void Start() { beat = 0; timer = 0; //获取游戏主角的脚本 player = GameObject.Find("Player").GetComponent<PlayerControl>(); timerOfstar1 = timeOfstart2 = timeOfstar3 = 0.0f; script_PlayerRank = GameObject.Find("rangeNumbers").GetComponent<showRangeNum>(); button_next.GetComponent<UIButton>().enabled = false; isfinish = true; }
void Start() { beat = 0; timer = 0; //获取游戏主角的脚本 player = GameObject.Find("Player").GetComponent <PlayerControl>(); timerOfstar1 = timeOfstart2 = timeOfstar3 = 0.0f; script_PlayerRank = GameObject.Find("rangeNumbers").GetComponent <showRangeNum>(); button_next.GetComponent <UIButton>().enabled = false; isfinish = true; }