;
            uEye.Defines.Status statusRet = uEye.Defines.Status.SUCCESS;

            //Termminate video recording (if initiated)
            if (m_Camera.Video.Running)
            {
                statusRet = m_Camera.Video.Stop();
            }

            //Termnate frame acquisition
            statusRet = m_Camera.Acquisition.Stop();
            if (m_Camera.IsOpened)
            {
                m_Camera.Exit();
            }

            this.Abort();
            this.Dispose();
        }
Esempio n. 5
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        private void Button_Load_Parameter_Click(object sender, EventArgs e)
        {
            uEye.Defines.Status statusRet = 0;

            m_Camera.Acquisition.Stop();

            ClearSequence();
            FreeImageMems();

            statusRet = m_Camera.Parameter.Load("");
            if (statusRet != uEye.Defines.Status.Success)
            {
                MessageBox.Show("Loading parameter failed: " + statusRet);
            }

            // Allocate Memory
            statusRet = AllocImageMems();
            if (statusRet != uEye.Defines.Status.Success)
            {
                MessageBox.Show("Allocate Memory failed");
                Environment.Exit(-1);
            }

            statusRet = InitSequence();
            if (statusRet != uEye.Defines.Status.Success)
            {
                MessageBox.Show("Add to sequence failed");
                Environment.Exit(-1);
            }

            if (m_bLive == true)
            {
                m_Camera.Acquisition.Capture();
            }
        }
Esempio n. 6
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        // FUNCTION:  DownloadImage: Pull image down from camera
        //
        // In this routine we create two bitmaps:
        //      bitmap_Current (full size)
        //      bitmap_CurrentRed (reduced for display)
        private void DownloadImage()
        {
            uEye.Defines.Status statusRet = 0;

            // Get last image memory
            Int32 s32LastMemId, s32Width, s32Height;

            // figure out how big the image is
            statusRet = cam.Memory.GetLast(out s32LastMemId);
            statusRet = cam.Memory.Lock(s32LastMemId);
            statusRet = cam.Memory.GetSize(s32LastMemId, out s32Width, out s32Height);

            // copy it to a bitmap
            statusRet = cam.Memory.ToBitmap(s32LastMemId, out bitmap_Current);

            // Scale down the bitmap
            Bitmap bitmap_Temp = new Bitmap(bitmap_Current, pictBox_Current.Width, pictBox_Current.Height);

            // clone it
            bitmap_CurrentRed = bitmap_Temp.Clone(rectRed, pixelformat);

            // Display it
            pictBox_Current.Image = bitmap_CurrentRed;

            // unlock image buffer
            statusRet = cam.Memory.Unlock(s32LastMemId);

            bitmap_Temp.Dispose();
        }
Esempio n. 7
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        public static CameraResults InitializeCamera()
        {
            Camera       = new uEye.Camera();
            CameraStatus = new CameraResults();

            statusRet = Camera.Init(1);
            if (statusRet != uEye.Defines.Status.Success)
            {
                CameraStatus.ErrorCode        = "0x01";
                CameraStatus.Status           = "Error";
                CameraStatus.ErrorDescription = "Can not be initialized uEye camera. Please check the camera connection, and try again!";
                return(CameraStatus);
            }
            statusRet = Camera.IO.Pwm.SetMode(0);
            statusRet = Camera.Memory.Allocate();
            if (statusRet != uEye.Defines.Status.Success)
            {
                CameraStatus.ErrorCode        = "0x02";
                CameraStatus.Status           = "Error";
                CameraStatus.ErrorDescription = "Can not be allocate memory to uEye camera. Please check the camera connection, and try again!";
                return(CameraStatus);
            }
            else
            {
                CameraStatus.ErrorCode        = "";
                CameraStatus.Status           = "Initialized";
                CameraStatus.ErrorDescription = "";
                return(CameraStatus);
            }
        }
        public SnapshotRetriever(CameraSummary summary, long deviceId)
        {
            this.summary = summary;

            camera.EventFrame           += camera_EventFrame;
            camera.EventDeviceRemove    += camera_EventDeviceRemove;
            camera.EventDeviceUnPlugged += camera_EventDeviceUnPlugged;

            try
            {
                uEye.Defines.Status status = camera.Init((Int32)deviceId | (Int32)uEye.Defines.DeviceEnumeration.UseDeviceID);

                if (status != uEye.Defines.Status.SUCCESS)
                {
                    log.ErrorFormat("Camera {0} could not be opened for thumbnail capture.", summary.Alias);
                    return;
                }

                // We do not load the camera-specific profile for the thumbnail at the moment.
                // For some reason the .ToBitmap method doesn't work well on the RGB32 format, so in order to at least have something we
                // load the camera on the default profile for the thumbnail.
                //ProfileHelper.Load(camera, ProfileHelper.GetProfileFilename(summary.Identifier));

                status = camera.Memory.Allocate();
                if (status != uEye.Defines.Status.SUCCESS)
                {
                    log.ErrorFormat("Camera {0} could not have its buffer allocated for thumbnail capture.", summary.Alias);
                    return;
                }
            }
            catch (Exception e)
            {
                LogError(e, "");
            }
        }
Esempio n. 9
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 public void SetRGBGain(Int32 r, Int32 g, Int32 b)
 {
     {
         uEye.Defines.Status stat = this._camera.Gain.Hardware.Factor.SetRed(r);
         if (stat != uEye.Defines.Status.Success)
         {
             throw new Exception("failed to set red gain.");
         }
     }
     {
         uEye.Defines.Status stat = this._camera.Gain.Hardware.Factor.SetGreen(g);
         if (stat != uEye.Defines.Status.Success)
         {
             throw new Exception("failed to set green gain.");
         }
     }
     {
         uEye.Defines.Status stat = this._camera.Gain.Hardware.Factor.SetBlue(b);
         if (stat != uEye.Defines.Status.Success)
         {
             throw new Exception("failed to set blue gain.");
         }
     }
     OnSensorParameterChanged();
 }
Esempio n. 10
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        public static uEye.Defines.Status FreeImageMems(uEye.Camera Camera)
        {
            int[] idList;
            uEye.Defines.Status statusRet = Camera.Memory.GetList(out idList);

            if (uEye.Defines.Status.SUCCESS == statusRet)
            {
                foreach (int nMemID in idList)
                {
                    do
                    {
                        statusRet = Camera.Memory.Free(nMemID);

                        if (uEye.Defines.Status.SEQ_BUFFER_IS_LOCKED == statusRet)
                        {
                            Thread.Sleep(1);
                            continue;
                        }

                        break;
                    }while (true);
                }
            }

            return(statusRet);
        }
Esempio n. 11
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        public Bitmap GetBitmap()
        {
            uEye.Defines.Status statusRet = 0;

            // Get last image memory
            Int32 s32LastMemId;
            Int32 s32Width;
            Int32 s32Height;

            statusRet = m_Camera.Memory.GetLast(out s32LastMemId);
            statusRet = m_Camera.Memory.Lock(s32LastMemId);
            statusRet = m_Camera.Memory.GetSize(s32LastMemId, out s32Width, out s32Height);

            Bitmap MyBitmap;

            statusRet = m_Camera.Memory.ToBitmap(s32LastMemId, out MyBitmap);

            // clone bitmap
            Rectangle cloneRect = new Rectangle(0, 0, s32Width, s32Height);

            System.Drawing.Imaging.PixelFormat format = System.Drawing.Imaging.PixelFormat.Format32bppArgb;
            Bitmap cloneBitmap = MyBitmap.Clone(cloneRect, format);

            // unlock image buffer
            statusRet = m_Camera.Memory.Unlock(s32LastMemId);
            MyBitmap.Dispose();
            return(cloneBitmap);
        }
Esempio n. 12
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        private void InitCamera()
        {
            Camera = new uEye.Camera();
            uEye.Defines.Status statusRet = 0;
            statusRet = Camera.Init();
            if (statusRet != uEye.Defines.Status.Success)
            {
                MessageBox.Show("Camera initializing failed");
                Environment.Exit(-1);
            }

            //   Camera.Parameter.Load();

            Camera.Trigger.Set(uEye.Defines.TriggerMode.Software);

            statusRet = Camera.Focus.Auto.SetEnable(true);
            if (statusRet == uEye.Defines.Status.Success)
            {
                showLog("自动对焦成功");
            }
            uEye.Types.ImageFormatInfo[] list;
            Camera.Size.ImageFormat.GetList(out list);
            Camera.PixelFormat.Set(uEye.Defines.ColorMode.BGR8Packed);
            uint formatId = (uint)list[0].FormatID;

            Camera.Size.ImageFormat.Set(formatId);
            statusRet = Camera.Memory.Allocate();

            //   Camera.Focus.Zone.SetAOI(new Rectangle(new Point(1100, 636), new Size(672, 596)));
            if (statusRet != uEye.Defines.Status.Success)
            {
                MessageBox.Show("Allocate Memory failed");
                Environment.Exit(-1);
            }

            Camera.EventFrame += onFrameEvent;
            Camera.EventAutoBrightnessFinished += onAutoShutterFinished;
            Camera.AutoFeatures.Software.WhiteBalance.Enabled = false;
            //Camera.Timing.Expoure.Set(80);
            Camera.Focus.Auto.Enabled = true;

            Camera.AutoFeatures.Software.Gain.Enabled = false;
            statusRet = Camera.AutoFeatures.Sensor.GainShutter.SetEnable(false);
            if (statusRet != uEye.Defines.Status.Success)
            {
                MessageBox.Show("自动曝光设置关闭失败");
                Environment.Exit(-1);
            }

            statusRet = Camera.Timing.Exposure.Set(32);

            if (statusRet != uEye.Defines.Status.Success)
            {
                MessageBox.Show("曝光设置失败");
                Environment.Exit(-1);
            }

            //   CB_Auto_Gain_Balance.Enabled = Camera.AutoFeatures.Software.Gain.Supported;
            //  CB_Auto_White_Balance.Enabled = Camera.AutoFeatures.Software.WhiteBalance.Supported;
        }
Esempio n. 13
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        //Function to initialize camera
        private uEye.Defines.Status CameraInit(Int32 camID)
        {
            uEye.Defines.Status statusRet = uEye.Defines.Status.NO_SUCCESS;
            statusRet = m_Camera.Init(camID | (Int32)uEye.Defines.DeviceEnumeration.UseDeviceID);

            //check if camera initialized well and there is enough memory
            if (statusRet != uEye.Defines.Status.SUCCESS)
            {
                MessageBox.Show("Initializing the Camera Failed");
                return(statusRet);
            }
            statusRet = m_Camera.Memory.Allocate();
            if (statusRet != uEye.Defines.Status.SUCCESS)
            {
                MessageBox.Show("Allocating Memory Failed");
                return(statusRet);
            }



            //if we have to move the mirrors
            if (pulsePal != null)
            {
                //move mirrors when new frame is captured: this triggering serves
                //the porpuse of not moving the mirrors during frame acquisition
                m_Camera.EventFirstPacket += TriggerMirror;
            }

            //reset the frame count
            m_s32FrameCoutTotal = 0;
            m_Camera.Video.ResetCount();
            return(statusRet);
        }
Esempio n. 14
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 public void StartCapture()
 {
     uEye.Defines.Status stat = _camera.Acquisition.Capture();
     if (stat != uEye.Defines.Status.Success)
     {
         throw new Exception("Start Live Video failed");
     }
 }
Esempio n. 15
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        public override IntPtr GetLastPtr()
        {
            uEye.Defines.Status statusRet = 0;
            // Get last image memory
            IntPtr lastPtr;

            statusRet = camera.Memory.GetLast(out lastPtr);
            return(lastPtr);
        }
Esempio n. 16
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        private static bool isStreamFormatSupported(uEye.Camera camera, int colorMode)
        {
            uEye.Defines.ColorConvertMode converterMode = 0;
            uEye.Defines.Status           statusRet     = camera.Color.Converter.GetSupported((uEye.Defines.ColorMode)colorMode, out converterMode);

            // The value returned in converterMode is a bitfield of supported converters, like Hardware3x3, Software5x5, etc.
            // As long as one converter is supported we should get the correct frame content. (Not sure about that JPEG converter though).
            return(statusRet == uEye.Defines.Status.Success && converterMode != uEye.Defines.ColorConvertMode.None);
        }
Esempio n. 17
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        private void btn_StopLive_Click(object sender, EventArgs e)
        {
            // Stop the camera acquisition
            uEye.Defines.Status status = ids_Camera.Acquisition.Stop();

            // Refresh the status of buttons
            btn_StartLive.Enabled = true;
            btn_StopLive.Enabled  = false;
            btn_Freeze.Enabled    = false;
        }
        public void SaveParameters(string parameters_file)
        {
            uEye.Defines.Status statusRet = 0;

            statusRet = Camera.Parameter.Save(parameters_file);
            if (statusRet != uEye.Defines.Status.SUCCESS)
            {
                throw new Exception("failed to save Parameters");
            }
        }
Esempio n. 19
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 public void ConnectIDS(int DeviceID, string iniPath)
 {
     //初始化相機
     nRet = m_Camera.Init(DeviceID);
     Thread.Sleep(200);
     LoadiniFile(iniPath);
     Thread.Sleep(200);
     //分配相機記憶體
     nRet = m_Camera.Memory.Allocate();
     //相機Frame更新時觸發
     m_Camera.EventFrame += onFrameEvent;
 }
Esempio n. 20
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        // FUNCTION:  InitCamera:  Initialize the Camera
        //
        //
        private void InitCamera()
        {
            cam = new uEye.Camera();

            uEye.Defines.Status statusRet = 0;

            cam.Size.ImageFormat.Set(7);

            // Open Camera
            statusRet = cam.Init();
            if (statusRet != uEye.Defines.Status.Success)
            {
                MessageBox.Show("Camera initializing failed");
                Environment.Exit(-1);
            }

            // Set Colour Mode
            uEye.Types.SensorInfo SensorInfo;
            statusRet = cam.Information.GetSensorInfo(out SensorInfo);

            if (SensorInfo.SensorColorMode == uEye.Defines.SensorColorMode.Bayer)
            {
                statusRet = cam.PixelFormat.Set(uEye.Defines.ColorMode.BGR8Packed);
            }
            else
            {
                statusRet = cam.PixelFormat.Set(uEye.Defines.ColorMode.Mono8);
                MessageBox.Show("Black and white?!");
                Environment.Exit(-1);
            }

            // Allocate Memory
            statusRet = cam.Memory.Allocate();
            if (statusRet != uEye.Defines.Status.Success)
            {
                MessageBox.Show("Allocate Memory failed");
                Environment.Exit(-1);
            }

            SetCameraParameters();

            // Start Live Video
            statusRet = cam.Acquisition.Capture();
            if (statusRet != uEye.Defines.Status.Success)
            {
                MessageBox.Show("Start Live Video failed");
                Environment.Exit(-1);
            }


            // Connect video to window
            cam.EventFrame += onFrameEvent;
        }
Esempio n. 21
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 /// <summary>
 /// 开始记录视频到指定avi文件
 /// </summary>
 /// <param name="aviFileAbsPath"></param>
 /// <returns></returns>
 public override bool RecordVedio(string aviFileAbsPath)
 {
     statusRet = camera.Video.Start(aviFileAbsPath);
     if (statusRet != uEye.Defines.Status.SUCCESS)
     {
         SetError("Could not start video recording");
         return(false);
     }
     else
     {
         return(true);
     }
 }
Esempio n. 22
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        /// <summary>
        /// 获取相机可设置的最大帧率
        /// </summary>
        /// <returns></returns>
        public override double GetCameraMaxFrameRate()
        {
            if (camera == null)
            {
                return(0);
            }
            uEye.Defines.Status       statusRet;
            uEye.Types.Range <Double> range;

            statusRet = camera.Timing.Framerate.GetFrameRateRange(out range);

            return(range.Maximum);
        }
Esempio n. 23
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 private void expTimeNumericUpDown_ValueChanged(object sender, EventArgs e)
 {
     if (guiup2date)   // basically mutex to stop repeated callbacks
     {
         guiup2date = false;
         exptime    = System.Convert.ToDouble(expTimeNumericUpDown.Value);
         uEye.Defines.Status statusRet = 0;
         statusRet = camera.Timing.Exposure.Set(exptime);
         statusRet = camera.Timing.Exposure.Get(out exptime);
         expTimeNumericUpDown.Value = System.Convert.ToDecimal(exptime);
         expTimeTrackBar.Value      = (int)((exptime - etrange.Minimum) / etrange.Increment);
         guiup2date = true;
     }
 }
Esempio n. 24
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 private void expTimeTrackBar_Scroll(object sender, EventArgs e)
 {
     if (guiup2date)
     {
         guiup2date = false;
         exptime    = expTimeTrackBar.Value * etrange.Increment + etrange.Minimum;
         uEye.Defines.Status statusRet = 0;
         statusRet = camera.Timing.Exposure.Set(exptime);
         statusRet = camera.Timing.Exposure.Get(out exptime);
         expTimeNumericUpDown.Value = System.Convert.ToDecimal(exptime);
         expTimeTrackBar.Value      = (int)((exptime - etrange.Minimum) / etrange.Increment);
         guiup2date = true;
     }
 }
Esempio n. 25
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        private void updateAOI()
        {
            if (guiup2date)
            {
                guiup2date = false;
                // Use new slider values to update camera parameters
                aoix0     = System.Convert.ToInt32(aoiX0NumericUpDown.Value);
                aoiy0     = System.Convert.ToInt32(aoiY0NumericUpDown.Value);
                aoiwidth  = System.Convert.ToInt32(aoiWidthNumericUpDown.Value);
                aoiheight = System.Convert.ToInt32(aoiHeightNumericUpDown.Value);

                uEye.Defines.Status statusRet = 0;
                statusRet = camera.Size.AOI.Set(aoix0, aoiy0, aoiwidth, aoiheight);

                // ranges and position etc may have changed, update the sliders accordingly
                statusRet = camera.Size.AOI.GetPosRange(out aoix0range, out aoiy0range);
                statusRet = camera.Size.AOI.Get(out aoix0, out aoiy0, out aoiwidth, out aoiheight);

                camStatusLabel.Text = new Rectangle(aoix0, aoiy0, aoiwidth, aoiheight).ToString();



                aoiY0NumericUpDown.Maximum   = aoiy0range.Maximum;
                aoiY0NumericUpDown.Minimum   = aoiy0range.Minimum;
                aoiY0NumericUpDown.Increment = aoiy0range.Increment;
                aoiY0NumericUpDown.Value     = aoiy0;

                aoiX0NumericUpDown.Maximum   = aoix0range.Maximum;
                aoiX0NumericUpDown.Minimum   = aoix0range.Minimum;
                aoiX0NumericUpDown.Increment = aoix0range.Increment;
                aoiX0NumericUpDown.Value     = aoix0;

                aoiWidthNumericUpDown.Maximum   = aoiwidthrange.Maximum;
                aoiWidthNumericUpDown.Minimum   = aoiwidthrange.Minimum;
                aoiWidthNumericUpDown.Increment = aoiwidthrange.Increment;
                aoiWidthNumericUpDown.Value     = aoiwidth;

                aoiHeightNumericUpDown.Maximum   = aoiheightrange.Maximum;
                aoiHeightNumericUpDown.Minimum   = aoiheightrange.Minimum;
                aoiHeightNumericUpDown.Increment = aoiheightrange.Increment;
                aoiHeightNumericUpDown.Value     = aoiheight;


                aoiPictureBox.Location = new Point(aoix0 + pboxorigin.X, aoiy0 + pboxorigin.Y);
                aoiPictureBox.Size     = new Size(aoiwidth, aoiheight);

                guiup2date = true;
            }
        }
Esempio n. 26
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        public void InitCamera()
        {
            Camera = new uEye.Camera();


            uEye.Defines.Status statusRet = 0;

            // Open Camera
            statusRet = Camera.Init();
            if (statusRet != uEye.Defines.Status.Success)
            {
                //MessageBox.Show("Camera initializing failed");
                Environment.Exit(-1);
            }

            Camera.Trigger.Set(uEye.Defines.TriggerMode.Software);

            uEye.Types.ImageFormatInfo[] FormatInfoList;
            Camera.Size.ImageFormat.GetList(out FormatInfoList);

            int count = FormatInfoList.Count();

            Camera.Size.ImageFormat.Set((uint)FormatInfoList[10].FormatID);

            // Allocate Memory
            statusRet = Camera.Memory.Allocate();
            if (statusRet != uEye.Defines.Status.Success)
            {
                // MessageBox.Show("Allocate Memory failed");
                Environment.Exit(-1);
            }


            //
            //Camera.Size.ImageFormat.Set(4192*3104);
            //// Start Live Video
            //statusRet = Camera.Acquisition.Capture();
            //if (statusRet != uEye.Defines.Status.Success)
            //{
            //    //MessageBox.Show("Start Live Video failed");
            //}
            //else
            //{
            //    bLive = true;
            //}

            // Connect Event
            Camera.EventFrame += onFrameEvent;
        }
Esempio n. 27
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        public void AutoWhitebalanceOn()
        {
            uEye.Defines.Status stat = this._camera.AutoFeatures.Software.WhiteBalance.SetType(uEye.Defines.Whitebalance.Type.GreyWorld);
            if (stat != uEye.Defines.Status.Success)
            {
                throw new Exception("failed.");
            }


            stat = this._camera.AutoFeatures.Software.WhiteBalance.SetEnable(uEye.Defines.ActivateMode.Once);
            if (stat != uEye.Defines.Status.Success)
            {
                throw new Exception("failed.");
            }
        }
        public void StopGrabContinuous()
        {
            if (bLive)
            {
                uEye.Defines.Status statusRet = 0;

                Camera.Acquisition.Stop();
                if (statusRet != uEye.Defines.Status.Success)
                {
                    throw new Exception("failed to stop live");
                }

                IsGrabbingContinuous = false;
            }
        }
Esempio n. 29
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        public static uEye.Defines.Status AllocImageMems(uEye.Camera Camera, int nCount)
        {
            uEye.Defines.Status statusRet = uEye.Defines.Status.SUCCESS;

            for (int i = 0; i < nCount; i++)
            {
                statusRet = Camera.Memory.Allocate();

                if (statusRet != uEye.Defines.Status.SUCCESS)
                {
                    FreeImageMems(Camera);
                }
            }

            return(statusRet);
        }
Esempio n. 30
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        private uEye.Defines.Status AllocImageMems()
        {
            uEye.Defines.Status statusRet = uEye.Defines.Status.SUCCESS;

            for (int i = 0; i < m_cnNumberOfSeqBuffers; i++)
            {
                statusRet = m_Camera.Memory.Allocate();

                if (statusRet != uEye.Defines.Status.SUCCESS)
                {
                    FreeImageMems();
                }
            }

            return(statusRet);
        }