public void Copy(Tile TileToCopy) { Texture = TileToCopy.Texture; Tri = TileToCopy.Tri; TriTopLeftIsCliff = TileToCopy.TriTopLeftIsCliff; TriTopRightIsCliff = TileToCopy.TriTopRightIsCliff; TriBottomLeftIsCliff = TileToCopy.TriBottomLeftIsCliff; TriBottomRightIsCliff = TileToCopy.TriBottomRightIsCliff; Terrain_IsCliff = TileToCopy.Terrain_IsCliff; DownSide = TileToCopy.DownSide; }