private void Start() { maxHealth = health; anim = GetComponent <bAnimController>(); aim = GetComponent <charTorsoAim>(); sound = GetComponent <soundPack>(); }
public void PlayerSound(soundPack sound) { if (!audio.isPlaying) { audio.clip = sounds[(int)sound]; audio.Play(); } }
private void Start() { rb = GetComponent <Rigidbody2D>(); anim = GetComponent <mAnimController>(); aim = GetComponent <charTorsoAim>(); sound = GetComponent <soundPack>(); maxHealth = health; }
private void Start() { game = GameObject.Find("gameManager"); menu = game.GetComponent <menuManager>(); anim = GetComponent <pAnimController>(); aim = GetComponent <charTorsoAim>(); sound = GetComponent <soundPack>(); maxHealth = health; }
private void Start() { sound = soundPack.AttackSkill; audio = GetComponent <AudioSource>(); }