public nodes(int x, int y, quad ownerQuad, plus ownerPlus) //getting data in easier { int X = x; int Y = y; quad parentQuad = ownerQuad; plus parentPlus = ownerPlus; }
public bool split = false; //for not using the same quad twice public quad(float minX, float minY, float maxX, float maxY, plus Parent) //getting data easier { MinX = minX; MinY = minY; MaxX = maxX; MaxY = maxY; parent = Parent; }
Raw CUDA calculation (plus copy results back): 63k/410k
public object Visit(plus plus) { throw new NotImplementedException(); }