private void InitAction(onCompleteCallback callback) { this.DeathCountText.text = StageManager.MyDeathCounts.SumCount.ToString(); this.CoinCountText.text = StageManager.MyCoinScore.CoinCount.ToString(); this.OreMedalObj.transform.localScale = Vector2.zero; this.isActionEnded = false; this.completeCallback = callback; StartCoroutine(this.action()); }
public static void Create(onCompleteCallback callback) { Instance.gameObject.SetActive(true); Instance.InitAction(callback); }