void Start() { cooldown = Time.time; exitScript = exit.GetComponent <obj_teleport>(); destination = exit.transform.position + exit.transform.forward * -10; }
void Start() { closeSound = transform.FindChild("portalshared").FindChild("closeSound").gameObject; portalshared = transform.FindChild("portalshared").FindChild("shared").gameObject; objLocked = transform.FindChild("lockedportal").FindChild("locked").gameObject; crystal = transform.FindChild("portalshared").FindChild("portalcrystal").gameObject; teleport = transform.GetComponentInChildren <obj_teleport>(); }