Esempio n. 1
0
    void Start()
    {
        viewMesh            = new Mesh();
        viewMesh.name       = "View Mesh";
        viewMeshFilter.mesh = viewMesh;
        mc = GetComponent <movement_controller>();

        StartCoroutine("FindTargetsWithDelay", 0.2f);
    }
Esempio n. 2
0
 // Start is called before the first frame update
 void Start()
 {
     animator = GetComponent <Animator>();
     mc       = GetComponentInParent <movement_controller>();
     sprend   = GetComponent <SpriteRenderer>();
 }