public static void playVoice(string systemName, systemVoice.Tone tone, string msg) { systemVoice.Voice system = SystemVoice.applyVoiceTone(returnVoiceByName(systemName), tone); voice_AudioSource.loop = false; voice_AudioSource.volume = system.volume; voice_AudioSource.pitch = system.pitch; Speaker.Speak(msg, voice_AudioSource, Speaker.VoicesForCulture(system.culture.ToString())[system.cultureIndex]); }
public static void playVoice(string systemName, string msg) { systemVoice.Voice system = returnVoiceByName(systemName); voice_AudioSource.loop = false; voice_AudioSource.volume = SystemVoice.voiceList[0].volume; voice_AudioSource.pitch = SystemVoice.voiceList[0].pitch; Speaker.Speak(msg, voice_AudioSource, Speaker.VoicesForCulture(SystemVoice.voiceList[0].culture.ToString())[SystemVoice.voiceList[0].cultureIndex]); }