public static void saveSettings(buttons score) { BinaryFormatter binary = new BinaryFormatter(); string path = Application.persistentDataPath + "/mazesettings.bblaze"; FileStream stream = new FileStream(path, FileMode.Create); saveSettings playersData = new saveSettings(score); binary.Serialize(stream, playersData); stream.Close(); }
public static saveSettings loadSavedSettings() { string path = Application.persistentDataPath + "/mazesettings.bblaze"; if (File.Exists(path)) { BinaryFormatter binary = new BinaryFormatter(); FileStream file = new FileStream(path, FileMode.Open); saveSettings Data = binary.Deserialize(file) as saveSettings; file.Close(); return(Data); } return(null); }
public serialportData(saveSettings serialPortData) { dataName = serialPortData.SettingsName; serialInformations = new SerialPort(serialPortData.SettingsPortName, serialPortData.SettingsBaudRate, serialPortData.SettingsParity, serialPortData.SettingsDataBits, serialPortData.SettingsStopBits); }
public void Awake() { saveSettings save = saveSystem.loadSavedSettings(); leftRight = save.change; }