Esempio n. 1
0
    void Start()
    {
        monkey = GameObject.Find("monkey");
        rhino  = GameObject.Find("rhino");

        pigEvilScript = GameObject.Find("pigEvil").GetComponent <pigEvil>();

        zebraSafeBoxCheck = GameObject.Find("timerObjectZebra").GetComponent <timerZebra_Level_03>();

        guiText.text = ("Time left: " + levelTimer.ToString("f0"));

        highlightZebMeercat01 = GameObject.Find("highlightZebMeercat01");
        highlightZebMeercat02 = GameObject.Find("highlightZebMeercat02");
        highlightZebMeercat03 = GameObject.Find("highlightZebMeercat03");
        highlightZebRabbit01  = GameObject.Find("highlightZebRabbit01");
        highlightZebTeller01  = GameObject.Find("highlightZebTeller01");
        highlightZebTeller02  = GameObject.Find("highlightZebTeller02");
        highlightZebTeller03  = GameObject.Find("highlightZebTeller03");
        highlightZebSafebox   = GameObject.Find("highlightZebSafebox");

        moneyTextMeercat01 = GameObject.Find("moneyTextMeercat01");
        moneyTextMeercat02 = GameObject.Find("moneyTextMeercat02");
        moneyTextMeercat03 = GameObject.Find("moneyTextMeercat03");
        moneyTextRabbit01  = GameObject.Find("moneyTextRabbit01");
        moneyTextTeller01  = GameObject.Find("moneyTextTeller01");
        moneyTextTeller02  = GameObject.Find("moneyTextTeller02");
        moneyTextTeller03  = GameObject.Find("moneyTextTeller03");
        moneyTextSafebox   = GameObject.Find("moneyTextSafebox");
        scoreGUItext       = GameObject.Find("scoreGUItext");
        timerGUIText       = GameObject.Find("timerGUIText");

        score = GameObject.Find("scoreGUItext").GetComponent <gameScore_Level_03>();

        timerBGObject = GameObject.Find("timerBG");

        timerObjectZebra = GameObject.Find("timerObjectZebra");

        int     screenWidthX  = Screen.width;
        int     screenHeightY = Screen.height;
        Vector3 timerBGPos    = Camera.main.WorldToScreenPoint(timerBGObject.transform.position);
        float   timerPos_x    = (timerBGPos.x / screenWidthX);
        float   timerPos_y    = (timerBGPos.y / screenHeightY);

        this.transform.position = new Vector3(timerPos_x, timerPos_y - 0.01f, 0);

        zebra      = GameObject.Find("zebra");
        zebraDummy = GameObject.Find("zebraDummy");

        endResultScript  = GameObject.Find("endResult").GetComponent <endResult>();
        guiText.fontSize = (int)(Screen.width * 0.05f);
    }
	void Start ()
	{

		AudioSource[] audios = GetComponents<AudioSource>();
		drag = audios[0];
		moneyDone = audios[1];

		//position on shelf
		dummyPos1 = GameObject.Find ("dummyPos1");
		dummyPos2 = GameObject.Find ("dummyPos2");
		dummyPos3 = GameObject.Find ("dummyPos3");
		dummyPos4 = GameObject.Find ("dummyPos4");

		zebraDummy = GameObject.Find ("zebraDummy");

		if (PlayerPrefs.GetString("chaPos1") == "zebra")
		{
			transform.position = dummyPos1.transform.position;
			shelfPos = dummyPos1.transform.position;
			zebraDummy.transform.position = shelfPos;
		}
		else if (PlayerPrefs.GetString("chaPos2") == "zebra")
		{
			transform.position = dummyPos2.transform.position;
			shelfPos = dummyPos2.transform.position;
			zebraDummy.transform.position = shelfPos;
		}
		else if (PlayerPrefs.GetString("chaPos3") == "zebra")
		{
			transform.position = dummyPos3.transform.position;
			shelfPos = dummyPos3.transform.position;
			zebraDummy.transform.position = shelfPos;
		}
		else if (PlayerPrefs.GetString("chaPos4") == "zebra")
		{
			transform.position = dummyPos4.transform.position;
			shelfPos = dummyPos4.transform.position;
			zebraDummy.transform.position = shelfPos;
		}




		timerObjectZebra = GameObject.Find ("timerObjectZebra");
		timerZebra = GameObject.Find ("timerObjectZebra").GetComponent<timerZebra_Level_03>();
		monkey = GameObject.Find ("monkey"); 
		timerMonkey = GameObject.Find ("timerObjectMonkey").GetComponent<timerMonkey_Level_03>();
		rhino = GameObject.Find ("rhino"); 
		timerRhino = GameObject.Find ("timerObjectRhino").GetComponent<timerRhino_Level_03>();

		highlightMonMeercat01 = GameObject.Find ("highlightMonMeercat01");
		highlightMonMeercat02 = GameObject.Find ("highlightMonMeercat02");
		highlightMonMeercat03 = GameObject.Find ("highlightMonMeercat03");
		highlightMonRabbit01 = GameObject.Find ("highlightMonRabbit01");
		highlightMonTeller01 = GameObject.Find ("highlightMonTeller01");
		highlightMonTeller02 = GameObject.Find ("highlightMonTeller02");
		highlightMonTeller03 = GameObject.Find ("highlightMonTeller03");
		highlightMonSafebox = GameObject.Find ("highlightMonSafebox");
		
		highlightZebMeercat01 = GameObject.Find ("highlightZebMeercat01");
		highlightZebMeercat02 = GameObject.Find ("highlightZebMeercat02");
		highlightZebMeercat03 = GameObject.Find ("highlightZebMeercat03");
		highlightZebRabbit01 = GameObject.Find ("highlightZebRabbit01");
		highlightZebTeller01 = GameObject.Find ("highlightZebTeller01");
		highlightZebTeller02 = GameObject.Find ("highlightZebTeller02");
		highlightZebTeller03 = GameObject.Find ("highlightZebTeller03");
		highlightZebSafebox = GameObject.Find ("highlightZebSafebox");
	

		moneyTeller01 = GameObject.Find ("moneyTeller01");
		moneyTeller02 = GameObject.Find ("moneyTeller02");
		moneyTeller03 = GameObject.Find ("moneyTeller03");
		moneySafebox = GameObject.Find ("moneySafebox");
		
		anim = this.GetComponent<Animator>();
	}