// Use this for initialization void Start() { enemyScript = gameObject.GetComponentInParent <simpleEnemyAI>(); healthBar = gameObject.GetComponent <Image>(); }
// Use this for initialization void Start() { parentScript = gameObject.GetComponentInParent <simpleEnemyAI>(); }
// Use this for initialization void Start() { enemy = gameObject.GetComponentInParent <simpleEnemyAI>(); }