void Start()
    {
        beat = 0;

        timer = 0;
        //获取游戏主角的脚本
        player = GameObject.Find("Player").GetComponent<PlayerControl>();

        timerOfstar1 = timeOfstart2 = timeOfstar3 = 0.0f;

        script_PlayerRank = GameObject.Find("rangeNumbers").GetComponent<showRangeNum>();

        button_next.GetComponent<UIButton>().enabled = false;

        isfinish = true;
    }
Esempio n. 2
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    void Start()
    {
        beat = 0;

        timer = 0;
        //获取游戏主角的脚本
        player = GameObject.Find("Player").GetComponent <PlayerControl>();

        timerOfstar1 = timeOfstart2 = timeOfstar3 = 0.0f;

        script_PlayerRank = GameObject.Find("rangeNumbers").GetComponent <showRangeNum>();

        button_next.GetComponent <UIButton>().enabled = false;

        isfinish = true;
    }