internal void setupMoon() { myPintype = pintype.Moon; star = RSDESManager.ins.Moon; RSDESManager.moonPin = this; setupPin(); star.GetComponent <MeshRenderer>().material = RSDESManager.ins.MoonMaterial; }
internal void setupSouthPole() { myPintype = pintype.southPole; star = null; RSDESManager.southPolePin = this; Latlong = new Vector2(-90, 0); setupPin(); //this.transform.position = GeoPlanetMaths.directionFromLatLong(latlong) * RSDESManager.EarthRadius + RSDESManager.earthPos; //this.transform.rotation = Quaternion.FromToRotation(Vector3.down, GeoPlanetMaths.directionFromLatLong(latlong).normalized); }