/// <summary>初始化默认跑商商圈</summary> public List <tg_user_area> InitArea(Int64 user_id) { var _r = Variable.BASE_RULE.FirstOrDefault(q => q.id == "1012"); if (_r == null) { return(null); } var temp = _r.value; var list = new List <tg_user_area>(); if (temp.Contains(',')) { var list_area = temp.Split(','); foreach (var item in list_area) { var entity = new tg_user_area() { user_id = user_id, area_id = Convert.ToInt32(item) }; entity.Save(); list.Add(entity); } } else { var entity = new tg_user_area() { user_id = user_id, area_id = Convert.ToInt32(temp) }; entity.Save(); list.Add(entity); } return(list); }
/// <summary>逻辑方法</summary> private ASObject Logic(Int32 tid, TGGSession session) { var player = session.Player.CloneEntity(); var _area = Variable.BASE_TING.FirstOrDefault(m => m.id == tid); var baserule = Variable.BASE_RULE.FirstOrDefault(q => q.id == "3015"); //获取基表数据 var base_vip = Variable.BASE_VIP.FirstOrDefault(m => m.level == player.Vip.vip_level); if (baserule == null || _area == null || base_vip == null) { return(CommonHelper.ErrorResult((int)ResultType.BASE_TABLE_ERROR)); } var cost = Convert.ToInt32(baserule.value); player.User.gold -= cost; var ishave = player.BusinessArea.Count(m => m.area_id == _area.areaId) > 0; if (ishave) { return(CommonHelper.ErrorResult((int)ResultType.BUSINESS_AREA_ISEXIST_ERROR)); } var isnum = base_vip.area - player.Vip.area; if (isnum <= 0) { return(CommonHelper.ErrorResult((int)ResultType.BUSINESS_VIP_AREA_COUNR_ERROR)); } var area = new tg_user_area { user_id = player.User.id, area_id = _area.areaId, }; area.Save(); player.BusinessArea.Add(area); player.Vip.area += 1; player.User.Save(); player.Vip.Save(); session.Player = player; //元宝更新推送 (new Share.User()).REWARDS_API((int)GoodsType.TYPE_GOLD, session.Player.User); return(BuildData((int)ResultType.SUCCESS, area.area_id)); }