public bool ShowViewer(IntPtr handle, int width, int height, swig.DeviceType deviceType) { if (isViewerShown) { return(false); } if (native == null) { throw new Exception("native is null."); } ViewPointController = new swig.ViewPointController(); ViewPointController.ProjectionStyle = deviceType == swig.DeviceType.OpenGL ? swig.ProjectionMatrixStyle.OpenGLStyle : swig.ProjectionMatrixStyle.DirectXStyle; if (native.CreateWindow_Effekseer( handle, width <= 0 ? 1 : width, height <= 0 ? 1 : height, Core.Option.ColorSpace.Value == Data.OptionValues.ColorSpaceType.LinearSpace, deviceType)) { isViewerShown = true; } else { var message = MultiLanguageTextProvider.GetText("System_FailedToInitialize"); Core.OnOutputMessage(message); return(false); } ViewMode_OnChanged(null, null); Core.Option.ViewerMode.OnChanged += ViewMode_OnChanged; Core.Option.RenderingMode.OnChanged += RenderingMode_OnChanged; RenderingMode_OnChanged(null, null); Bloom_OnChanged(null, null); Core.Environment.PostEffect.BloomSwitch.OnChanged += Bloom_OnChanged; Core.Environment.PostEffect.Bloom.Intensity.OnChanged += Bloom_OnChanged; Core.Environment.PostEffect.Bloom.Threshold.OnChanged += Bloom_OnChanged; Core.Environment.PostEffect.Bloom.SoftKnee.OnChanged += Bloom_OnChanged; Tonemap_OnChanged(null, null); Core.Environment.PostEffect.TonemapSelector.OnChanged += Tonemap_OnChanged; Core.Environment.PostEffect.TonemapReinhard.Exposure.OnChanged += Tonemap_OnChanged; effectFactory = new swig.EffectFactory(native); return(true); }
public bool Initialize(swig.DeviceType deviceType) { if (isViewerShown) { return(false); } // because internal buffer is 16bit var spriteCount = 65000 / 4; effectSetting = swig.EffectSetting.Create(hardwareDevice.GraphicsDevice, hardwareDevice.SoundDevice); EffectRenderer = new swig.MainScreenEffectRenderer(); EffectRenderer.Initialize(hardwareDevice.GraphicsDevice, hardwareDevice.SoundDevice, effectSetting, spriteCount, hardwareDevice.GraphicsDevice.GetIsSRGBMode()); ViewPointController = new swig.ViewPointController(); ViewPointController.ProjectionStyle = deviceType == swig.DeviceType.OpenGL ? swig.ProjectionMatrixStyle.OpenGLStyle : swig.ProjectionMatrixStyle.DirectXStyle; ViewMode_OnChanged(null, null); Core.Option.ViewerMode.OnChanged += ViewMode_OnChanged; Core.Option.RenderingMode.OnChanged += RenderingMode_OnChanged; RenderingMode_OnChanged(null, null); Bloom_OnChanged(null, null); Core.Environment.PostEffect.BloomSwitch.OnChanged += Bloom_OnChanged; Core.Environment.PostEffect.Bloom.Intensity.OnChanged += Bloom_OnChanged; Core.Environment.PostEffect.Bloom.Threshold.OnChanged += Bloom_OnChanged; Core.Environment.PostEffect.Bloom.SoftKnee.OnChanged += Bloom_OnChanged; Tonemap_OnChanged(null, null); Core.Environment.PostEffect.TonemapSelector.OnChanged += Tonemap_OnChanged; Core.Environment.PostEffect.TonemapReinhard.Exposure.OnChanged += Tonemap_OnChanged; effectFactory = new swig.EffectFactory(effectSetting); isViewerShown = true; return(true); }