public bool statusChange(uint *pairID, physx.PxPairFlagsPtr pairFlags, physx.PxFilterFlagsPtr filterFlags) { physx.PxSimulationFilterCallbackPtr pvk_in_this = this; uint *pvk_in_pairID = pairID; physx.PxPairFlagsPtr pvk_in_pairFlags = pairFlags; physx.PxFilterFlagsPtr pvk_in_filterFlags = filterFlags; return(bool_PxSimulationFilterCallbackPtr_statusChangePtr_uint_PxPairFlagsPtr_PxFilterFlagsPtr_(pvk_in_this, pvk_in_pairID, pvk_in_pairFlags, pvk_in_filterFlags)); }
internal static extern bool bool_PxSimulationFilterCallbackPtr_statusChangePtr_uint_PxPairFlagsPtr_PxFilterFlagsPtr_(physx.PxSimulationFilterCallbackPtr pvk_this, uint *pvk_pairID, physx.PxPairFlagsPtr pvk_pairFlags, physx.PxFilterFlagsPtr pvk_filterFlags);