Esempio n. 1
0
            public void UpdateRawState(osuTK.Input.JoystickState rawState)
            {
                LastRawState = RawState;
                RawState     = rawState;

                if (!defaultDeadZones.IsValueCreated)
                {
                    for (int i = 0; i < MAX_AXES; i++)
                    {
                        // Cap deadzone at 0.5f to avoid division by zero and catastrophic cancellation when rescaling
                        defaultDeadZones.Value[i] = Math.Min(0.5f, Math.Abs(RawState.GetAxis(i)) + deadzone_threshold);
                    }
                }
            }
            public void UpdateRawState(osuTK.Input.JoystickState rawState)
            {
                LastRawState = RawState;
                RawState     = rawState;

                if (!defaultDeadZones.IsValueCreated)
                {
                    for (int i = 0; i < MAX_AXES; i++)
                    {
                        var axisValue = Math.Abs(RawState.GetAxis(i));
                        if (Precision.AlmostEquals(0, axisValue))
                        {
                            continue;
                        }

                        defaultDeadZones.Value[i] = axisValue + deadzone_threshold;
                    }
                }
            }