private void setBusy(bool busy) { if (cancelButton.InvokeRequired) { setBusyCallback d = new setBusyCallback(setBusy); this.Invoke(d, new object[] { busy }); } else { if (!busy) { progressBar.Cursor = Cursors.Default; cancelButton.Text = "Ok"; } else { progressBar.Cursor = Cursors.WaitCursor; cancelButton.Text = "Cancel"; } } }
private void setBusy(bool busy) { if(cancelButton.InvokeRequired) { setBusyCallback d = new setBusyCallback(setBusy); this.Invoke(d, new object[] { busy }); } else { if (!busy) { progressBar.Cursor = Cursors.Default; cancelButton.Text = "Ok"; } else { progressBar.Cursor = Cursors.WaitCursor; cancelButton.Text = "Cancel"; } } }