public void SetType(peopleType type) { this.type = type; switch (type) { case peopleType.사람1: names = "사람1"; message = "사람1이라고 한다."; SetDiraction(-1); break; case peopleType.사람2: names = "사람2"; message = "사람2이라고 한다."; SetDiraction(-1); break; } gameObject.GetComponent <SpriteRenderer>().sprite = graphic[(int)type]; }
public void Init(peopleType type) { SetType(type); }