public eErrorCode ChangeBaseOpt(ref rdItem changeItem) { changeItem.BaseOpt.Clear(); GetBaseOpt(changeItem); return(eErrorCode.Success); }
public eErrorCode ChangeLegendSetOpt(ref rdItem changeItem) { // 기존 옵션 제거 rdOption option = changeItem.AddOpts.Find(x => x.Grade == eOptGrade.Legend || x.Grade == eOptGrade.Set); if (null == option) { return(eErrorCode.Error); } int hit = m_random.Next(0, 2); if (hit == 0) { changeItem.Grade = eGrade.Legend; } else { changeItem.Grade = eGrade.Set; } eOption kind = GetLegendSetOption(changeItem.Grade, changeItem.Parts, changeItem.Lv); option.Kind = kind; option.Grade = GetOptGrade(kind); option.Value = GetValue(changeItem.Lv, kind); return(eErrorCode.Success); }
public bool TryFind(int slot, out rdItem item) { item = m_rdItems.Find(x => x.Slot == slot); if (null == item) { return(false); } return(true); }
public void GetItemWithBoss(fmDropItem fdi, eOption selecedOpt, out rdItem item) { int lv = fdi.Lv; eGrade grade = fdi.Grade; eParts parts = fdi.Parts; item = new rdItem(); item.Lv = lv; item.Grade = grade; item.Parts = parts; item.BaseOpt = new List <rdOption>(); item.AddOpts = new List <rdOption>(); GetBaseOpt(item); List <eOption> temp = GetList(eGrade.Normal, parts, lv); int cnt = GetOptionCount(grade); //Console.WriteLine(cnt); for (int i = 0; i < cnt; ++i) { int hit = m_random.Next(0, temp.Count); eOption kind = temp.ElementAt(hit); eOptGrade cc = (eOptGrade)((int)kind >> 8); rdOption option = new rdOption(i + 1, false, GetOptGrade(kind), kind, GetValue(lv, kind)); item.AddOpts.Add(option); temp.RemoveAt(hit); if (cc == eOptGrade.Normal) { eOption remove = (eOption)((int)kind + ((int)eOptGrade.Normal << 8)); temp.Remove(remove); } else if (cc == eOptGrade.Epic) { eOption remove = (eOption)((int)kind - ((int)eOptGrade.Normal << 8)); temp.Remove(remove); } // eOptCategory } if (eGrade.Legend <= grade) { eOptGrade optGrade = GetLegendSetOptGrade(grade); //Console.WriteLine(optGrade); eOption kind = selecedOpt; rdOption option = new rdOption(cnt + 1, false, optGrade, kind, GetValue(lv, kind)); item.AddOpts.Add(option); } }
public eErrorCode Sell(List <int> slots, out int gold) { gold = 0; //if (null == m_preEnchantList) // return eErrorCode.Server_Error; foreach (var node in slots) { rdItem item = m_rdItems.Find(x => x.Slot == node); if (null == item) { Logger.Error("1-ItemInventory Sell: Item == null Slot {0}", node); return(eErrorCode.Item_NoneExist); } if (true == item.Equip) { return(eErrorCode.Item_DoNotSellEquiped); } } foreach (var node in slots) { //if (m_preEnchantList.Exist) //{ // if (m_preEnchantList.ItemSlot == node) // continue; //} rdItem item = m_rdItems.Find(x => x.Slot == node); if (null == item) { Logger.Error("2-ItemInventory Sell: Item == null Slot {0}", node); return(eErrorCode.Auth_PleaseLogin); } if (false == m_rdItems.Remove(item)) { return(eErrorCode.Item_FailToSell); } NoUseSlot(node); gold += (int)(item.Grade) * theFormula.SellPrice; } return(eErrorCode.Success); }
private eErrorCode Remove(rdItem item) { int slot = item.Slot; if (false == m_rdItems.Remove(item)) { return(eErrorCode.Item_FailRemove); } if (false == NoUseSlot(slot)) { return(eErrorCode.Item_FailRemove); } return(eErrorCode.Success); }
public eErrorCode Equip(int selectSlot, int lordLv) { eErrorCode err = CheckSlot(selectSlot); if (eErrorCode.Success != err) { return(err); } rdItem selectItem = m_rdItems.Find(x => x.Slot == selectSlot); if (null == selectItem) { Logger.Error("ItemInventory Equip: item == null Slot {0}", selectSlot); return(eErrorCode.Auth_PleaseLogin); } if (lordLv < selectItem.Lv) { return(eErrorCode.Item_NotEnouhgLv); } if (false == m_dicEquip.ContainsKey(selectItem.Parts)) { m_dicEquip.Add(selectItem.Parts, selectSlot); } else { int oldSlot = m_dicEquip[selectItem.Parts]; rdItem oldItem = m_rdItems.Find(x => x.Slot == oldSlot); if (null == oldItem) { Logger.Error("ItemInventory Equip: oldItem == null Slot {0}", selectSlot); return(eErrorCode.Auth_PleaseLogin); } oldItem.Equip = false; m_dicEquip[selectItem.Parts] = selectSlot; } //return eErrorCode.Item_FailToEquip; selectItem.Equip = true; m_bNewEquip = true; return(eErrorCode.Success); }
public eErrorCode Take(rdItem item) { if (null == item) { return(eErrorCode.Item_NoneExist); } int newSlot = GetEmpty(); if (0 == newSlot) { return(eErrorCode.Item_NotEnoughSlot); } item.Slot = newSlot; UseSlot(newSlot); m_rdItems.Add(item); return(eErrorCode.Success); }
private void GetDiscovery(List <fmDiscovery> discoverys, out List <rdItem> items, out fmDiscoveryRs fdrs, int rewardRuby = 0, eOption selectedOpt = eOption.None) { fdrs = new fmDiscoveryRs(); items = new List <rdItem>(); items.Clear(); if (0 < rewardRuby) { AddGameRuby(rewardRuby); fdrs.Ruby += rewardRuby; } foreach (var nodes in discoverys) { foreach (var node in nodes.DropList) { if (node.Kind == eReward.Gold) { int gold = int.Parse(node.Contents); AddGold(gold); fdrs.Gold += gold; } else if (node.Kind == eReward.Stone) { int stone = int.Parse(node.Contents); AddStone(stone); fdrs.Stone += stone; } else if (node.Kind == eReward.SCKey) { int scKey = int.Parse(node.Contents); AddSCKey(scKey); fdrs.SCKey += scKey; } else if (node.Kind == eReward.Ruby) { int ruby = int.Parse(node.Contents); AddGameRuby(ruby); fdrs.Ruby += ruby; } //else if (node.Kind == eReward.DHeart) //{ // int dHeart = int.Parse(node.Contents); // AddDHeartFnc(dHeart); // fdrs.DHeart += dHeart; //} //else if (node.Kind == eReward.Seal) //{ // int seal = int.Parse(node.Contents); // AddSeal(seal); // fdrs.Seal += seal; //} else if (node.Kind == eReward.Item) { rdItem item = null; if (eOption.None == selectedOpt) { theOptionPicker.Instance.GetItem(new JavaScriptSerializer().Deserialize <fmDropItem>(node.Contents), out item); } else { theOptionPicker.Instance.GetItemWithBoss(new JavaScriptSerializer().Deserialize <fmDropItem>(node.Contents), selectedOpt, out item); } if (null == item) { continue; } if (item.Parts == eParts.Jewel) { //Console.WriteLine(item.Parts); if (eGrade.Epic < item.Grade) { //Console.WriteLine(item.Grade); // 방송 //ArchiveExecuter.Instance.Push(new Msg_Broadcast_Public_NT(GetName(), item)); } } if ((GetLv() + 10) < item.Lv) { Logger.Error("Cheater Name:{0} , AccId:{1}, Lv:{2}, ItemLv:{3}", GetName(), AccId, GetLv(), item.Lv); } TryTakeItem(item); items.Add(item); } } fdrs.Exp += nodes.Exp; } fdrs.IsLevelUp = LevelUpAddExp(fdrs.Exp); }
public static bool TryCreate(long accid, string name, out fmLord o_lord) { o_lord = new fmLord(); o_lord.ActTime = fmServerTime.Now; o_lord.State = eLordState.Create; o_lord.AccId = accid; fmLordBase lordInfo = new fmLordBase { Name = name, Lv = 1, Exp = 0, Gold = 4000, GameRuby = 20, AccRuby = 0, Stone = 20, //Ticket = 10, PvpPoint = 5, Floor = 2, DTombCnt = 9, //DTombTime = fmServerTime.Epoch, //MissionTime = fmServerTime.Epoch //DHeartCnt = 5, //DHeartFnc = 0, Payment = false, SCKey = 3, //Seal = 10, }; rdStat lordStat = new rdStat { //TotalPoint = 3, Point = 0, Atk = 1, Def = 1, Hp = 1 }; fmMissionBase missionBase = new fmMissionBase { RefreshCnt = theGameConst.MaxMissionRefreshCnt, MissionTime = fmServerTime.Epoch, }; List <rdMap> maps = new List <rdMap>(); foreach (var node in m_maps) { maps.Add(new rdMap { Code = node.Code, Open = node.Open }); } List <rdInDun> inDuns = new List <rdInDun>(); foreach (var node in m_inDuns) { inDuns.Add(new rdInDun { Code = node.Code, Shortcut = 0, CurPlace = 0, Forge = 0 }); } List <rdItem> items = new List <rdItem>(); { // 무기 rdItem item = new rdItem { Slot = 1, Lv = 1, Grade = eGrade.Normal, Parts = eParts.Weapon, Code = 1, Equip = true, BaseOpt = new List <rdOption>(), AddOpts = new List <rdOption>() }; item.BaseOpt.Add(new rdOption { Index = 1, Grade = eOptGrade.Normal, Remelt = false, Kind = eOption.BWDMin, Value = 87 }); item.BaseOpt.Add(new rdOption { Index = 2, Grade = eOptGrade.Normal, Remelt = false, Kind = eOption.BWDMax, Value = 97 }); item.BaseOpt.Add(new rdOption { Index = 3, Grade = eOptGrade.Normal, Remelt = false, Kind = eOption.AS, Value = 1.02f }); item.BaseOpt.Add(new rdOption { Index = 4, Grade = eOptGrade.Normal, Remelt = false, Kind = eOption.Element, Value = 0 }); item.AddOpts.Add(new rdOption { Index = 1, Grade = eOptGrade.Normal, Remelt = false, Kind = eOption.HP, Value = 15 }); items.Add(item); } { // 가슴 rdItem item = new rdItem { Slot = 2, Lv = 1, Grade = eGrade.Normal, Parts = eParts.Armor, Code = 20, Equip = true, BaseOpt = new List <rdOption>(), AddOpts = new List <rdOption>() }; item.BaseOpt.Add(new rdOption { Index = 1, Grade = eOptGrade.Normal, Remelt = false, Kind = eOption.DEF, Value = 6 }); item.AddOpts.Add(new rdOption { Index = 1, Grade = eOptGrade.Normal, Remelt = false, Kind = eOption.ResistAll, Value = 11 }); items.Add(item); } { // 반지 rdItem item = new rdItem { Slot = 3, Lv = 1, Grade = eGrade.Normal, Parts = eParts.Ring, Code = 9, Equip = true, BaseOpt = new List <rdOption>(), AddOpts = new List <rdOption>() }; item.BaseOpt.Add(new rdOption { Index = 1, Grade = eOptGrade.Normal, Remelt = false, Kind = eOption.ResistNone, Value = 9 }); item.AddOpts.Add(new rdOption { Index = 1, Grade = eOptGrade.Normal, Remelt = false, Kind = eOption.BWDMin, Value = 1 }); items.Add(item); } { // 바지 rdItem item = new rdItem { Slot = 4, Lv = 1, Grade = eGrade.Normal, Parts = eParts.Pants, Code = 16, Equip = true, BaseOpt = new List <rdOption>(), AddOpts = new List <rdOption>() }; item.BaseOpt.Add(new rdOption { Index = 1, Grade = eOptGrade.Normal, Remelt = false, Kind = eOption.HP, Value = 16 }); item.AddOpts.Add(new rdOption { Index = 1, Grade = eOptGrade.Normal, Remelt = false, Kind = eOption.BWDMax, Value = 2 }); items.Add(item); } o_lord.State = eLordState.Create; o_lord.InitLordBase(lordInfo); o_lord.InitStat(lordStat); o_lord.InitItems(items); return(true); }
public eErrorCode TryTakeItem(rdItem item) { return(m_itemInven.Take(item)); }
public eErrorCode Remelt(ref rdItem remeltItem, int optIndex, eOption selectedOpt) { if (null == remeltItem) { return(eErrorCode.Auth_PleaseLogin); } eOption kind = selectedOpt; eOptGrade cc = (eOptGrade)((int)kind >> 8); eOption normKind = eOption.None; eOption epicKind = eOption.None; if (cc == eOptGrade.Normal) { normKind = kind; epicKind = (eOption)((int)kind + ((int)eOptGrade.Normal << 8)); } else if (cc == eOptGrade.Epic) { normKind = (eOption)((int)kind - ((int)eOptGrade.Normal << 8)); epicKind = kind; } rdOption remeltOpt = null; foreach (var node in remeltItem.AddOpts) { if (node.Index == optIndex) { remeltOpt = node; } else { if (true == node.Remelt) { return(eErrorCode.Item_Remelt_AlreadyOther); } else { if (node.Kind == normKind) { return(eErrorCode.Item_AlreadySameOpt); } if (node.Kind == epicKind) { return(eErrorCode.Item_AlreadySameOpt); } } } } if (null == remeltOpt) { return(eErrorCode.Params_InvalidParam); } remeltOpt.Remelt = true; Logger.Debug("optIndex {0}", optIndex); Logger.Debug("remeltOpt.Grade {0}", remeltOpt.Grade); if (eOptGrade.Legend == remeltOpt.Grade || eOptGrade.Set == remeltOpt.Grade) { return(eErrorCode.Item_OutOfType); } remeltOpt.Kind = selectedOpt; remeltOpt.Grade = GetOptGrade(selectedOpt); if (eBeyond.None == remeltItem.Beyond) { remeltOpt.Value = GetValue(remeltItem.Lv, remeltOpt.Kind); } else { remeltOpt.Value = GetAncientValue(remeltItem.Lv, remeltOpt.Kind); } return(eErrorCode.Success); }
public eErrorCode CreateMythic(eOption selectOpt, eElement element, ref rdItem mythicItem) { rdOption keepOpt = null; foreach (var node in mythicItem.AddOpts) { if (eOptGrade.Legend == node.Grade || eOptGrade.Set == node.Grade) { keepOpt = node; } } if (null == keepOpt) { return(eErrorCode.Error); } int lv = mythicItem.Lv; eGrade grade = mythicItem.Grade; eParts parts = mythicItem.Parts; if (parts != eParts.Weapon) { if (selectOpt == eOption.None) { return(eErrorCode.Params_InvalidParam); } } int changeCode = 0; if (parts == eParts.Weapon) { if (false == ChangeWeaponImageCode(eBeyond.Mythic, mythicItem.Code, out changeCode)) { Logger.Error("Failed. CreateMythic {0} / {1} / {2}", parts, mythicItem.Code, selectOpt); return(eErrorCode.Server_TableError); } } else { if (false == ChangePartsImageCode(eBeyond.Mythic, mythicItem.Parts, selectOpt, out changeCode)) { Logger.Error("Failed. CreateMythic {0} / {1} / {2}", parts, mythicItem.Code, selectOpt); return(eErrorCode.Params_InvalidParam); } } mythicItem.Code = changeCode; mythicItem.Beyond = eBeyond.Mythic; mythicItem.AddOpts.Clear(); mythicItem.BaseOpt.Clear(); if (parts == eParts.Weapon) { float min = 0; float max = 0; float speed = 0; GetWeapon(lv, out min, out max, out speed); { eOption select = eOption.BWDMin; rdOption option = new rdOption(1, false, eOptGrade.Normal, select, min); mythicItem.BaseOpt.Add(option); } { eOption select = eOption.BWDMax; rdOption option = new rdOption(2, false, eOptGrade.Normal, select, max); mythicItem.BaseOpt.Add(option); } { eOption select = eOption.AS; rdOption option = new rdOption(3, false, eOptGrade.Normal, select, speed); mythicItem.BaseOpt.Add(option); } { eOption select = eOption.Element; float value = (float)element; rdOption option = new rdOption(4, false, eOptGrade.Normal, select, value); mythicItem.BaseOpt.Add(option); } } else { float value = 0f; GetBaseValue(mythicItem.Lv, selectOpt, out value); rdOption option = new rdOption(1, false, eOptGrade.Normal, selectOpt, value); mythicItem.BaseOpt.Add(option); } List <eOption> temp = GetAncientOptList(parts); int cnt = GetOptionCount(grade, eBeyond.Mythic); for (int i = 0; i < cnt; ++i) { int hit = m_random.Next(0, temp.Count); eOption kind = temp.ElementAt(hit); rdOption option = new rdOption(i + 1, false, GetOptGrade(kind), kind, GetAncientValue(lv, kind)); mythicItem.AddOpts.Add(option); temp.RemoveAt(hit); } { keepOpt.Index = mythicItem.AddOpts.Count + 1; mythicItem.AddOpts.Add(keepOpt); } return(eErrorCode.Success); }
public eErrorCode UpToAncient(ref rdItem remeltItem) { rdOption keepOpt = null; foreach (var node in remeltItem.AddOpts) { if (eOptGrade.Legend == node.Grade || eOptGrade.Set == node.Grade) { keepOpt = node; } } if (null == keepOpt) { return(eErrorCode.Error); } int lv = remeltItem.Lv; eGrade grade = remeltItem.Grade; eParts parts = remeltItem.Parts; bool bChanged = false; int changeCode = 0; //if (parts == eParts.Jewel) //{ // bChanged = true; // changeCode = remeltItem.Code; //} //else if (parts == eParts.Weapon) { bChanged = ChangeWeaponImageCode(eBeyond.Ancient, remeltItem.Code, out changeCode); } else { bChanged = ChangePartsImageCode(eBeyond.Ancient, parts, remeltItem.BaseOpt.ElementAt(0).Kind, out changeCode); } if (false == bChanged) { Logger.Error("Failed. UpToAncient {0} / {1} / {2}", parts, remeltItem.Code, remeltItem.BaseOpt.ElementAt(0).Kind); return(eErrorCode.Server_TableError); } remeltItem.Code = changeCode; remeltItem.AddOpts.Clear(); List <eOption> temp = GetAncientOptList(parts); int cnt = GetOptionCount(grade); for (int i = 0; i < cnt; ++i) { int hit = m_random.Next(0, temp.Count); eOption kind = temp.ElementAt(hit); rdOption option = new rdOption(i + 1, false, GetOptGrade(kind), kind, GetAncientValue(lv, kind)); remeltItem.AddOpts.Add(option); temp.RemoveAt(hit); } { remeltItem.AddOpts.Add(keepOpt); } remeltItem.Beyond = eBeyond.Ancient; return(eErrorCode.Success); }
private void GetBaseOpt(rdItem item) { eOptGrade grade = eOptGrade.Normal; // 무기 if (item.Parts == eParts.Weapon) { //item.Code = GetWeaponCode(); float min = 0; float max = 0; float speed = 0; item.Code = GetWeapon(item.Lv, out min, out max, out speed); // 1. 무기 최소 공격력 { eOption select = eOption.BWDMin; //float value = 0; //GetBaseValue(item.Lv, select, out value); rdOption option = new rdOption(1, false, grade, select, min); item.BaseOpt.Add(option); } // 2. 무기 최대 공격력 { eOption select = eOption.BWDMax; //float value = 0; //GetBaseValue(item.Lv, select, out value); rdOption option = new rdOption(2, false, grade, select, max); item.BaseOpt.Add(option); } // 4. 공속 { eOption select = eOption.AS; //float value = 0; //GetBaseValue(item.Lv, select, out value); rdOption option = new rdOption(3, false, grade, select, speed); item.BaseOpt.Add(option); } // 3. 속성 { eOption select = eOption.Element; float value = 0f; { int b = (int)eElement.None; int e = 1 + (int)eElement.Nature; value = m_random.Next(b, e); } rdOption option = new rdOption(4, false, grade, select, value); item.BaseOpt.Add(option); } } else { // 기타 { eOption select = eOption.None; float value = 0; int code = 0; GetBaseValue(item.Lv, item.Parts, out select, out value, out code); rdOption option = new rdOption(1, false, grade, select, value); item.Code = code; item.BaseOpt.Add(option); } } }