void DrawText() { GL.BlitIntoBitmap(frameData, new Point(0, 0), new Rectangle(0, this.ClientSize.Height - 100, 400, 100)); //GL.DeleteTransparency(frameData); using (Graphics g = Graphics.FromImage(frameData)) { g.DrawString("renderXF v0.3.3", new Font("Consolas", 12), Brushes.White, new Rectangle(0, 0, 200, 200)); g.DrawString("XF : " + 0 + " FPS", new Font("Consolas", 12), Brushes.White, new Rectangle(0, 20, 200, 200)); } GL.BlitFromBitmap(frameData, new Point(0, this.ClientSize.Height - 100), new Rectangle(0, 0, 400, 100)); }