public void StartGame() { gameTime = MAXGAMETIME; worldEra = timePeriod.timePeriodEnum.cambrianStage2; playerEra = timePeriod.timePeriodEnum.cambrianStage2; eraChanged.Invoke(); }
// Use this for initialization void Start() { worldEra = worldState.worldEra; timeSinceLastSpawn = TIMEBETWEENSPAWNS; worldState.eraChanged.AddListener(createCreatureEraChange); //createCreatureEvent = new createCreatureEventClass(); createCreatureEvent.AddListener(createCreatureEventDebug); }
// Use this for initialization void Start() { playerEra = timePeriod.timePeriodEnum.intro; worldEra = timePeriod.timePeriodEnum.intro; gameTime = 0; timeScaleStartColour.r = 65 / 255.0f; timeScaleStartColour.g = 136 / 255.0f; timeScaleStartColour.b = 85 / 255.0f; timeScaleStartColour.a = 1; timeScaleEndColour.r = 167 / 255f; timeScaleEndColour.g = 110 / 255f; timeScaleEndColour.b = 21 / 255f; timeScaleEndColour.a = 1; timeScaleColourDelta = timeScaleEndColour - timeScaleStartColour; }
// Update is called once per frame void Update() { if (worldState.worldEra != worldEra) { Debug.Log("We've switched Eras!"); } worldEra = worldState.worldEra; if (worldState.gameIsActive()) { timeSinceLastSpawn -= Time.deltaTime; if (timeSinceLastSpawn < 0) { timeSinceLastSpawn = TIMEBETWEENSPAWNS; createCreature(); } } }
// Update is called once per frame void Update() { if (worldState.playerEra != playerEra) { Debug.Log("Level Up!"); Vector3 loc = avatar.gameObject.GetComponentInChildren <Transform>().position; //PlayerController pc = avatar.GetComponent<PlayerController>(); GameObject newavatar; //swap out avatar // if (!worldState.gameIsActive()) // ; Transform[] ta = avatar.gameObject.GetComponentsInChildren <Transform>(); foreach (Transform t in ta) { if (t.transform != avatar.transform) { Destroy(t.gameObject); } } //somehow remove avatar if (worldState.playerEra == timePeriod.timePeriodEnum.cambrianStage2) { newavatar = Instantiate(creatures.amoebaPrefab); newavatar.transform.position = loc; newavatar.transform.parent = avatar.transform; } if (worldState.playerEra == timePeriod.timePeriodEnum.cambrianStage4) { newavatar = Instantiate(creatures.wormPrefab); newavatar.transform.position = loc; newavatar.transform.parent = avatar.transform; } if (worldState.playerEra == timePeriod.timePeriodEnum.cambrianStage5) { newavatar = Instantiate(creatures.trilobitePrefab); newavatar.transform.position = loc; newavatar.transform.parent = avatar.transform; } } playerEra = worldState.playerEra; }
// Use this for initialization void Start() { playerEra = worldState.playerEra; }
// Update is called once per frame void Update() { Time.timeScale = scale; //subtract time if the game has started if (worldEra != timePeriod.timePeriodEnum.intro) { gameTime -= Time.deltaTime; } //update the timer bar if (gameTime > 0) { float pct = gameTime / MAXGAMETIME; timeScale.fillAmount = 1 - pct; timeScale.color = timeScaleStartColour + (1 - pct) * timeScaleColourDelta; int age = 505 + (int)(25 * pct); timeScaleText.text = age + " Million Years Ago..."; } else { timeScale.fillAmount = 1; //done } // Control world age development if (worldEra == timePeriod.timePeriodEnum.cambrianStage2 && gameTime / MAXGAMETIME < (NUMGAMESTAGES - 1) / (float)NUMGAMESTAGES) { // worldEra = timePeriod.timePeriodEnum.cambrianStage2x; worldEra = timePeriod.timePeriodEnum.cambrianStage4; eraChanged.Invoke(); } /* if (worldEra == timePeriod.timePeriodEnum.cambrianStage2x && * gameTime / MAXGAMETIME < 4 / 6.0) { * worldEra = timePeriod.timePeriodEnum.cambrianStage3; * eraChanged.Invoke(); * } * if (worldEra == timePeriod.timePeriodEnum.cambrianStage3 && * gameTime / MAXGAMETIME < 0.5){ * worldEra = timePeriod.timePeriodEnum.cambrianStage3x; * eraChanged.Invoke(); * } * if (worldEra == timePeriod.timePeriodEnum.cambrianStage3x && * gameTime / MAXGAMETIME < 2/6.0){ * worldEra = timePeriod.timePeriodEnum.cambrianStage4; * eraChanged.Invoke(); * }*/ if (worldEra == timePeriod.timePeriodEnum.cambrianStage4 && gameTime / MAXGAMETIME < (NUMGAMESTAGES - 2) / (float)NUMGAMESTAGES) { worldEra = timePeriod.timePeriodEnum.cambrianStage5; eraChanged.Invoke(); } if (worldEra == timePeriod.timePeriodEnum.cambrianStage5 && gameTime < 0) { worldEra = timePeriod.timePeriodEnum.collapse; startCollapseEvent.Invoke(); eraChanged.Invoke(); } if (worldEra == timePeriod.timePeriodEnum.collapse && gameTime < -FADETOCOLLAPSETIME) { worldEra = timePeriod.timePeriodEnum.showcase; eraChanged.Invoke(); } if (worldEra == timePeriod.timePeriodEnum.showcase && gameTime < -(FADETOCOLLAPSETIME + SHOWCASETIME)) { worldEra = timePeriod.timePeriodEnum.intro; eraChanged.Invoke(); } //enable/disable the time bar based on the world era if (!gameIsActive()) { timeScale.enabled = false; timeScaleText.enabled = false; timeScaleBorder.enabled = false; } else { timeScale.enabled = true; timeScaleText.enabled = true; timeScaleBorder.enabled = true; } playerEra = worldEra; //control start button visiblity startButton.enabled = (worldEra == timePeriod.timePeriodEnum.intro); startButton.targetGraphic.enabled = (worldEra == timePeriod.timePeriodEnum.intro); startButton.transform.FindChild("Text").gameObject.GetComponent <Text>().text = (worldEra == timePeriod.timePeriodEnum.intro) ? "Start!" : ""; }