public virtual void DoLogin(net.minecraft.src.Packet1Login packet1login) { net.minecraft.src.EntityPlayerMP entityplayermp = mcServer.serverConfigurationManager.Login(this, packet1login.username); if (entityplayermp != null) { mcServer.serverConfigurationManager.ReadPlayerDataFromFile(entityplayermp); entityplayermp.SetWorldHandler(mcServer.GetWorldServer(entityplayermp.dimension)); //TODO: Cleanup all java.lang.StringBuilder instances //logger.Info((new java.lang.StringBuilder()).Append(GetUserAndIPString()).Append(" logged in with entity id ").Append(entityplayermp.entityId).Append(" at (").Append(entityplayermp.posX).Append(", ").Append(entityplayermp.posY).Append(", ").Append(entityplayermp.posZ).Append(")").ToString()); logger.Info($"{GetUserAndIPString()} logged in with entity id {entityplayermp.entityId} at ({entityplayermp.posX}, {entityplayermp.posY}, {entityplayermp.posZ})"); net.minecraft.src.WorldServer worldserver = mcServer.GetWorldServer(entityplayermp.dimension); net.minecraft.src.ChunkCoordinates chunkcoordinates = worldserver.GetSpawnPoint(); net.minecraft.src.NetServerHandler netserverhandler = new net.minecraft.src.NetServerHandler(mcServer, netManager, entityplayermp); netserverhandler.SendPacket(new net.minecraft.src.Packet1Login(string.Empty, entityplayermp.entityId, worldserver.GetSeed(), unchecked ((byte)worldserver.worldProvider.worldType))); netserverhandler.SendPacket(new net.minecraft.src.Packet6SpawnPosition(chunkcoordinates.posX, chunkcoordinates.posY, chunkcoordinates.posZ)); mcServer.serverConfigurationManager.Func_28170_a(entityplayermp, worldserver); //TODO: Defer login message to hook //mcServer.configManager.SendPacketToAllPlayers(new net.minecraft.src.Packet3Chat((new java.lang.StringBuilder()).Append("\xf7e").Append(entityplayermp.username).Append(" joined the game.").ToString())); mcServer.serverConfigurationManager.SendPacketToAllPlayers(new net.minecraft.src.Packet3Chat($"§e{entityplayermp.username} joined the game.")); mcServer.serverConfigurationManager.PlayerLoggedIn(entityplayermp); netserverhandler.TeleportTo(entityplayermp.posX, entityplayermp.posY, entityplayermp.posZ, entityplayermp.rotationYaw, entityplayermp.rotationPitch); mcServer.networkServer.AddPlayer(netserverhandler); netserverhandler.SendPacket(new net.minecraft.src.Packet4UpdateTime(worldserver.GetWorldTime())); entityplayermp.Func_20057_k(); } finishedProcessing = true; }
public virtual void SendPlayerToOtherDimension(net.minecraft.src.EntityPlayerMP entityplayermp ) { net.minecraft.src.WorldServer worldserver = mcServer.GetWorldServer(entityplayermp .dimension); int i = 0; if (entityplayermp.dimension == -1) { i = 0; } else { i = -1; } entityplayermp.dimension = i; net.minecraft.src.WorldServer worldserver1 = mcServer.GetWorldServer(entityplayermp .dimension); entityplayermp.netServerHandler.SendPacket(new net.minecraft.src.Packet9Respawn (unchecked ((byte)entityplayermp.dimension))); worldserver.RemovePlayer(entityplayermp); entityplayermp.isDead = false; double d = entityplayermp.posX; double d1 = entityplayermp.posZ; double d2 = 8D; if (entityplayermp.dimension == -1) { d /= d2; d1 /= d2; entityplayermp.SetLocationAndAngles(d, entityplayermp.posY, d1, entityplayermp.rotationYaw , entityplayermp.rotationPitch); if (entityplayermp.IsEntityAlive()) { worldserver.UpdateEntityWithOptionalForce(entityplayermp, false); } } else { d *= d2; d1 *= d2; entityplayermp.SetLocationAndAngles(d, entityplayermp.posY, d1, entityplayermp.rotationYaw , entityplayermp.rotationPitch); if (entityplayermp.IsEntityAlive()) { worldserver.UpdateEntityWithOptionalForce(entityplayermp, false); } } if (entityplayermp.IsEntityAlive()) { worldserver1.AddEntity(entityplayermp); entityplayermp.SetLocationAndAngles(d, entityplayermp.posY, d1, entityplayermp.rotationYaw , entityplayermp.rotationPitch); worldserver1.UpdateEntityWithOptionalForce(entityplayermp, false); worldserver1.chunkProviderServer.chunkLoadOverride = true; (new net.minecraft.src.PortalTravelAgent()).SetExitLocation(worldserver1, entityplayermp ); worldserver1.chunkProviderServer.chunkLoadOverride = false; } Func_28172_a(entityplayermp); entityplayermp.netServerHandler.TeleportTo(entityplayermp.posX, entityplayermp .posY, entityplayermp.posZ, entityplayermp.rotationYaw, entityplayermp.rotationPitch ); entityplayermp.SetWorldHandler(worldserver1); Func_28170_a(entityplayermp, worldserver1); Func_30008_g(entityplayermp); }