public void score_tambah() { scriptRingIn = GameObject.Find("ring_in").GetComponent <sc_ringin>(); //stat3Point sc_waktu scriptWaktu = GameObject.Find("txtWaktu").GetComponent <sc_waktu>(); if (scriptWaktu.waktu_main > 0) { if (scriptWaktu.stat3Point == false) { //score+=2+scriptRingIn.tambahPoint; score += 2; } else { //score+=3+scriptRingIn.tambahPoint; score += 3; } } //this.guiText.text = score_empat_digit(score); textScore.text = score_empat_digit(score); }
void update_status_masuk() { statMasuk = true; sc_ringin scriptRingin = GameObject.Find("ring_in").GetComponent <sc_ringin> (); if (PlayerPrefs.GetInt(PlayerPrefHandler.keySound) == 1) { GetComponent <AudioSource>().PlayOneShot(soBolaMasuk, 10f); } //Debug.Log ("Combo Masukkk ::::::::::: " + scriptRingin.comboMasuk); if (scriptRingin.comboMasuk == 1) { this.gameObject.GetComponent <TrailRenderer> ().enabled = true; if (PlayerPrefs.GetInt(PlayerPrefHandler.keySound) == 1) { GetComponent <AudioSource>().PlayOneShot(soExplode, 5f); } GameObject.Find("objSound_say").SendMessage("say_combo"); } else { GameObject.Find("objSound_say").SendMessage("say_praise"); } }