public static void playVoice(string systemName, systemVoice.Tone tone, string msg)
 {
     systemVoice.Voice system = SystemVoice.applyVoiceTone(returnVoiceByName(systemName), tone);
     voice_AudioSource.loop   = false;
     voice_AudioSource.volume = system.volume;
     voice_AudioSource.pitch  = system.pitch;
     Speaker.Speak(msg, voice_AudioSource, Speaker.VoicesForCulture(system.culture.ToString())[system.cultureIndex]);
 }
 public static void playVoice(string systemName, string msg)
 {
     systemVoice.Voice system = returnVoiceByName(systemName);
     voice_AudioSource.loop   = false;
     voice_AudioSource.volume = SystemVoice.voiceList[0].volume;
     voice_AudioSource.pitch  = SystemVoice.voiceList[0].pitch;
     Speaker.Speak(msg, voice_AudioSource, Speaker.VoicesForCulture(SystemVoice.voiceList[0].culture.ToString())[SystemVoice.voiceList[0].cultureIndex]);
 }