public Tuple<netDxf.Tables.Layer, List<netDxf.Entities.EntityObject>> ToDxfEntitiesAndLayer() { List<netDxf.Entities.EntityObject> entities = this.ToDXFEntities(); netDxf.Tables.Layer dxfLayer = new netDxf.Tables.Layer(this.Name) { Color = new netDxf.AciColor(this.Color) }; if (this._color.A == 255 && this._color.R == 255 && this._color.G == 255 && this._color.B == 255) { dxfLayer.Color = new netDxf.AciColor(7); } foreach (var item in entities) { item.Layer = dxfLayer; } return new Tuple<netDxf.Tables.Layer, List<netDxf.Entities.EntityObject>>(dxfLayer, entities); }
public Tuple <netDxf.Tables.Layer, List <netDxf.Entities.EntityObject> > ToDxfEntitiesAndLayer() { List <netDxf.Entities.EntityObject> entities = this.ToDXFEntities(); netDxf.Tables.Layer dxfLayer = new netDxf.Tables.Layer(this.Name) { Color = new netDxf.AciColor(this.Color) }; if (this._color.A == 255 && this._color.R == 255 && this._color.G == 255 && this._color.B == 255) { dxfLayer.Color = new netDxf.AciColor(7); } foreach (var item in entities) { item.Layer = dxfLayer; } return(new Tuple <netDxf.Tables.Layer, List <netDxf.Entities.EntityObject> >(dxfLayer, entities)); }
public void Contour(DxfDocument dxf, double[,] d, double[] x, double[] y, double[] z) { double x1 = 0.0; double x2 = 0.0; double y1 = 0.0; double y2 = 0.0; var h = new double[5]; var sh = new int[5]; var xh = new double[5]; var yh = new double[5]; int ilb = d.GetLowerBound(0); int iub = d.GetUpperBound(0); int jlb = d.GetLowerBound(1); int jub = d.GetUpperBound(1); int nc = z.Length; // The indexing of im and jm should be noted as it has to start from zero // unlike the fortran counter part int[] im = { 0, 1, 1, 0 }; int[] jm = { 0, 0, 1, 1 }; // Note that castab is arranged differently from the FORTRAN code because // Fortran and C/C++ arrays are transposed of each other, in this case // it is more tricky as castab is in 3 dimension int[,,] castab = { { { 0, 0, 8 }, { 0, 2, 5 }, { 7, 6, 9 } }, { { 0, 3, 4 }, { 1, 3, 1 }, { 4, 3, 0 } }, { { 9, 6, 7 }, { 5, 2, 0 }, { 8, 0, 0 } } }; Func <int, int, double> xsect = (p1, p2) => (h[p2] * xh[p1] - h[p1] * xh[p2]) / (h[p2] - h[p1]); Func <int, int, double> ysect = (p1, p2) => (h[p2] * yh[p1] - h[p1] * yh[p2]) / (h[p2] - h[p1]); for (int j = jub - 1; j >= jlb; j--) { int i; for (i = ilb; i <= iub - 1; i++) { double temp1 = Math.Min(d[i, j], d[i, j + 1]); double temp2 = Math.Min(d[i + 1, j], d[i + 1, j + 1]); double dmin = Math.Min(temp1, temp2); temp1 = Math.Max(d[i, j], d[i, j + 1]); temp2 = Math.Max(d[i + 1, j], d[i + 1, j + 1]); double dmax = Math.Max(temp1, temp2); if (dmax >= z[0] && dmin <= z[nc - 1]) { short k; for (k = 0; k < nc; k++) { if (z[k] >= dmin && z[k] <= dmax) { int m; for (m = 4; m >= 0; m--) { if (m > 0) { // The indexing of im and jm should be noted as it has to // start from zero h[m] = d[i + im[m - 1], j + jm[m - 1]] - z[k]; xh[m] = x[i + im[m - 1]]; yh[m] = y[j + jm[m - 1]]; } else { h[0] = 0.25 * (h[1] + h[2] + h[3] + h[4]); xh[0] = 0.5 * (x[i] + x[i + 1]); yh[0] = 0.5 * (y[j] + y[j + 1]); } if (h[m] > 0.0) { sh[m] = 1; } else if (h[m] < 0.0) { sh[m] = -1; } else { sh[m] = 0; } } // Note: at this stage the relative heights of the corners and the // centre are in the h array, and the corresponding coordinates are // in the xh and yh arrays. The centre of the box is indexed by 0 // and the 4 corners by 1 to 4 as shown below. // Each triangle is then indexed by the parameter m, and the 3 // vertices of each triangle are indexed by parameters m1,m2,and // m3. // It is assumed that the centre of the box is always vertex 2 // though this isimportant only when all 3 vertices lie exactly on // the same contour level, in which case only the side of the box // is drawn. // vertex 4 +-------------------+ vertex 3 // | \ / | // | \ m-3 / | // | \ / | // | \ / | // | m=2 X m=2 | the centre is vertex 0 // | / \ | // | / \ | // | / m=1 \ | // | / \ | // vertex 1 +-------------------+ vertex 2 // Scan each triangle in the box for (m = 1; m <= 4; m++) { int m1 = m; int m2 = 0; int m3; if (m != 4) { m3 = m + 1; } else { m3 = 1; } int caseValue = castab[sh[m1] + 1, sh[m2] + 1, sh[m3] + 1]; if (caseValue != 0) { switch (caseValue) { case 1: // Line between vertices 1 and 2 x1 = xh[m1]; y1 = yh[m1]; x2 = xh[m2]; y2 = yh[m2]; break; case 2: // Line between vertices 2 and 3 x1 = xh[m2]; y1 = yh[m2]; x2 = xh[m3]; y2 = yh[m3]; break; case 3: // Line between vertices 3 and 1 x1 = xh[m3]; y1 = yh[m3]; x2 = xh[m1]; y2 = yh[m1]; break; case 4: // Line between vertex 1 and side 2-3 x1 = xh[m1]; y1 = yh[m1]; x2 = xsect(m2, m3); y2 = ysect(m2, m3); break; case 5: // Line between vertex 2 and side 3-1 x1 = xh[m2]; y1 = yh[m2]; x2 = xsect(m3, m1); y2 = ysect(m3, m1); break; case 6: // Line between vertex 3 and side 1-2 x1 = xh[m3]; y1 = yh[m3]; x2 = xsect(m1, m2); y2 = ysect(m1, m2); break; case 7: // Line between sides 1-2 and 2-3 x1 = xsect(m1, m2); y1 = ysect(m1, m2); x2 = xsect(m2, m3); y2 = ysect(m2, m3); break; case 8: // Line between sides 2-3 and 3-1 x1 = xsect(m2, m3); y1 = ysect(m2, m3); x2 = xsect(m3, m1); y2 = ysect(m3, m1); break; case 9: // Line between sides 3-1 and 1-2 x1 = xsect(m3, m1); y1 = ysect(m3, m1); x2 = xsect(m1, m2); y2 = ysect(m1, m2); break; default: break; } Vector3 pk_1 = new Vector3(x1, y1, 0); Vector3 pk_2 = new Vector3(x2, y2, 0); netDxf.Entities.Line ln_1 = new netDxf.Entities.Line(pk_1, pk_2); string nazwa_warsty = z[k].ToString(); int index0; if (nazwa_warsty.IndexOf(",") != -1) { index0 = nazwa_warsty.IndexOf(","); nazwa_warsty = nazwa_warsty.Substring(0, index0) + "_" + nazwa_warsty.Substring(index0 + 1, nazwa_warsty.Length - index0 - 1); } netDxf.Tables.Layer warstwa = new netDxf.Tables.Layer("h-" + nazwa_warsty + "m"); dxf.Layers.Add(warstwa); ln_1.Layer = warstwa; dxf.AddEntity(ln_1); } } } } } } } }
public netDxf.DxfDocument ToDXFDocument() { PointD[] boundary = this.Boundary; PointD sizeP = boundary[1] - boundary[0]; double longLength = sizeP.ToArray().Max(); netDxf.DxfDocument doc = new netDxf.DxfDocument(netDxf.Header.DxfVersion.AutoCad2007); //標註設定 netDxf.Tables.DimensionStyle StandardDimStyle = doc.DimensionStyles["Standard"]; StandardDimStyle.DIMDEC = (short)3; StandardDimStyle.DIMATFIT = 3; StandardDimStyle.DIMASZ = longLength / 80; StandardDimStyle.DIMTXT = longLength / 120; //依圖層 List <Layer> allLayers = (from entity in this.Entities.Values where entity is Layer select(Layer) entity).ToList(); foreach (var layer in allLayers) { Tuple <netDxf.Tables.Layer, List <netDxf.Entities.EntityObject> > LayerAndEntities = layer.ToDxfEntitiesAndLayer(); netDxf.Tables.Layer dxfLayer = LayerAndEntities.Item1; List <netDxf.Entities.EntityObject> entities = LayerAndEntities.Item2; //doc.Layers.Add(dxfLayer); foreach (var item in entities) { if (item is netDxf.Entities.Dimension) { (item as netDxf.Entities.Dimension).Style = StandardDimStyle; } doc.AddEntity(item); } } //依元素 netDxf.Tables.Layer defualtLayer = new netDxf.Tables.Layer("defualt"); List <IToDXFEntity> Entities = (from entity in this.Entities.Values where entity is IToDXFEntity select(IToDXFEntity) entity).ToList(); foreach (var entity in Entities) { netDxf.Entities.EntityObject dxfEntity = entity.ToDXFEntity(); if (dxfEntity != null) { dxfEntity.Layer = defualtLayer; doc.AddEntity(dxfEntity); } } List <IToDXFEntities> MultEntities = (from entity in this.Entities.Values where entity is IToDXFEntities select(IToDXFEntities) entity).ToList(); foreach (var entity in MultEntities) { foreach (netDxf.Entities.EntityObject item in entity.ToDXFEntities()) { item.Layer = defualtLayer; doc.AddEntity(item); } } return(doc); }
public netDxf.DxfDocument ToDXFDocument() { PointD[] boundary = this.Boundary; PointD sizeP = boundary[1] - boundary[0]; double longLength = sizeP.ToArray().Max(); netDxf.DxfDocument doc = new netDxf.DxfDocument(netDxf.Header.DxfVersion.AutoCad2007); //標註設定 netDxf.Tables.DimensionStyle StandardDimStyle = doc.DimensionStyles["Standard"]; StandardDimStyle.DIMDEC = (short)3; StandardDimStyle.DIMATFIT = 3; StandardDimStyle.DIMASZ = longLength / 80; StandardDimStyle.DIMTXT = longLength / 120; //依圖層 List<Layer> allLayers = (from entity in this.Entities.Values where entity is Layer select (Layer)entity).ToList(); foreach (var layer in allLayers) { Tuple<netDxf.Tables.Layer, List<netDxf.Entities.EntityObject>> LayerAndEntities = layer.ToDxfEntitiesAndLayer(); netDxf.Tables.Layer dxfLayer = LayerAndEntities.Item1; List<netDxf.Entities.EntityObject> entities = LayerAndEntities.Item2; //doc.Layers.Add(dxfLayer); foreach (var item in entities) { if (item is netDxf.Entities.Dimension) (item as netDxf.Entities.Dimension).Style = StandardDimStyle; doc.AddEntity(item); } } //依元素 netDxf.Tables.Layer defualtLayer = new netDxf.Tables.Layer("defualt"); List<IToDXFEntity> Entities = (from entity in this.Entities.Values where entity is IToDXFEntity select (IToDXFEntity)entity).ToList(); foreach (var entity in Entities) { netDxf.Entities.EntityObject dxfEntity = entity.ToDXFEntity(); if (dxfEntity != null) { dxfEntity.Layer = defualtLayer; doc.AddEntity(dxfEntity); } } List<IToDXFEntities> MultEntities = (from entity in this.Entities.Values where entity is IToDXFEntities select (IToDXFEntities)entity).ToList(); foreach (var entity in MultEntities) { foreach (netDxf.Entities.EntityObject item in entity.ToDXFEntities()) { item.Layer = defualtLayer; doc.AddEntity(item); } } return doc; }