public ChoiceNode(string nodeName, string message, Call callOwner, prompts.Prompt prompt) : base(nodeName, callOwner) { this.nodeName = nodeName; this.callOwner = callOwner; this.message = message; player.SetPrompt(prompt); }
public ConfirmationNode(string nodeName, string message, Call callOwner, int confirmationNumber, prompts.Prompt prompt) : base(nodeName, callOwner) { this.nodeName = nodeName; this.callOwner = callOwner; this.message = message; this.confirmationNumber = confirmationNumber; player.SetPrompt(prompt); }