Esempio n. 1
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 // Use this for initialization
 void Start()
 {
     persistent = GameObject.Find("Persistent(Clone)").gameObject.GetComponent<script_persistent>();
 }
Esempio n. 2
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 // Use this for initialization
 // On initialize, player is grounded and unmoving, is not rising and has no balloon
 void Start()
 {
     leftColliderScript = transform.Find("left_collider").GetComponent<script_player_horizontal_col>();
     rightColliderScript = transform.Find("right_collider").GetComponent<script_player_horizontal_col>();
     sprite = transform.GetComponent<OTAnimatingSprite>();
     sprite.speed = 0;
     grounded = false;
     keep_rising = false;
     has_balloon = 0;
     persistentScript = GameObject.Find("Persistent(Clone)").GetComponent<script_persistent>();
 }