private int GetFriendIntimacyIndex(ulong ullUid, uint dwLogicWorldID) { for (int i = 0; i < this.m_stFriendIntimacyList.Count; i++) { stFriendIntimacy intimacy = this.m_stFriendIntimacyList[i]; if ((intimacy.ullUid == ullUid) && (intimacy.dwLogicWorldID == dwLogicWorldID)) { return(i); } } return(-1); }
public bool GetFriendIntimacy(ulong ullUid, uint dwLogicWorldID, out ushort wIntimacyValue, out EIntimacyType type, out bool bFreeze) { for (int i = 0; i < this.m_stFriendIntimacyList.Count; i++) { stFriendIntimacy intimacy = this.m_stFriendIntimacyList[i]; if ((intimacy.ullUid == ullUid) && (intimacy.dwLogicWorldID == dwLogicWorldID)) { wIntimacyValue = intimacy.wIntimacyValue; type = intimacy.type; bFreeze = intimacy.bFreeze; return(true); } } wIntimacyValue = 0; type = EIntimacyType.None; bFreeze = false; return(false); }