private void Awake() { instance = this; Time.timeScale = 1; startbutton.gameObject.SetActive(true); RePlaybutton.gameObject.SetActive(false); RePlaySoundbutton.gameObject.SetActive(false); }
private void Awake() { instance = this; }
private void Awake() { instance = this; Time.timeScale = 1; startbutton.gameObject.SetActive(true); RePlaybutton.gameObject.SetActive(false); RePlaySoundbutton.gameObject.SetActive(false); }
private void Awake() { instance = this; }