private void Awake() { if (_instance != null && _instance != this) { Destroy(this.gameObject); } else { _instance = this; } if (transform.parent == null) { DontDestroyOnLoad(this); } a_s = GetComponent <AudioSource>(); a_s.clip = danger_music; if (SceneManager.GetActiveScene().buildIndex == 1) { a_s.clip = calm_music; } else { a_s.clip = danger_music; } }
// Start is called before the first frame update void Start() { music = GetComponent <music_manager>(); goalMontreal = GameObject.Find("GoalMontreal"); goalToronto = GameObject.Find("GoalToronto"); pauseMenu = GameObject.Find("Canvas"); disk = GameObject.Find("disk"); montrealRenderer = montrealDefense.GetComponent <SpriteRenderer>(); torontoRenderer = torontoDefense.GetComponent <SpriteRenderer>(); montrealAnimator = montrealCelebration.GetComponent <Animator>(); torontoAnimator = torontoCelebration.GetComponent <Animator>(); SetDiskMontreal(); }