Esempio n. 1
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 public Move(int id, string name, soort soort, int attack)
 {
     Id     = id;
     Name   = name;
     Soort  = soort;
     Attack = attack;
 }
Esempio n. 2
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 public MonsterEntry(string naam, bool seen, bool catched, int maxXp, int evolutieLevel, soort soort, int attack, int specialAttack, int defence, int specialDefence)
 {
     Naam           = naam;
     Seen           = seen;
     Catched        = catched;
     MaxXp          = maxXp;
     EvolutieLevel  = evolutieLevel;
     Soort          = soort;
     Attack         = attack;
     SpecialAttack  = specialAttack;
     Defence        = defence;
     SpecialDefence = specialDefence;
 }
 public MonsterInstantie(int id, int monsterId, string naam, soort soort, int growthStat, int xp, int maxXp, int level, int maxLevel, int attack, int specialAttack, int defence, int specialDefence, int health, int maxhealth)
 {
     Id             = id;
     MonsterId      = monsterId;
     Naam           = naam;
     Soort          = soort;
     GrowthStat     = growthStat;
     Xp             = xp;
     MaxXp          = maxXp;
     Level          = level;
     MaxLevel       = maxLevel;
     Attack         = attack;
     SpecialAttack  = specialAttack;
     Defence        = defence;
     SpecialDefence = specialDefence;
     Health         = health;
     MaxHealth      = maxhealth;
     Moves          = new Move[3];
     Active         = false;
 }
Esempio n. 4
0
 //Constructor
 public Dier(string Naam, soort Soort, grootte Grootte)
 {
     dierSoort   = Soort;
     dierGrootte = Grootte;
     naam        = Naam;
 }