Esempio n. 1
0
        /// 显示进度条(循环进度)
        /// </summary>
        /// <param name="info">进度信息</param>
        /// <param name="onclose">点击关闭事件</param>
        /// <param name="ower">进度条宿主</param>
        public static void Show(string info, onClose onclose = null, Form ower = null)
        {
            inCycle = false;
            if (pThread != null)
            {
                pThread = null;
            }

            pThread = new Thread(() =>
            {
                pBarUtil().ShowSysTitle        = true;
                pBarUtil().picWait.Visible     = false;
                pBarUtil().lblInfo.Location    = new Point(50, 27);
                pBarUtil().pb.Location         = new Point(46, 54);
                pBarUtil().pb.Value            = 0;
                pBarUtil().pb.Step             = 8;
                pBarUtil().pb.Visible          = true;
                pBarUtil().lblProgress.Visible = false;
                pBarUtil().closeEvent          = onclose;
                //  pBar.fmOwer = ower;
                pBarUtil().Show();


                SetInfo(info);
                inCycle = true;
                while (true)
                {
                    if (!inCycle)
                    {
                        return;
                    }
                    if (pBarUtil().IsHandleCreated)
                    {
                        pBarUtil()?.Invoke(new Action(() =>
                        {
                            if (pBarUtil().pb.Value >= pBarUtil().pb.Maximum)
                            {
                                if (timerWait == null)
                                {
                                    timerWait          = new System.Timers.Timer();
                                    timerWait.Interval = 600;
                                    timerWait.Elapsed += timerWait_Elapsed;
                                }
                                timerWait.Start();
                            }
                            else
                            {
                                pBarUtil().pb.Value++;
                            }
                            pBarUtil().BringToFront();
                            pBarUtil().pb.Refresh();
                        }));
                    }
                    Thread.Sleep(100);
                    Application.DoEvents();
                }
            });
            pThread.Start();
        }
 public void Open(Color mColor, UnityAction <Color> callback, onClose closeCallback)
 {
     onValueChanged.AddListener(callback);
     CloseCallback += closeCallback;
     CurrentColor   = mColor;
     gameObject.SetActive(true);
     SendChangedEvent();
 }
Esempio n. 3
0
        /// <summary>
        /// 显示进度条(指定进度)
        /// </summary>
        /// <param name="info">进度信息</param>
        /// <param name="complete">已完成进度</param>
        /// <param name="maxValue">最大进度</param>
        /// <param name="onclose">点击关闭事件</param>
        /// <param name="ower">进度条宿主</param>
        public static void Show(string info, int complete, int maxValue, onClose onclose = null, Form ower = null)
        {
            inCycle = false;
            if (pThread != null)
            {
                pThread = null;
            }

            pThread = new Thread(() =>
            {
                pBarUtil().ShowSysTitle        = true;
                pBarUtil().picWait.Visible     = false;
                pBarUtil().lblInfo.Location    = new Point(50, 27);
                pBarUtil().pb.Location         = new Point(46, 54);
                pBarUtil().pb.Value            = 0;
                pBarUtil().pb.Step             = 8;
                pBarUtil().pb.Visible          = true;
                pBarUtil().pb.Value            = 0;
                pBarUtil().pb.Step             = 1;
                pBarUtil().lblProgress.Visible = true;
                pBarUtil().closeEvent          = onclose;
                // pBarUtil().fmOwer = ower;
                pBarUtil().Show();

                SetProgress(info, complete, maxValue);

                inCycle = true;
                while (true)
                {
                    if (!inCycle)
                    {
                        return;
                    }
                    if (_pBar == null)
                    {
                        return;
                    }
                    Application.DoEvents();
                }
            });
            pThread.Start();
        }
Esempio n. 4
0
 void ShowGift()
 {
     temperRewardList = UILevelRewardController.Instance.temperRewardList;
     if (temperRewardList.Count > 0)
     {
         ItemOfReward tIOR = temperRewardList [giftIndex - 1];
         if (tIOR != null)
         {
             //    int giftID = temperRewardList [giftIndex - 1].pid;
             this.ShiftNameAndIcon(giftIcon, starsPic, _name, tIOR.pid);
             //       this.ShiftNameAndIcon (temperRewardList [giftIndex-1].pid);
             this.ShowAtt(temperRewardList [giftIndex - 1].at);
             this.ShowNum(numObj, giftNum, tIOR.num);
         }
         OnClose += ShowGift;
         UILevelRewardController.Instance.temperRewardList.Remove(tIOR);
     }
     else
     {
         OnClose = null;
     }
 }
Esempio n. 5
0
        /// 等待显示(无进度条)
        /// </summary>
        /// <param name="info">进度信息</param>
        /// <param name="onclose">点击关闭事件</param>
        /// <param name="ower">进度条宿主</param>
        public static void Wait(string info, onClose onclose = null, Form ower = null)
        {
            inCycle = false;
            if (pThread != null)
            {
                try
                {
                    pThread.Abort();
                }
                catch { }
            }
            pThread = null;

            pThread = new Thread(() =>
            {
                pBarUtil().ShowSysTitle        = true;
                pBarUtil().picWait.Location    = new Point(50, 32);
                pBarUtil().picWait.Visible     = true;
                pBarUtil().lblInfo.Location    = new Point(100, 40);
                pBarUtil().pb.Visible          = false;
                pBarUtil().lblProgress.Visible = false;
                pBarUtil().closeEvent          = onclose;
                //   pBarUtil().fmOwer = ower;
                pBarUtil().Show();
                SetInfo(info);
                inCycle = true;
                while (true)
                {
                    if (!inCycle)
                    {
                        return;
                    }
                    Thread.Sleep(100);
                    Application.DoEvents();
                }
            });
            pThread.Start();
        }