Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     songChooser        = GameObject.Find("Logic").GetComponent <learnerLogic>();
     songLearner        = GameObject.Find("Logic").GetComponent <songLearn>();
     songOPtionAnimator = GameObject.Find("SongPanel").GetComponent <Animator>();
     songPanel          = GameObject.Find("SongPanel");
     programPanel       = GameObject.Find("ProgramPanel");
     piano = GameObject.Find("Piano");
     songPanel.SetActive(false);
     originalPianoPos         = piano.transform.position;
     piano.transform.position = new Vector3(-999999, originalPianoPos.y, originalPianoPos.z);
 }
 // Use this for initialization
 void Start()
 {
     songChooser = GameObject.Find("Logic").GetComponent<learnerLogic>();
     songLearner = GameObject.Find("Logic").GetComponent<songLearn>();
     songOPtionAnimator = GameObject.Find("SongPanel").GetComponent<Animator>();
     songPanel = GameObject.Find("SongPanel");
     programPanel = GameObject.Find("ProgramPanel");
     piano = GameObject.Find("Piano");
     songPanel.SetActive(false);
     originalPianoPos = piano.transform.position;
     piano.transform.position = new Vector3(-999999, originalPianoPos.y, originalPianoPos.z);
 }
Esempio n. 3
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 // Use this for initialization
 void Start()
 {
     initilizeSongs ();
     songLearner = this.GetComponent<songLearn> ();
     songLearner.SetSong (songs["spider"]);
 }
Esempio n. 4
0
 // Use this for initialization
 void Start()
 {
     initilizeSongs();
     songLearner = this.GetComponent <songLearn> ();
     songLearner.SetSong(songs["spider"]);
 }