void Start() { if (GameObject.Find("SocketIO") != null) { netconnection = GameObject.Find("SocketIO").GetComponent <newConnection>(); } }
public WebServer(BrokerControllerDelegateWrapper wrapper) { _newSubscriber = wrapper.newSub; _newPublisher = wrapper.newPub; _connectionClosed = wrapper.closed; _newPubTopic = wrapper.newPubTopic; _deletePubTopic = wrapper.delPubTopic; _subUnsubbedFromTopic = wrapper.unsubbed; _newConnection = wrapper.newConnect; _newPost = wrapper.newPost; _subToTopic = wrapper.subbedToTopic; }
private void Start() { cameraHandler = GameObject.Find("Main Camera").GetComponent <CameraHandler>(); gameController = GameObject.Find("GameController").GetComponent <GameController>(); if (GameObject.Find("SocketIO") != null) { netconnection = GameObject.Find("SocketIO").GetComponent <newConnection>(); } userInfo = GameObject.Find("AllCharacterInfo").GetComponent <UpdateController>(); ch = userInfo.findCharacterInfo(character_name); current_level = PlayerPrefs.GetInt(character_name + "_level"); createRate = ch.levels[current_level].create_rate; }