// Use this for initialization
 void Start()
 {
     timerScript = timeController.GetComponent<s_TimerController>();
     playerApologizeScript = player.GetComponent<s_Apologize>();
 }
 // Use this for initialization
 void Start()
 {
     timeController = timer.GetComponent<s_TimerController>();
     playerMovementScript = player.GetComponent<s_Movement>();
 }