Esempio n. 1
0
    //------------------------------------------
    // used here to retrieve connected components for use in this script
    void Awake()
    {
        GameObject player = GameObject.FindGameObjectWithTag("Player");

        m_ThisScrLineOfSight = GetComponent <scr_LineOfSight>();
        ThisAgent            = GetComponent <UnityEngine.AI.NavMeshAgent>();
        m_PlayerScrPHealth   = player.GetComponent <scr_pHealth>();
        playerRBCntrl        = player.GetComponent <scr_RigidbodyFirstPersonController>();
        PlayerAudioControl   = player.GetComponent <scr_Player_AudioControl>();
        PlayerTransform      = player.transform;
        animator             = GetComponent <Animator>();
    }
Esempio n. 2
0
 private void Awake()
 {
     playerHealth = GameObject.FindGameObjectWithTag("Player").GetComponent <scr_pHealth>();
 }